Blkhwk8

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Blkhwk8 last won the day on December 14 2018

Blkhwk8 had the most liked content!

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About Blkhwk8

  • Rank
    Assistant Community Manager
  • Birthday 08/05/1975

Profile Information

  • Location
    Lithia, FL
  • Preferred Side
    Allied
  • Preferred Branch
    Army
  • Preferred Unit
    Anti-Tank Gun

Recent Profile Visitors

1,810 profile views
  1. Atg flip bug?
  2. Good afternoon everyone. I wanted to take this time to announce that I will be stepping back from my role as the Community Manager. I have recently been promoted at work and the obvious amount of time that will be required will take away from this vital role the the community. The community manager and the community management team is your advocate to the CRS leadership team and developers etc. In my time I have answered several topics here in the forums and help drive the direction of the game by brining up your thoughts, commentary and concerns to the team. With that being said I will be moving to the ACM role and helping Westy and the Allied side both HC and non-HC alike. I would also like to announce my replacement and new Community Manager @TMAN. Tman has the experience and respect of the playerbase to do a great job for this community. I will also be around if he has any questions etc. PLease welcome him and treat him well.
  3. Currently all development is working on finishing 1.36 however UI changes are being discussed.
  4. To speak on the skins and micro transactions. I The current system is manually intensive to add. For each person you need to add the skin or squad tag and the process is very technical and if not done properly could remove current decals you already have. It is not very efficent and I dont see this becoming a thing in the near future/
  5. I know discussions have happened about this in the past, I don't see it available for this coming road map as we are still learning the terrain editor and working kinjs out there. Eventually I can see some form of visual supply take place to bring another element to the air war.
  6. The audits have 100s of lines of code to look at and figure out which it controls. Everything being done now is being documented to make future coders able to decipher easier. Some changes don't require coding at all
  7. Actually this has been fixed in most cases. Now factory damage is what can get reset.
  8. I had this happen to me once, my internet connection was crap and I was Warpiong and lost chat, was able to set the fru but was unable to interact with environment.
  9. THe thing to remember is that garrisons will have armor in them as well. What is frustrating on this end, playerbase asked for this type of supply and introduction, now after 2 maps they see that the grass is not greener. We are making slight adjustments and once garrison supply comes the town will have armor in it while the 2 divisions will be similar to current toes
  10. Choad I love it. Very clean...
  11. @OHM
  12. Integrated Voice Comms is still in development, and will be next priority after 1.36 release.
  13. Both HCs can choose where they deploy the ten divisions on the map, unfortunately this does not change very often.
  14. What would this do for gameplay? You already have server population on Webmap, or on the battleground tools and wiretap. Persona Lock when you logon is also in effect to show population.
  15. Describe this more, as this is new to me? What was the alt? What was the speed? The only time I have seen this was if the plane was at a high rate of speed where the shoot did not deploy.