bun

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  1. re: post #63 for what it's worth the online training server is flawless,none of the problems from the game server are showing there:confused:
  2. after patch today,game is unplayable, CTHL under every circumstance inf thru veh, all happen within 1 min of spawn. 25 tries 25 CTHL no matter what i've done on this end. enclosed is the netchk file for today netcheck.bat v1.2 Beginning network analysis, this may take a few minutes... The current date is: Mon 06/05/2006 Enter the new date: (mm-dd-yy) The current time is: 13:49:28.35 Enter the new time: ====================================== Running: ping ns1.playnet.com -f -l 575 -n 5 ====================================== Pinging ns1.playnet.com [66.28.224.252] with 528 bytes of data: Reply from 66.28.224.252: bytes=528 time=396ms TTL=45 Reply from 66.28.224.252: bytes=528 time=343ms TTL=45 Reply from 66.28.224.252: bytes=528 time=343ms TTL=45 Reply from 66.28.224.252: bytes=528 time=328ms TTL=45 Reply from 66.28.224.252: bytes=528 time=484ms TTL=45 Ping statistics for 66.28.224.252: Packets: Sent = 5, Received = 5, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 328ms, Maximum = 484ms, Average = 378ms Pinging auth2.playnet.com [66.28.224.227] with 528 bytes of data: Request timed out. Request timed out. Request timed out. Request timed out. Request timed out. Ping statistics for 66.28.224.227: Packets: Sent = 5, Received = 0, Lost = 5 (100% loss), ====================================== Running: tracert -d ns1.playnet.com ====================================== Tracing route to ns1.playnet.com [66.28.224.252] over a maximum of 30 hops: 1 216 ms 218 ms 202 ms 216.129.186.4 2 202 ms 218 ms 218 ms 216.129.186.1 3 218 ms 453 ms 280 ms 209.81.96.2 4 218 ms 202 ms 234 ms 209.81.96.121 5 312 ms 280 ms 218 ms 137.192.64.13 6 * * * Request timed out. 7 * * * Request timed out. 8 218 ms 216 ms 218 ms 157.130.106.81 9 218 ms 218 ms 202 ms 152.63.66.18 10 218 ms 234 ms 234 ms 152.63.65.82 11 234 ms 218 ms 234 ms 152.63.64.49 12 281 ms 265 ms 265 ms 154.54.12.85 13 265 ms 405 ms 421 ms 154.54.3.238 14 265 ms 265 ms 249 ms 154.54.5.9 15 374 ms 374 ms 452 ms 154.54.5.173 16 281 ms 296 ms 280 ms 154.54.5.13 17 312 ms 265 ms 265 ms 154.54.2.97 18 281 ms 265 ms 281 ms 66.28.6.206 19 281 ms 280 ms 265 ms 66.28.30.146 20 * * * Request timed out. 21 437 ms 265 ms 281 ms 66.28.224.252 Trace complete. Tracing route to auth2.playnet.com [66.28.224.227] over a maximum of 30 hops: 1 247 ms 296 ms 218 ms 216.129.186.4 2 202 ms 202 ms 203 ms 216.129.186.1 3 281 ms 202 ms 203 ms 209.81.96.1 4 718 ms 218 ms 218 ms 137.192.64.13 5 * * * Request timed out. 6 * * * Request timed out. 7 249 ms 281 ms 281 ms 157.130.106.81 8 249 ms 203 ms 218 ms 152.63.67.90 9 234 ms 218 ms 218 ms 152.63.65.90 10 218 ms 218 ms 234 ms 152.63.64.57 11 249 ms 249 ms 249 ms 204.255.174.158 12 453 ms 265 ms 437 ms 154.54.3.246 13 249 ms 234 ms 265 ms 154.54.5.17 14 593 ms 468 ms 468 ms 154.54.5.173 15 265 ms 281 ms 281 ms 154.54.5.165 16 281 ms 280 ms 265 ms 154.54.2.93 17 406 ms 281 ms 281 ms 66.28.6.226 18 280 ms 265 ms 281 ms 66.28.30.146 19 * * * Request timed out. 20 * * * Request timed out. 21 * * * Request timed out. 22 * * * Request timed out. 23 * * * Request timed out. 24 * * * Request timed out. 25 * * * Request timed out. 26 * * * Request timed out. 27 * * * Request timed out. 28 * * * Request timed out. 29 * * * Request timed out. 30 * * * Request timed out. Trace complete. ====================================== Running: netstat -s ====================================== IPv4 Statistics Packets Received = 164867 Received Header Errors = 0 Received Address Errors = 44 Datagrams Forwarded = 0 Unknown Protocols Received = 0 Received Packets Discarded = 0 Received Packets Delivered = 164867 Output Requests = 123267 Routing Discards = 0 Discarded Output Packets = 0 Output Packet No Route = 0 Reassembly Required = 0 Reassembly Successful = 0 Reassembly Failures = 0 Datagrams Successfully Fragmented = 0 Datagrams Failing Fragmentation = 0 Fragments Created = 0 ICMPv4 Statistics Received Sent Messages 134 320 Errors 0 0 Destination Unreachable 12 153 Time Exceeded 110 0 Parameter Problems 0 0 Source Quenches 0 0 Redirects 0 0 Echos 4 163 Echo Replies 8 4 Timestamps 0 0 Timestamp Replies 0 0 Address Masks 0 0 Address Mask Replies 0 0 TCP Statistics for IPv4 Active Opens = 682 Passive Opens = 83 Failed Connection Attempts = 22 Reset Connections = 308 Current Connections = 0 Segments Received = 141210 Segments Sent = 101721 Segments Retransmitted = 263 UDP Statistics for IPv4 Datagrams Received = 23370 No Ports = 436 Receive Errors = 0 Datagrams Sent = 20947
  3. 1. Do you have a CTHL (Connection To Host Lost) or a CTD (Crash To Desktop)? cthl 2. Which type of CTHL do you have? A. A 'freeze' after about 45 seconds and then the CTHL dialog? B. The message "Chat connection lost" in the chat buffer and then the CTHL dialog? C. The CTHL dialog but no stutter or pause, and the ability to still use chat and /report (though the screen will grey out) A,B and C all have shown 3. Did you have these CTHLs before 1.23.4? no 4. What is your internet connection type (dial-up, dsl, cable, fiber)? Dial up 5. What are your download and upload speeds (if known)? connect speed 54.2 up @33 dwn @44 6. What is your CPU? amd 2700 7. Does this CTHL happen in a consistent place in the game world? no 8. Does this CTHL happen in a consistent situation? inf 90% Veh10% plane 2% 9. Does it happen on the Training server? (the training server logs extra information on our side that KFS1 and Martini can look out) unknown 10. It is consistently reproducable (we're looking most for ones that are)? no 11. Are you available between 3 PM and 6 PM US Central time to help our team test? (This would be done remotely) can be 12. Is there anything else about the CTHL that seems relevant? it seems that at the point that the spawn timers start to go into effect that the issue really rears it's ugly head. and spawning into a non populated area has no effect on the issue
  4. how do I change screen res for the game? have changed desktop--no change launched settings exe--no change it seems that no matter what I do the screen text is so small it's unreadable,ingame text even worse. any suggestions?