Notion of ‘Private mission’.
I guess I didn’t really see it as that.
I’m 100% on board with the openness of battlefield, battlefield for all approach. Interesting that Squad missions had already existed in the past. Hadn’t realised you guys have already put forward your stance on ‘private missions’ either. Fair play.
Don’t know about others so much, I was thinking more of a ‘This FMS isn’t valid yet or might never be, or not ready yet’ so toggle off. Not so much private missions.
Whether you could ‘Open/close an FMS’ or, as is, just sitting in an Opel and waiting deploying/deleting as you see fit (the option exists already in theory, just stay in the truck), it doesn’t matter, you’re still going to get people spawning from your origin, lost, whom need guidance of what’s going.
A lot of these situations are a result of the dynamics of the game. More Indication of what’s going on. I spawned in AF HQ the other day in a last-minute attempt to protect factories. New guy asked me where the tanks were that needed bombing, and rightfully so no doubt, the actual brigade is near an AO/DO so it follows.
I think lots could be done with the HUD/Brigades screen etc to give more depth to mission’s/mission types, maybe with tooltips for new guy’s/gals explaining what to expect. Do tooltips still exist?
All MS’s look and function the same but we use them for a whole host of reasons. Many flavours.
I think we’ve all experienced the masses of uncommunicative wild recruits recently. It’s not always that they don’t care or aren’t interested, although that totally can and does occur.
For instance; Less than 24hours ago Axis Lost Luxembourg. Allied did nicely and capped with a single link and we had 4 active links after Ab’s gone. Towards the end, I stopped what I was doing and drove a truck to town and started to recap. I was joined by others, great! None recapped. Not sure if they tried. Would they want to? We had enough on the mission to target +90% of all depots. All recruits. Mission orders were as simple and clear as a mountain stream. Upon the town being captured, a lot remained in town. It’s not uncommon as of late. I broadcast a message over side and mission In English/French/Spanish/German something like ‘Hey guys, Luxembourg is no longer active, please join an active battle’. Upon revisiting the mission, the mission pop had grown. I realised some were talking in Hungarian. Once I communicated in Hungarian most left the mission. I would welcome an in house auto translate. Alternatively, we need a way to traverse language and fallback to a more basic and intuitive communication. Maybe part of the answer is training.
If people don’t wish to be helped though, then they wont be.
I think you guys have done a great job with the training tutorials with what’s there. As it stands the mandatory /optional training for X/Y/Z. What I often see in game with the new guys is them demonstrating an understanding of this. i.e. Using grenades. (: Walking towards the mission target. How often do we set the target to what’s relevant? Numerous times when this doesn’t occur. It’s just the games mechanics.
What I think could be added asap;
· Training on how to play the game. Sounds stupid but I’m being genuine. Even if it’s somehow simplified or in game ‘hints’ at what’s going on. Something simular to the tutorials. I’m not talking a complete manual/training scheme, that’s ridiculous. Just a… What’s an AO/DO maybe. Whats actually going on. What happens when your down to Bunker, what you need to do… Defence/Attack 101. Maybe automatic orders... lol. What to do at a FB etc.
· How to use a truck and set fms. Time and time again 1 fms to attack and when it goes down 70% will walk from the FB until someone sets another. This is 50% of what’s needed to know to drive a tank and might help save some time on their part. Ignition, forward gear, reverse, brake, deploy fms job done.
· Flight school. Crazy that this slipped from being mandatory, pretty sure it was. Pretty sure this been mentioned too. The constant mindless trashing of equipment… etc etc… I think I heard you’re going to do something about this. Don’t get me wrong, I probably did the same thing 12 years ago, hell, I still crash now.
Ultimately if you haven’t been instructed in what to do, you can’t expect to know unless someone or something steps in (reliance and need of squads/help/PB/Discord/native speakers).
You could, in theory, expand these tutorial’s and integrate them into the game someday, using the relationship with rank and equipment as a template. Have Rank, Equipment, Training, achievements and awards all rolled together.
Apologies for the war and peace.