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About phoenix

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  1. We talked about Personal Spawn Limits years ago, but the discussion never went anywhere. Mainly I think the point of it was to discourage RDP runs ending by crashing into factories. Or H81s suiciding into the ground because they were sacrificing themselves to penetrate the upper armor of Tiger cupolas with their 50cals, despite the fact that no sane pilot in the war would dive at such an angle, unless you were a Japanese kamikaze. I think with the system, nugx, you need to start people out with points - give them the benefit of the doubt. New players will burn through points by crashing planes mainly cause they haven't been taught how to fly / too impatient to learn. But that just goes to show that every person subscribed needs to invite one other person to the game for 1 on 1 personal training - especially if we want this game to thrive again.
  2. Always like your posts, jwilly. Frankly, I'd be happy with just improving Europe with 1:1 terrain instead of the 1:2 we have now and also higher resolution terrain. Instead of the 800m resolution terrain we have now, improve it to 90m which was talked about years ago. I realize we probably can't go too much better than that without sucking up as massive amount of hard drive space, but still would be better than it is now. Even though it would make distances between towns twice as far as it now, we could move FBs closer to compensate. If the underlying mechanics can be coded, shouldn't be we able to add capturable hills? Obviously there were some famous battles involving plenty of hills. With better resolution terrain, everything in game isn't going to be quite as flat as it is now.
  3. Point of order: I thought one Rat years ago was quoted as saying he wasn't going to touch the original physics code cause HOOF(?) wrote it in uncommented assembly and the other Rat was afraid he'd break it. Did you guys rewrite the physics code in C++ already?
  4. Please do not invoke he who shall not be named...
  5. It's probably for performance reasons when a building isn't able to be entered. There's no need to draw the interiors, etc. When your game doesn't make use of SLI vid cards, and you use a max of two CPU cores, it hamstrings your performance immensely.
  6. Mirror 2 isn't available on that page - it's fine on the other one. Clicking the download full installer for PC on the link I posted above gives me a mostly blank page with the word "pageok" Just figured you Rats would want to know.
  7. It's probably related to how Steam games install core files other than the game, such as C++ Redistributables or files related to Direct X. The C4 Engine for example does this. Check out this link on the C4 Engine demo page.
  8. Take a look at this:
  9. This stuff has worried me for years. I suppose the best defense is still Limited User Accounts and sniffing your connection with a separate computer to be sure some hidden naughtiness isnt phoning home (or coming in)....thanks for link Some discussion on it in that thread.. The govt's been plenty worried about this stuff. Nothing like ordering mobos with preloaded RKs in the bioses...ready to infect clean hard drives. Regarding curing it with a bios flash...I guess it would depend on: 1) could the RK defend itself from such a flash 2) Does the flash overwrite the whole memory area or just part of it? That's why I wish we had jumpers or something on the mobo to prevent writes. Another link: Not just mobos are they worried about:
  10. "Sir, report from coastal radar...the hun....they're coming!" "This is Sundial control...I have some trade for you - many bandits forming east of Lille" Following pictures: szporyn, mona, orome, sidus, hed, kilo14 Flight leader was killed early, hed and I ended up north coast tangling with 110, both ran out of ammo, we RTBed, took off again, hed scored kill against 109. I died and dont remember much else til round 2. 2nd round damaged 2 111s (first had smoking left engine I think), but ate it from 109 behind when I turned back to engage.
  11. I'd like to take a Hurri slot, if available....otherwise, I'll take the Blen.
  12. Just a side note, but the general reason a person may need admin privileges are: 1) patch the game 2) you originally installed the game in either the Program Files or Program Files(x86) directories. Anytime you modify those directories admin privileges are required.