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About retterkl

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  • Birthday September 18

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  1. One of the oldest squads still existing in the game, born out of the Highlanders in 2002 alongside the Anzacs, while smaller in numbers the skill level and work rate in this squad is second to none.
  2. Fix: Re-do bushes, they are the same as they were in 2007 and are all just straight line hedgerows or straightline berm plantpots and have very little flavour for attacking around a town. Feature: Remove FBs as they are, replace with truck placed FBs that you drive up from the town behind but have variable spawns for both armour and infantry. People will respond to EWS more, people who want instant action have that more so and it makes things harder to camp. Create real ZOC for the playerbase rather than armour zergs and inf ant trails. To be honest most people in this thread are saying that TOES and town supply are issues, that's all strategic level stuff that in reality doesn't matter, what matters for 95% of the playerbase is having a good fight with combined arms that you feel a part of. Games have evolved and pretty soon WWIIOL will lose its niche because there's a clear market for people who want this game but just want something more modern and easier to get into.
  3. Bump
  4. 1.35 i'd be happy to see all atg and aaa redone to have death animations for both crew and also the barrel and maybe the whole atg. Tanks have it (well not the commander, but you can if you want) so atgs should do too.
  5. Some games choose to have the M1 having to shoot off all 8 rounds first, some you can reload mid clip (like COD:WAW) so people who play ww2 games might not know.
  6. Solution to bad dispersion at long range? K98
  7. I think 'have you tried with the recoil on the thompson or mas36' would suffice as an answer here.
  8. Yup grenade overhaul is definitly needed: 1) Adding audio 2) Hotkey 3) Allow cooking 4) Allow dropping
  9. Balance for camo. Pak 40 will fire blanks.
  10. Yay plasma shells!!
  11. Wow a mini con I might actually be able to go to... Is there an age limit?
  12. Are the fact that the server thing the newsletter is running on and the mission results pending due to a lost connection to a server anything to do with eachother, or did Darkvex run around CRS headquaters unplugging lots of irrelevant devices?
  13. Tree colliders are getting fixed (no more invisible wall around them due to the new trees) so i'm happy. But fark yea mission results pending needs to fark off right now, get it once every 10 missions or so which is a lot for an infantry player.