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Everything posted by Kilemall

  1. I'm not going to argue most of your points in your screed, some of which I agree with, but I have to take exception to this statement. It might be accurate to say 'brigades have the effect intended or not to allow an HC officer to counter teamwork', but I talked to the Rats quite a bit about what became ToEs before during and after, and at no point did they express your statement as an intended feature/effect. I think they had a lot of other agendas they were working, and I don't think you KNOW what was in their heads when they implemented it. The other part is that mobile spawning as in the original version, the truck MSP, predated ToEs by years. The layering on of features may have the effects you describe, but they didn't create ToEs and FMS to crush teamwork. As I have said before, IMO the real problem is the spawn castle paradigm vs. the historical nature of the Axis tank park that is oriented more towards fieldwork/force destruction and not fixed target assault.
  2. Playtime try installing that Visual Studio 2015 scking posted earlier. The mouse trick with the visible trail turned off did it. Thanks!
  3. Which version?
  4. Had already done both, no go.
  5. Done, no go. Done, no go.
  6. 1920x1080, both match. The DPI scaling options were turned off, I went through each variable and tried each one on.
  7. Scking already has one, but ill forward.
  8. Normal browser is Firefox. I've brought up Edge, no problems there, and tried WWIIOL with all browsers down. WWIIOL is the only thing that has the disappearing mouse cursor.
  9. Tried the ctrl and alt keys already, didn't go through the F keys, will do.
  10. Tried it, no go.
  11. Had to uninstall the 2017 Visual Studio, it wouldn't let me put on the 2015 otherwise. Installed both. No improvement. MFC140U.dll on my machine, two versions, one in Windows\system 32, another in Windows\syswow64.
  12. 32 or 64-bit?
  13. Big clue, Playtime. The DLL is from Visual Studio, which could be what the Rats use to make their menu screens. I never got that alert, but it would make sense if they compiled the client software against a certain level of Visual Studio that requires that DLL. The DLL is not on my machine. I am VERY leery of just slapping in a DLL from a download site, both in terms of most sites not being secure, but even if I find a Microsoft hosted version, you don't want to go DLL by DLL without the whole environment the DLL is nested in. Begging for corruption. SO right now I found a free version of Visual Studio 2017 and am downloading it. We'll see if that fixes it.
  14. Thing is, I dont see how the Char could do what it was designed to do , assault the Siegfried Line, and not eat hot 88 death without aerial/artillery supremacy to clear the way.
  15. THat is correct. I HAVE to tab to Task Manager to terminate WW2.exe cleanly and have rebooted several times, so I have certainly done that several times.
  16. 1 Fix, Pop Neutrality 1 Feature, Tossup between Russian front and Uboat wars.
  17. Not an option, I only have 6. Doesn't look like any kind of decently formed option either, looks very much like something that is out of field or supposed to be in the code but is coming through warts and all.
  18. I have uninstalled and reinstalled entirely. I have upgraded to the latest Nvidia drivers and accepted the ActiveX drivers off the CRS install. Plenty of reboots between. None are working. Two clues B2K- 1) the mouse is clearly an active controller, and able to manipulate tiled windows and even click on buttons and tabs successfully if I luck out and run across them. But the UI is just dead without a working mouse. The arrow is invisible when the game takes over display control but is otherwise fully functional for other apps. 2) the video display on WWIIOL settings.exe looks VERY odd, Instead of my card displaying its showing \\. \DISPLAY6. My card is a GTX960.
  19. It does not.
  20. I have Windows 10 Pro, so that option is worded a bit differently. In any event it was unclicked, and running through the options does no good. Neither does run as administrator.
  21. I'd go ahead with the buy if it's not a hardship. The i7 is going to do somewhat better then the Athlon overclock, but likely won't translate into a big FPS win, marginal, maybe 5%. Should see better FPS against what you have with either approach. The main reason to do it is get on Win10 Pro and plenty of RAM and future proof your machine for other things you run.
  22. Attrition matters in this game, so the only currency in the game, rank and equipment, is only achieved when earned rather then bought. Your subscription gives you the opportunity to earn the rank and access the equipment, and even then the equipment might not be there at the battle you want because it was destroyed an hour before. Player bought equipment like other WWII games would be ruinous to the attrition/earned victory ethos. I don't want to play in a pay 2 win environment. A front-end pay $60 and play forever doesn't work either because it's a continuous dev process and not a version we pay for every other year, and they would have to shut down the 'older' versions anyway to repurpose computing power to the main game.
  23. 4 CPU makes sure the OS, antivirus and what not are out of the way. But WWIIOL is not a true multithreading game, so more then 4 is a waste. It's all about the fast cycles, get that Ghz up. Intel provides value for its dollar with it's architecture, CPU keeps fed with that cache. AMD should work fine though, just don't settle for 2 Ghz blah.
  24. I don't like equalizers, everything should be different and a combined arms team. Rifles can be key, just stake out a street and none shall pass cut of enemy infantry. You don't have to fight it out in the depots. I also disagree that 75 SMGs and 75 rifles would end up being even use, it would still be 0 SMGs and 50 rifles. There is another factor you gents are not considering, the sub factor. If rifles were the everything weapon, what benefit would subscribing bring for inf only guys? A lot of the newer weapons are subscription candy- put rifles on an even basis and you eliminate incentive.