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    • Dodger

      Seeking Squad Leaders!   04/09/2017


      We are seeking Squad Leaders to volunteer their squads to help us test the upcoming Squad Forums system. This system will integrate squads who wish to participate into a self-sustained "forum within a forum." You will be able to add members to your squad, assign permissions, and create forums/calendar events on your own. The idea behind this system is part of our commitment to support squads as a integral part of our community. This service will be offered free of charge to all squads of World War II Online upon launch. Our goal is to offer all of the services a squad off-site forum can offer but free of charge and tied in to our existing forum service. So what do you need tested? We need willing volunteers to test the whole system - make forums, post threads, assign permissions, etc. The idea is to have several squads giving it a test run to point out any flaws before we launch it publicly. What are the requirements? We are ideally looking for medium to large squads - Ideally ten people or so plus, but smaller squads feel free to apply - and a willingness to use our platform. It's important to note (as of now - these may be included at a later date) we are unable to convert posts from a private forum if your squad previously used one, and you (or your XO's and recruiters) will need to assign individual members permissions. It is entirely possible that in the future this system will be automatically linked to the game's squad roster, but as of now developer priorities are elsewhere (1.37 and steam, w00t!) How do I sign up? PM me ( @Dodger ) on the forums, or email me at dodger@playnet.com - Please indicate your squad name and how many members you have. I will get back to you with more instructions.


      Recruiting drive.   04/16/2017

      With the anticipated influx of new players on the heels of this summer's Steam release, there is a reasonable expectation that forum traffic will increase. I'm looking for volunteers, not just to moderate, but to help answer new players' questions or direct them toward the correct answers. The forums may be a player's first contact with the game and we want to ensure that it is a positive experience. A happy player is a player who sticks around and the more new players we can retain, the more resources we will have for development.
      With that in mind, we are looking for current players with a positive attitude and posting history. PM me if you are interested.


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About Ahvena

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  1. Road kill ---> kill credit to CS&R
  2. I tested (as french engineer against 4G) on training server. But i couldn't kill maingunner with engineer satchel. Anyhow, i got killed on liveserver (back then). So, i guess...it just might happen on liveserver or it is somekinda (not regular) bug. Thank you for your co-operation. Carry on!
  3. My personal lost wasn't so huge. You kill and get killed...panzers comes and goes. But, if this thing (getting killed in 4G by an engineer) is coming to be a trend. It is going to affect game balance. Maybe this is something we have to test further. How and if HE-satchels damages tanks and panzers (and how often).
  4. (Livegame) BUG REPORT: 4G maingunner killed by engineer (26th of January 2012) I was pretty sure that engineers (nowadays) carries HE-satchel, not HEAT. Or is it working as intended...engineers (with HE) are able to kill tanks (brits and french) and panzers (axis)? Thank you and carry on.