waldojr

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Everything posted by waldojr

  1. 1. I expect them to be there, and they usually are, however, I have gotten lucky quite a few times and ninja the spawn even while someone sat upstairs. 2. They always guard the FB on their AO, I always expect one person to be there. 3. I find they guard the AB when it is hot 99% of the time 4. I do not expect to see an allied player in the city cp, however, they routinely check it before you can cap it. 5. They always bring a tank or 5 out to an fms. 6. If you want points to sit in a cp on defense, allies will come 1 after another. I've gotten 400+pt mission from killing over a dozen people while I sit in cp's to guard. 7. always expect at least one allied to drive to axis airfield and camp it 8. when attacking I rarely see them in depots that do not spawn. I tend to try to get my fms close to one of these depots to take it first in an attack so my guys can warp into town, but the city cp is still the least likely place.
  2. OR we could get rid of the fms and go back to trucking people in or walking 5 km.
  3. 2001 with my first account, was solo until I joined covet ops 10 years later.
  4. I haven't been on in a month, my last sorts I put all cannons and bbs into a db7 and it flew away, I ctrl alt delete closed game and haven't been back.
  5. It is back to the way it was before the steam release.
  6. Very well put Normal2!
  7. I don't want it to slow the overpop side down, just make the under pop side count as more of a person when capping. Give more weight to the individual capping to a percentage. so if it is just one guy at max underprop he/she counts as 2 people. make sense? when it is more than double overpopthen the Spawn Delay kicks in, when you reach max spawn delay then the overpop timer can begin slowing it down. Doing both SD and overpop timer at the same time is too big of a disadvantage.
  8. Is there a way to make it so cap timers make up for the fewer players like 100 on one side and 50 on the other - make it so it takes 2 people to cap as fast as one person on the underprop side, max on the cap timers! anything under that 100/50 then turns into Spwan delay like 100/25 would have the double effect and 30-second spawn delay. Then if it were less like 100/75 then the single person has the value of 1.5 people, so if 2 people were in the cp for underprop it would act as 3. Spawn delay with cap timers is making a mess unless it is extremely one-sided.
  9. I have fired an m249 while walking, in a previous post about this in the barracks I said I shot an M60 LMG while running in basic training which is even heavier. The M249 was live ammunition at a range and my Platoon Seargent had me give examples of many weapons as I was his driver at the time, I was walking up and down the range shooting 500 rounds at targets 50m away to show what happens when a barrel melts as I just got issued two new ones from the armoury, I wanted to see if I could still shoot expert, I did not, but I would have qualified if it counted, meaning half of my hits hit the targets. The target had 300m, 250m, 200m, 150m, 100m, and 50m, targets on one paper. The M60 was firing blanks, with Laser tag equipment, the blank adapter malfunctioned and shot out of the barrel hitting another soldier mid chest 50m away. We laughed our asses off and it can be accurate. Is it NOT common practice, but it is more than doable. You can doubt all you want but you sound like a bunch of whiners to me. I don;t even use the lmg anymore, but when I see a stupid post like this I am compelled to correct it.
  10. Seriously, all this is whining, the fact remains it is possible to wield a 30lb to 50lb lmg while jogging, I HAVE DONE IT IN REAL LIFE. Once you are trained in the military there are many things you once thought that was impossible you realize are completely possible. I have run 3 miles with 80lb ruck an M249 with 2 extra boxes of 200rnds up a [censored] mountain in S.Korea in under 28 minutes. if you think people can't carry one LMG that weighs max 50lb, you must be one weak person. Once you build up muscle you also become more accurate, training also builds muscle memory, The ignorance of this conversation astounds me. Trust me when I fire the German LMG in the game it is not accurate at all, The only reason you get a kill is like an SMG, it puts many rounds down range, hence the phrase "SPRAY AND PRAY!"
  11. DFire, It is part of the game, everyone does it without even knowing it, I was just saying why I started to mortar you instead of putting myself out there to get killed.
  12. That was me, lol, then the tank killed me. I watched them land right next to you. I just stopped playing. I kept marking you and telling people on my mission you were there and people still ran into you like dingleberries. btw nice clipping of the hill, I could see the end of your rifle but no head that is why I started to mortar you.
  13. Came down at about 60-degree angle, aimed for the engine, continued to shoot up into the turret before I pulled up, hit a wing tip on the ground, almost hit a building then flew sideways through the tall trees. Beautiful! Took out all the ai in town several times before pebkac got me with aa as I was going for a ai tower.
  14. I killed tanks all the time with my E1, You dive from their rear aim for the engine, it starts to smoke, eventually it flames and they die. I took out 2 crusaders with an E1 today as well.
  15. It was about even numbers allied vs axis, We would go in as a group and outnumber the allies, as we were whittled down we then would be outnumbered, back and forth for a couple of hours. Took out a DB-7 on the way to Shilde, had 5 ea on me dragged them to the north FB for the onslaught of friendly aaa guns to take out 3 of them and the other two bugged out, even though I hit 18 planes in several mission without a kill was fun, I did end up getting a few kills on my last missions.
  16. Everyone has their sub-address to the house or modem under the ISP's primary address. Like when you hook a router up, you create your subnetwork, behind the ISP's. I am pretty sure CRS has tools to track a client and the ISP's it has logged in from just as your browser does. With the proper tools, you can get around all of it too! As long as the person is not careful they will get caught if it is reported and the evidence is there. How do you think the Movie studios send letters for stealing their movies that people download? They have to have records showing it was you and no one else to use in court, some but not limited to are IP address, your DNS logs, your VPN or proxy keeps records, and your isp does packet snooping.
  17. There are ways around doing IP as well, I have three computers, and I can quickly run each of them through a different proxy. I can also use virtual machines on the same computer to do the same. If people want to cheat they will find a way, this is why you do the .report! Don't do it everytime your FMS gets blown guessing it was a cheater, have some sense and make sure the person you are reporting did something wrong. When the game first came out having the same IP with multiple clients connecting would get me banned, this sucked because my friends and I would have a LAN party, then play the game in the same room with 5 or 6 computers. This is an example of how innocent players will suffer trying to keep cheaters from a side. The other day I accidentally picked American army instead of German army when I came into the screen to fast. So I sat for 15 minutes to get my side unlocked then I had to wait 1 minute to get into the game, then I had to wait for 30-second s to spawn, then I had to wait for 7:30 to take a cp. All of this was because my game crashed! (enter sarcasm) It was so much fun waiting near 30 minutes to get back to where I was after a crash!
  18. You can't get rid of it becue people will just use the second account. It happens to me a lot too, I will be bymeslfI will place a FMS 1.5 to2 k form an empty FB, someone spawns at my FMS for about 30 seconds then disappears. next thing I know there is an ei running straight to it. Can't prove it so I just mumble to myself and call them the girl scouts they really are. They are afraid to face oppositions so they have to work around the game system to win.
  19. I have found these settings to be the most graphically pleasing with the best performance. If you fly you will find it easier to hit your targets if you play at 1080p. The latest Nvidia drivers improved the game's performance by 16% on my card, so keep updating and use DDU, display driver uninstaller, between installs. if you use more than one monitor and or have more than one video card such as the ones on your CPU and then a discrete graphics card check your motherboard settings for shared memory options and/or settings to allow you to plug into the HDMI port on your integrated graphics but your discrete graphics does all the processing. Changing these settings then testing them and you will solve most of your problems. I have to have a large memory pool and turn on support for my Intel HD graphics card or when I alt-tab the second monitor gets resized even though both are plugged into the Nvidia card. If you use a T.V. check your display settings to see if it is normal, wide angle, or on zoom as this will affect the game differently than when watching full-screen movies or surfing the net. Also, when I alt-tab to another window my screen will sometimes only display 1/4 of my screen in a random corner of my TV when I have the resolution of the game set different than my desktop. The only solution to this is keeping the two resolution the same or just alt-tab until it corrects itself. So when I want to fly I change everything to 1920x1080 and I receive no errors. Remember technology is a mix of different languages, codes, and the equipment is not made the same so there is no one setting you can do to have everything on your computer to work the same. Here are some of the setting on my MSI motherboard that has helped me stabilize my gameplay, Integrated Graphics Share Memory [2048M] Selects a fixed amount of system memory allocated to the onboard graphics. This item will appear when IGD Multi-Monitor is enabled. IGD Multi-Monitor Enables or disables the multi-screen output from integrated graphics and external graphics card. This item appears when Initiate Graphic Adapter set to PEG. [Enabled] Enables multi-screen function for both integrated and external graphics cards. [Enabled] I have not found a difference on my computer as it is fast enough so I keep shader cache turned off.
  20. Don't mess around with individual Visual studio packs, here is a complete package! Remember when downloading from third-party sites to always check it for a virus first. http://www.majorgeeks.com/files/details/visual_c_runtime_installer.html When you install the Nvidia drivers use, DDU "Display Driver Uninstaller" to uninstall and clean your computer before you install the drivers!!! https://www.guru3d.com/files-details/display-driver-uninstaller-download.html Then run CCleaner registry cleaner after you reboot after you uninstall, then install your Nvidia drivers, again run CCleaner and clean the registry! https://www.ccleaner.com/ccleaner With these steps, you will never have a problem with your video cards installation again.
  21. I have a 43" Sony Bravia X800D T.V. as my main display and an Asus 24" 1080p monitor for my second. If you use a T.V. be suer to select game mode as most t.v. have it. It removes and special effects the T.V. does to give you the lowest latency in reporting your image. https://www.sony.com/electronics/televisions/xbr-x800d-series
  22. Another thought, by fixing the air war would it will also help the allies on the ground? As it is when you have 20 allied planes in the air and only 5 LW pilots, the allies can't take a town because they don't have enough people on the ground compared to the axis to cap the cp's. By keeping LW out of the air, i know its not done intentionally, most of us go to ground and so the ground crew has an even harder time as there are usually more Axis inf. So if you even out the air population to bring the LW numbers to the allied numbers, then the ground population for the allies would benefit as well in critical moments.
  23. WTG pym!