• Announcements

    • GVONPAUL

      Need help for incoming players.   04/29/2017

      With the looming Steam release, we are anticipating many new players to the game. This is great for all of us, and it's important that we retain as many as we can. With that in mind, we'd like to enlist players to help with the inevitable questions asked in the forums. Ideally, gameplay questions are asked and answered in-game, but it's not always easy or convenient to answer questions while playing. A Gameplay Support Forum would be a good place for those who want to help. We are now accepting volunteers for the Rat Patrol, who will provide correct and consistent info to new players in the Forums. The more new players we retain, the better it is for the game and the biggest hurdle in player retention is grasping the complexities of this game. If you are interested, send me a PM.  
    • Dodger

      Squad Leaders Contact GVONPAUL OR Dodger for Squad Forums   05/18/2017

      Soldiers!

      We are seeking Squad Leaders to volunteer their squads to help us test the upcoming Squad Forums system. This system will integrate squads who wish to participate into a self-sustained "forum within a forum." You will be able to add members to your squad, assign permissions, and create forums/calendar events on your own. The idea behind this system is part of our commitment to support squads as a integral part of our community. This service will be offered free of charge to all squads of World War II Online upon launch. Our goal is to offer all of the services a squad off-site forum can offer but free of charge and tied in to our existing forum service. So what do you need tested? We need willing volunteers to test the whole system - make forums, post threads, assign permissions, etc. The idea is to have several squads giving it a test run to point out any flaws before we launch it publicly. What are the requirements? We are ideally looking for medium to large squads - Ideally ten people or so plus, but smaller squads feel free to apply - and a willingness to use our platform. It's important to note (as of now - these may be included at a later date) we are unable to convert posts from a private forum if your squad previously used one, and you (or your XO's and recruiters) will need to assign individual members permissions. It is entirely possible that in the future this system will be automatically linked to the game's squad roster, but as of now developer priorities are elsewhere (1.37 and steam, w00t!) How do I sign up? PM me ( @Dodger ) on the forums, or email me at dodger@playnet.com - Please indicate your squad name and how many members you have. I will get back to you with more instructions.

glacier

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  1. What is the problem? AB's and Docks and AF Bunkers can only be capped under a 10 minute hold of a CP. Can't find enemy FRU's fast enough with spies? Learn to focus on enemy FB's.
  2. Majhavoc, what unit do you prefer to multi-crew with?
  3. The game needs more HC applicants. No one is asking you to run the map the first day you are on, but when there are situations when pop may be low and NO HC are on, this can turn catastrophic for one side. A consistent HC presence makes all the difference.
  4. Let's get the game going again! 2 hours then game restart
  5. Hey guys, doing my best. EST from 11:30 roughly to 3:30 AM I was the only HC online. Tried to do what I could do. Need more applicants at this time zone. No one is asking you to take over the map, but the more in HC the better. I play to win, and that's what I want for the playerbase. Glacier
  6. Well, that made sense.
  7. Day one player here. I understand that there is a "rest" period for the HC to regroup for a following campaign. I pay to play the game, as of course all of you do to. Back in 2004 and previous there was a 6 hour "reset" of the map. I do not like intermission and never have. If it has to be 24 hours, so be it. But I think myself and the rest of the playerbase would like the map up and running.
  8. Same exact problem.