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Everything posted by dfire

  1. Anybody seen @gretnine ? He's been MIA for the last few campaigns. Need to tear up the battlefield with him again
  2. Thanks to @augetout for the sapper protection
  3. ICYMI @gretnine
  4. This thread has officially given me aids
  5. Next as in the one that starts tonight or the one after that? i think ill be allied for this one fyi
  6. Allies had some really good attacks this campaign whether it seemed like it or not and the overall pop was much better in the beginning and middle of campaign. Early on allies were slightly overpop almost every night in the beginning of tz3 (idk about the whole tz3 since I don't play far into tz3 anymore). There were a couple days early on allied had a lot of momentum, taking back namur, spontin, gembloux, leuven, st truiden and diest I believe. If allies could play like that and have that population more regularly itll bring a lot of balance i think. The turning point of the campaign seemed to be when axis capped phillipville and cut off several river towns and flavion. That's when it seemed like the allies really started getting rolled. That is a big momentum boost for any side, but it was worse for the allies since their morale is already low from several campaign losses. Props though to all the allies who still fought hard and still played just as regularly after that. It seems from the last dozen, or maybe more, campaigns that once axis get to chimay area in the south or cap antwerp or brussels in the north and mid, allied start to log in a bit less. Then it snowballs. Transversly, once allies secure eindhoven/nandrin/bertrix areas, axis log in less and it snowballs. Not always, but frequent enough to notice a pattern.
  7. Thought about it, but usually I get met with hostility when I play allied. I don't mean just messing around/joking, but players that literally don't want me there. Tis why I stayed axis this past campaign.
  8. Changing the French factory towns to British to avoid the RDP tax from captured factories
  9. @delems Was paying a little more attnetion since he was HC at the time. But from what I saw, we had ao on town, we owned two or three of the south depots, i dont remember if we had an armybase at that time or not. It started out fighting French, then I went and spawned a tank at one of our fbs and saw a british army ei. I was confused, so I looked and amiens had been switched to british. I then noticed they switched Abbeville to british as well. As of now, they changed most of their frontline towns to either British or American if you look. There are only 3 or 4 French owned towns on the map. I don't remember if they had to keep a certain amount of towns a certain side. Frankly, I don't really care what faction they use, as long as the resupply penalty still works properly. Also, just my opinion, they shouldnt get to switch FRENCH FACTORY towns to British. Or british factory towns to French. That's pretty "gamey" and doesn't seem very realistic lol @B2K @XOOM
  10. @XOOM Was this intended to be able to change factory town faction or perhaps something that was just overlooked or not thought about?
  11. for the time I peeked the stairs til the time he ran up, got to the other side of the room, went prone, aimed, and shot doesn't seem to add up for me. each their own though
  12. it was likely a bug. I have a video of something almost identical happening to me too awhile ago. EDIT: found the video … skip to the last 30 seconds. or watch the whole thing doesn't matter.
  13. Bump. Doing some screen sharing again, same link as before
  14. Streaming some live gameplay if anyone wants to check it out. Go to link below. I know this isn't always the most fun game to watch someone stream due to its slower pace, but in case you're bored... twitch.tv/dfire25
  15. That's an awesome logo. I will definitely upload it to the Statsgruppen page.
  16. I just go out there and slay/cause butthurt regardless of the campaign situation
  17. Please provide notifications to the side that towns are being surrendered to in addition to the side of the towns surrendering. That is all. Toodles
  18. This. It never goes out to the side who did the cutting off. It must be broken.
  19. Was a joke lol. Some people think good stats and running fms, capping, etc. are mutually exclusive. For this proposed stat I wouldn't be that good since I do a decent share of fms's, guarding, fb busts, etc. Also my Tiger/stug missions are usually drawn out and methodical since I play them like they were historically used and dont rush in and get sapped
  20. I'm trying to make Statsgruppen an actual squad. You need to have over 3.5 inf KD... 1 capture or guarding something longer than 2 minutes = written warning 2 captures / driving a fms / resupply mission / towing / rdp bombing / sitting in an aa gun = instant kicked from squad
  21. I don't really have a strong opinion on this either way, but many people have been asking why infantry have been taken out of navy units. A brief explanation why would answer what many players are wondering lately @XOOM ?
  22. I'm playing now and it seems about the same. Both visual and performance. The gtx1080 is a powerhouse though so it never really had any issues with the performance aspect. The only thing I did notice though is that vehicles appear darker. I don't think I like that so I will probably revert back to the stock settings.
  23. I have a GTX 1080 and I just changed the settings to these. I'm about to jump in game and mess around I'll let you know if I see a difference
  24. I haven't seen any stug g's in our spawnlists tonight