bates17

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About bates17

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  1. Hi sorry if this is in the wrong place but ive been subscribed for almost a month now and i still dont have access to the barracks hanger and OT!11!!1.
  2. ok thanks for the help looks like thats my only other option!
  3. updated driver, still did it ;(
  4. ok installing as we speak and will give it a run and report back
  5. ------------- Sound Devices ------------- Description: Speakers (SoundMAX Integrated Digital HD Audio) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_11D4&DEV_198B&SUBSYS_104381F2&REV_1003 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: ADIHdAud.sys Driver Version: 6.10.0002.6110 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 11/4/2009 19:21:48, 411648 bytes Other Files: Driver Provider: AnalogDevices HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX 2.0 Listen/Src: No, No I3DL2 Listen/Src: No, No Sensaura ZoomFX: No
  6. smokeeye: ------------------ System Information ------------------ Time of this report: 7/20/2011, 19:30:48 Machine name: LEE-PC Operating System: Windows 7 Professional 64-bit (6.1, Build 7600) (7600.win7_gdr.101026-1503) Language: English (Regional Setting: English) System Manufacturer: System manufacturer System Model: System Product Name BIOS: Phoenix - AwardBIOS v6.00PG Processor: Intel® Core2 Quad CPU Q6600 @ 2.40GHz (4 CPUs), ~3.0GHz Memory: 4096MB RAM Available OS Memory: 4094MB RAM Page File: 2302MB used, 5884MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7600.16385 64bit Unicode DxDiag Previously: Crashed in system information (stage 4) & DirectInput (stage 1) & DirectShow (stage 1). Re-running DxDiag with "dontskip" command line parameter or choosing not to bypass information gathering when prompted might result in DxDiag successfully obtaining this information ------------ DxDiag Notes ------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Input Tab: -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (retail) DirectDraw: 0/4 (retail) DirectInput: 0/5 (retail) DirectMusic: 0/5 (retail) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: NVIDIA GeForce 8800 GTX Manufacturer: NVIDIA Chip type: GeForce 8800 GTX DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0191&SUBSYS_039C10DE&REV_A2 Display Memory: 2530 MB Dedicated Memory: 739 MB Shared Memory: 1791 MB Current Mode: 1680 x 1050 (32 bit) (60Hz) Monitor Name: Generic PnP Monitor Monitor Model: SyncMaster Monitor Id: SAM0304 Native Mode: 1680 x 1050(p) (59.883Hz) Output Type: DVI Monitor Name: Generic PnP Monitor Monitor Model: SAMSUNG Monitor Id: SAM04FB Native Mode: 1920 x 1080(p) (60.000Hz) Output Type: DVI Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um Driver File Version: 8.17.0012.7061 (English) Driver Version: 8.17.12.7061 DDI Version: 10 Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: 4/8/2011 06:14:00, 12934248 bytes WHQL Logo'd: Yes WHQL Date Stamp: Device Identifier: {D7B71E3E-42D1-11CF-FB68-90231CC2C535} Vendor ID: 0x10DE Device ID: 0x0191 SubSys ID: 0x039C10DE Revision ID: 0x00A2 Driver Strong Name: oem65.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section005:8.17.12.7061:pci\ven_10de&dev_0191 Rank Of Driver: 00E62001 Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_B ModeWMV9_B ModeVC1_A ModeWMV9_A Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= D3D9 Overlay: Supported DXVA-HD: Supported DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled Thanks again
  7. Just ctd'd after around 60 mins of game play Thu Jan 01 00:11:45 1970 network election of 2 addresses: 66.28.224.143:423ms. 209.144.109.143:444ms. Winner: 66.28.224.143 [Thu Jan 01 00:19:32 1970] Netcode2:66.28.224.144 Opening 66.28.224.144... [Thu Jan 01 00:19:32 1970] Netcode2:66.28.224.144 Opened [Thu Jan 01 00:19:34 1970] Netcode2:66.28.224.144 Established [Thu Jan 01 00:34:49 1970] Netcode2:66.28.224.144 Disconnecting [Thu Jan 01 00:34:49 1970] Netcode2:66.28.224.144 Max bps: 0.00 in, 0.00 out [Thu Jan 01 00:34:49 1970] Netcode2:66.28.224.144 Session Statistics: Actual bytes per second sent 1072 Actual bytes per second received 5056 Message bytes per second sent 617 Message bytes per second resent 76 Message bytes per second queued 617 Message bytes per second processed 4465 Message bytes per second ignored 0 Total bytes sent 1097517 Total bytes received 2252613 Total message bytes sent 575945 Total message bytes resent 380 Total message bytes queued 575945 Total message bytes received 1722330 Total message bytes ignored 0 Messages in send buffer, by priority 0,0,0,0 Bytes in send buffer, by priority 0,0,0,0 Messages in resend buffer 1 Bytes in resend buffer 76 Current packetloss 0% Average packetloss 0% Elapsed connection time in seconds 917 [Thu Jan 01 00:35:17 1970] Netcode2:66.28.224.144 Opening 66.28.224.144... [Thu Jan 01 00:35:17 1970] Netcode2:66.28.224.144 Opened [Thu Jan 01 00:35:19 1970] Netcode2:66.28.224.144 Established [Thu Jan 01 00:46:44 1970] Netcode2:66.28.224.144 Disconnecting [Thu Jan 01 00:46:44 1970] Netcode2:66.28.224.144 Max bps: 0.00 in, 0.00 out [Thu Jan 01 00:46:44 1970] Netcode2:66.28.224.144 Session Statistics: Actual bytes per second sent 592 Actual bytes per second received 5312 Message bytes per second sent 231 Message bytes per second resent 76 Message bytes per second queued 231 Message bytes per second processed 4895 Message bytes per second ignored 0 Total bytes sent 798493 Total bytes received 2068629 Total message bytes sent 416886 Total message bytes resent 76 Total message bytes queued 416886 Total message bytes received 1689683 Total message bytes ignored 0 Messages in send buffer, by priority 0,0,0,0 Bytes in send buffer, by priority 0,0,0,0 Messages in resend buffer 1 Bytes in resend buffer 77 Current packetloss 0% Average packetloss 0% Elapsed connection time in seconds 687 [Thu Jan 01 00:48:57 1970] Netcode2:66.28.224.147 Opening 66.28.224.147... [Thu Jan 01 00:48:57 1970] Netcode2:66.28.224.147 Opened [Thu Jan 01 00:49:05 1970] Netcode2:66.28.224.147 Established [Thu Jan 01 00:54:26 1970] Netcode2:66.28.224.147 Disconnecting [Thu Jan 01 00:54:26 1970] Netcode2:66.28.224.147 Max bps: 0.00 in, 0.00 out [Thu Jan 01 00:54:26 1970] Netcode2:66.28.224.147 Session Statistics: Actual bytes per second sent 1008 Actual bytes per second received 4864 Message bytes per second sent 616 Message bytes per second resent 76 Message bytes per second queued 616 Message bytes per second processed 4290 Message bytes per second ignored 0 Total bytes sent 354269 Total bytes received 1542277 Total message bytes sent 187638 Total message bytes resent 779 Total message bytes queued 187638 Total message bytes received 1373625 Total message bytes ignored 0 Messages in send buffer, by priority 0,0,0,0 Bytes in send buffer, by priority 0,0,0,0 Messages in resend buffer 1 Bytes in resend buffer 77 Current packetloss 0% Average packetloss 0% Elapsed connection time in seconds 329 [Thu Jan 01 00:54:44 1970] Netcode2:66.28.224.147 Opening 66.28.224.147... [Thu Jan 01 00:54:45 1970] Netcode2:66.28.224.147 Opened [Thu Jan 01 00:54:45 1970] Netcode2:66.28.224.147 Established Date and time: 7/20/2011 19:27:40 Program compile time: Apr 15 2011 11:13:48 File version: 1, 33, 4, 255 GL Vendor: NVIDIA Corporation Renderer: GeForce 8800 GTX/PCI/SSE2 SEH Exception code: STATUS_BREAKPOINT=80000003 at 0F440FE1 OS-Version: 6.0.6000 () 0x100-0x1 [0F440FE1] (): : [006834CE] (ww2): : [0067B97E] (ww2): : [00542E16] (ww2): : [0044C4FF] (ww2): : [007D4CAE] (ww2): :
  8. Alright smokeeye! moved up in the world aint ya! not suprised you dont remember me in answer to your question yes m8 ive tried both primary and my actual one, doesnt seem to have made any difference. Currently at work atm but yes i shall post it on here later this evening for you, thanks for the reply!
  9. Ive been suffering from CTD's ever since 1.31, so much so i quit the game untill last week when I made a trail account to see what happened. Annoyingly the problem presisted, I can be doing anything and just b00m ctd, wether it be in the middle of a dog fight over a heavly contested town or at 20k cruising on my own, on the ground fighting in a town, or simply doing recon in the middle of no where. Every 15-20 minutes like clock work. Just clutching at straws i removed my x-fi prelude sound card and just went back to using the sound card that came with my mother board. Now this appeared to be working, I was playing for a good 2 hours with no ctd, so i thought screw it why not and resubscribed to my old account, but as is life and woo is me I logged back on after paying 18 dollars ()!, played for around again a hour and a half just flying with my squad, then bang, ctd! So its obviously something a bit more indepth then the sound card causing the issue, although I do think it deffinetely contributeted to it as it is doing it alot less. But anyway im now at a brick wall, short of doing a fresh install of windows to clear any conflicting drivers im stuck for ideas. Is their any error reporting or further test's I can do to get to the root of this issue? Like i said pre 1.31 I was as stable as a rock, tryin to figure out what has changed... Thanks for reading.
  10. no, but it was 100% fine before 1.31 so i highly doubt its that
  11. This has to be my 4th or 5th post on this forum regarding this issue and everytime no answer has even been posted and it just falls into the nether. Ever since 1.31 I CTD after 5 minutes of gameplay, ive tried everything, New drivers clicking the "i have a bad pc" option even tho i dont lowering settings re installing the patch re installing the whole game changing combaitability mode and numerous other suggestions, nothing has worked, i dont really know what else i can provide infomation wise, just that basically i will ctd between 5 and 45 minutes of game play, no error message, no freeze, just straight to desktop, any reccommendations at all? PC specs Win 7 64bit Q6600 oc'd at 3ghz (yes i have removed my oc, did nothing) 4gb DDR2 ram 8800 GTX in sli (i have also tried removing the sli) 850w thermaltake toughpower power supply artic freezer 7 pro cpu fan numerous other fans 500gb samsung spinpoint HDD cant think of anything else ull need to know, if there is anything else let me know please some bright person help me i cant stand not playing this game but i equally cant stand driving a tank for 15 minutes, finding a enemy and CTD 30 seconds into the engagment
  12. hi guys, so basically yea im still ctd'in around about every hour-hour and a half, its almost liveable with but id like to stop it entirely if possible. i was getting them every 5 minutes before but then i tried aload of stuff including the memory option, but then i went and got the latest beta drivers and i thought they had all but vanished but alas there still about. it can do it at any random time, flying, tanking, infantry, anywhere, cant find any pattern to it. im at work atm so i cant help much in way of logs or error reports ect but if u ask me for the info ill supply asap. thanks in advance EDIT: this problem has arised due to 1.31, was perfect before that.
  13. number 3 is bollox, if hitler hadnt stopped the german army completely pwning the BEF at dunkirk england would have had no army for defence. if hitler hadnt ordered the luftwaffe to change targets from airfield to residentatly areas the raf would have been squashed operation sea lion would go ahead and we'd have old men and boys to defend are country against there panzers and mg34's, wasnt ever going to happen. western front is over, hitler wins, withdraws around a **** ton of men to go fight on the eastern front. if hitler hadnt orderd that the german army stop advancing on moscow,moscow would have fell, destroying C&C on the soviets part, japan invades via manchuria/sibera and russia gets pwned. Hitler moves the entire german navy from the atlantic to the pacific and destroys the american navy who is force to retreat back to main land america, to maybe one day be invaded itself.. my theory anyway
  14. pfft, im going for kfc and ben and jerrys, soviet union cant stop me
  15. pretty lame when your on a 50mb connection, is this hosted in europe anywere?