potthead

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potthead last won the day on November 26

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About potthead

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  • Preferred Side
    Allied
  • Preferred Branch
    Navy
  • Preferred Unit
    River Boat
  1. I think this is great, especially as it can be turned off by those who don’t need it. would it at all be possible to have some (even limited) for OIC of attack or Defense, one person that can place ones that either all mission leaders, or all players in the attack or Defense can see... we use shipmarks often to communicate locations between missions..
  2. Thanks! No, we both decided to have Brazilian treatments instead of shaving and matamor donated his bush to have more cover for sapper in the field.
  3. Those are not Brazilian sappers.. The guy in the front is Matamor the guy in the back is me, photo is from Namur in 2005 when we had rifle sappers still... there is just some instagram wwii filter on it.
  4. use .ignore with no hesitation! You are here to be entertained not abused! The only issue I have with .ignore is its limitation... for years now my list has been full, so every-time I want to add someone I have to decide who is least annoying to remove from .ignore to add another one in their place.. never understand why I can only ignore 2-3 lines worth of names... Really sorry to hear about your experience!
  5. to our WWIIOL family! We wanted to share with you all that our community has grown by one That is quite a big % in TZ3! We doing our part!! Pott-Sheila2 has joined our clan! 7.93 pounds, super cute, happy and ready to cap some bunkers with her older sister and mum and dad! will help our cap timers immensely one day! Me and Ozsheila have been playing WWIIONLINE since the we started dating pretty much and have spent countless hours of our youth in bunkers and FBs and CPs together so it is only natural that our children follow in our footsteps hehe <a href="http://s186.photobucket.com/user/potthead_2007/media/Hannah.jpg.html" target="_blank"><img src="https://i186.photobucket.com/albums/x105/potthead_2007/Hannah.jpg" border="0" alt="HJ photo Hannah.jpg"/></a> If I can figure out how to add the photo again, will do! Thread from her sister's birth just about 3 years ago! She now helps me with some guarding and after winter we will be back in the game much more.. she is a snowboarding champion now! .... She is also good at cheering me play and yelling "oh no DADDY.. EI kill you AGAIN" See you on the battlefield in the middle of the night in between nappy changes! Potthead and Ozsheila
  6. At least it is not 120 + seconds like it was back in the day.. And the cap timers are now much better for when there is 2 or more players capping, so the 20 sec extra SD is probably a counter move to keep the same level of balance before cap timer changes. I have not had a chance to be playing for more than a couple of sorties in the last month or so but from the forums/webmap the map looked quite stale / stable for a long time until a couple of days after the new faster cap-timers arrived and then map was over within days... These sort of changes are all trial and error by CRS and sometimes they get it right and spot on (like when MSP life became fortified was increased not to die to one single bullet and needed a few HE charges on it) and sometimes just not as lucky (like when the changes were made to the SMG numbers for both sides and tank numbers etc a few months back) Also victory tax, if not real should be real and be paid! Victory always brings a multiplier effect for the ToM spent by each player on average (victory in tactical day to day and campaign both). Limited date from the few maps we have shows there is similar number of players for both sides but ToM on the more engaged/winning side is Massively skewed. There should be a balancing force for that.. I don't know what the answer is, but Spawn delay is the most traditional, trialed and tested method that CRS has the most data on probably so no surprise they are pulling the card out of the deck. (albiet not the most creative approach but ey..desperate times, desperate measures!) the game has lived on for 18 years (HAPPY WWIIONLINEVERSARY BABY!!) and thanks to the constant feedback and attention of CRS it will live of for many many more years and keep giving us the fun hobby we LOVE and are so addicted to that change to it sometimes gives us small withdrawals until we get hooked on the new ways. My 2 cents anyways, It is start of ski season tomorrow here in Queenstown New Zealand, so I probably wont be on as much. I will be taking my nearly 3 year old daughter for her first snowboarding season! super excited! Our first adventure of the shopping and buying below for you to watch during spawn delays we will be visiting Remarkable parks tomorrow and coronet peak the next weekend! potthead
  7. Fully Agree- no TRUCK = no MSP.. Superlight MS with rifles only... meh OK .. but not great .. SMGs? REALLY? Now allowing HC to move FB for example, or make walkable FMS with min distance of 1.5KM out of town that can spawn ATG/ INF/ AA to support back of ZoC .. that would be nice.
  8. Sorry to hear sir and best wishes! You are in my thoughts and prayers!
  9. I "think" the other poor guy u shot from the door was potthead3 !!
  10. If fast forward to about 1:00 in the video and then go Max volume with eyes closed on headphones... can see me with ears.. I am just at no point in the field of vision by some miracle, and UNBELIEVABLY HORRIBLE at aiming... so unblievble that can be mistaken by cheating! It was as if @choad was wearing a magnetic vest that I could not aim at hehe any explanation is more relivable that I missed the first TWO shots!! in my defense, there was no pot in Japan, so the stuff has more effect for a few days hehe! like slightest tilt to the left where Audio of shot and footstep comes from would have showed me! The 2nd guy has to say his P.O.V of story, not sure if he was looking the other way out the window... but with his rifle he was not ready to shoot and dont think expected me to be right behind Choad either.. As I said.. I have been in Japan for a few weeks, so the ninja in the air has probably made me super extra stealthy . I should have NOT missed that point blank first shot from 1-2 meters and none of this would have been.. and that Axis player who died from the shots to the door would have lived too
  11. Not sure what to say @choad.. It looked a bit funny from my perspective, was not in particular laggy or skipping or anything, I walked in from the flag door around 1:00-1:05 and then at 1:09 sec in your video (can hear my footsteps and rifle shot, I was inside the CP on your left flank at bottom of stairs, missed the shot like a BIG NOOB 2 times). I thought u didn't hear my shots which was weird... Then as u walked up, i came behind u, flustered as [censored] myself, since i missed 2 shots and u didn't turn to kill me. Then i saw other guy so i lied down on right hand side as soon as i got up the stairs. then i shot u in the bum, the got up and shot the other guy as he shot and missed and i shot and missed first time and then killed him on 2nd shot i think which was my last of 5 rounds. I have been away in Japan for the last few weeks and away from the game, so not sure if the new patches have had any impact, FPS/ etc has been the same feel. I did however pick up a few tricks from the REAL ninjas in Japan on how to sneak up behind a distracted Choad hope that makes sense..
  12. Today was ANZAC Day in Australia and New Zealand. Anzac Day is a national day of remembrance in Australia and New Zealand that broadly commemorates all Australians and New Zealanders "who served and died in all wars, conflicts, and peacekeeping operations" and "the contribution and suffering of all those who have served". to all the veterans! Happy ANZAC Day! Lest we forget! Epic long battle in Chimay today - one of the best I have been part of in the Beta! and thanks all for a fun day!
  13. Makes no sense.. why should setting FMS (driving trucks) NOT be FREE... It is the task that creates FUN For many others.. Heck if anything .... there should be a way for players to MAKE in game MONEY by making MSPs and TOWING other players to create ACTION. F2Ps should not only be able to set MSPs, for every 1000 players spawned from their MSPs, they should get a reward by a day pass access to full sub or something.. freeloaders are those who dont drive MSPs and complain about lack of action on AOs.
  14. I love the dynamic cap timers and move toward pop neutrality. I however HATE how long it takes to capture . When they were reduced by 25% it became a bit better but still too slow for dynamic infantry action in towns. I dont have the right answer but would like to try something like Maximum Solo cap timer 4 minutes (on max overpop)... minimum 1 min (on Max Underpop).. and balanced 2 min. OR .... change the SCALE so that if you have 2-4 players capping the speed goes WAY faster than 1 player not just a tiny bit faster... Teams of 4-5 players capping together should REALLY be rewarded. Especially when sides are BALANCED. my 2 cents...
  15. I was about to log in as saw the CLOSED BETA option is now OPEN however when I do click it to join, it takes me a webpage (standard support page) Is the Beta server online? I do have a Hero-monthly account however have never sent a support for the hero-perks (the support page submit button never worked for me). Thanks, Potthead