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OHM last won the day on February 10

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About OHM

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    Game Manager
  • Birthday 09/11/1963

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  1. We had an unforeseen side effect with the new under / over pop capture timers and had to remove them for now until we figure out what happened.
  2. Not lied to but a decision change was made. But no matter what i can not make everyone happy ... Damned if i do damned if i dont.
  3. https://www.wwiionline.com/community-notes/reports/important-game-play-changes-balancing
  4. We are now in intermission for at least the next 24 hours. Relax and enjoy some time with friends on the other side
  5. When the audit comes out i can not wait to hear how it sucks because i can not kill the way i use to so it must be bad or wrong. ... This change coming is going to be a huge surprise to a lot of players.
  6. Keynote here we reduced the capture timers a bit 1 capper 300 seconds and as more players are in the CP the faster cap time to 11 cappers 60 seconds Good luck to both sides
  7. Going to start the campaign between 1:00 pm and 2:pm server time today
  8. https://www.wwiionline.com/community-notes/reports/congratulation-to-the-germans-for-winning-campaign-150 The campaign lasted 29 days! In the beginning the map held in the center few a while and then a few key town wins and the Axis started to push west. We will have intermission for at least 24 hours. During this intermission we have set the map in the south east corner for the Metx- Luxembourg area. Keynote here we reduced the capture timers a bit 1 capper 300 seconds and as more players are in the CP the faster cap time to 11 cappers 60 seconds
  9. You still having trouble?
  10. We can not change cap timers based on population . I am looking to make a change in cap timers for the next campaign.
  11. It is hard to gauge success ..... If you go by ratings number it would look like no , but with the tools that i have at my hand to watch numbers and the activity at the training grounds show a significant rise. Everywhere i go in the game i see new green tags .... so just being a new way of getting us out in the eyes of the world and getting new players to try the game i would very much say YES it is a success !!! Now retaining them is the hardest part and that takes effort by EVERYONE!
  12. Sometimes we allow engineers for starter accounts. But not for this campaign...... Maybe the next campaign we will issue them
  13. https://wiki.wwiionline.com/view/Sapper_guide_for_Axis_and_Allied_tanks This 1.36 is most likely a typo
  14. We have not made any changes to the HE / KE or Armor yet. When we do make these changes we will let everyone know. This is going tobe a huge change to the way the game will be played and not telling anyone we made changes would not be good. If you are experiencing erratic changes to what you may think how it is then please submit a bug report at the time so we can get the in game time and date so we can investigate with data. We the NEW CRS Team will not throw out changes without informing the players.
  15. What rock you have been living under?? We have been putting out patches for the past 2 years ... didnt the SPAA just come out in the last Release ?