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XOOM last won the day on April 28

XOOM had the most liked content!

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About XOOM

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    President of CRS
  • Birthday September 10

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  1. So many of us are rooting for your success in kicking this thing's ass, Doc. Keep up the good fight. No doubt, you are one of the best at pressing through and fighting hard as needed.
  2. I've been watching those numbers carefully, we are not reaching the goal to where we need to be. Need your help as a community to increase and raise awareness to players of what needs doing. We need their help, please coordinate with them to get resubscribed. Our support team stands ready to help but players force multiplying this effort and reaching out to old and new is critical.
  3. Afraid we can't do that. Our goal in bringing folks back was to give them a taste. What we need now is them resubscribing and supporting our cause and making sure we can continue to develop and improve on WWII Online. Your assistance as a general community is hugely appreciated in raising that awareness and working to keep people here. Glad it has been fun! Good numbers and lots of folks have come back which is great.
  4. Tonight we will be restarting the game server at 10PM. Downtime will be minimal. It will resolve the Allies being unable to share a captured spawn point. Sorry about that guys, fix will be coming tonight before the big event tomorrow.
  5. @gagamel Good to see ya, definitely would encourage a full reinstall to get everything up to date / reduce error.
  6. CRS has done the following to assist: Provided more system driven supply to provide stable transitioning of the map Redeployed High Command's time to provide leadership to the community Returned back to a 1 AO minimum for TZ3 low pop period Adjusted AO's to be based off of the underpopulated sides population - not the total game population Enabled more AO's to be obtained faster than pre-1.36 standards Standard Attack Objectives Bridge Objectives Provided shared tanks and equipment around Allied forces Restructured our entire Tables of Equipment driven by a balanced budget across all countries Reduced penalties against the overpopulated side Spawn delay reduced to a 10 second maximum Persona delay reduced to a 60 second maximum Provided a balanced capture mechanism Scales accordingly based on the imbalance percentage This combination of maneuvers signal CRS listening, incorporating fair and reasonable changes in a timely manner and taking into context the lower and routine population periods to preserve the best experience for WWII Online possible. The continuing sentiment of the Allies being doomed, needs to come to a full stop. CRS cannot code leadership or morale. We can listen and incorporate changes that work to promote both sides, but it's going to be up to each side's community to cultivate enjoyable experiences. There are good leaders on the Allied side and great players and Squad reforming. This is an appropriate action and while it's much easier to be the skeptic, I implore optimism for the sake of progress. We stand ready to do our part and help - we need the same level of initiative and drive. We've provided tremendous solutions to support all of this, but if we are to have a semblance of a player driven game - players need to drive it and step up.
  7. We've made some changes to help stabilize time zone 3 (lower population period) Campaign operations, and we've made some adjustments to how the number of available Attack & Bridge objectives are available. The Naval Garrisons have received some Rifleman to assist with base operations. We have also provided a quick fix to a random instant-capturing issue that popped up this morning. These changes are effective tonight. Please continue reading for more details. https://www.wwiionline.com/game-news/production-notes/attack-bridge-objective-changes
  8. Welcome back Ghost!
  9. Wonderful to hear! Welcome back to WWII Online guys. Very gratifying to see Lafayette rebuilding. YES!
  10. We did save it. It was gone from game for years, remember? We brought it back
  11. Join it here: https://zoom.us/j/431358684
  12. Train has already left the station so we're going for it. We've been in an open beta / soft-release cycle now for a few weeks and I'd say it has proven to be very successful in providing you guys time to learn what's all in it, and for us to make some important refinements for the best experience. So thanks for all of that and we hope you and the rest of the community can direct energy towards getting people ready to come back and participate so we can have a really outstanding month.
  13. Yeah that's the bug I specifically marked down above that would be getting resolved. I see it has a very large issue as well so our guys have been on it.
  14. I did not post a Friday update today pertaining to development because it's really important for people to push the "Welcome Back Soldier" awareness and also attend this Sunday's Rat Chat. Here's what we're looking at for this week that you should know about: Testing this weekend (happening now) which should take care of a couple of big issues with 1.36 presently Weapon list bug Forward Base swapping around bug We have a goal of deploying this update on this coming Monday, but our testers first need to approve it If that goes well, we will do start the first OFFICIAL Campaign using hybrid supply, on Tuesday Welcome Back Soldier will start on May 1st officially, however un-officially, we will activate it around the same time the Campaign goes live I'd like to take this opportunity to thank you ALL for your much appreciated patience during this 1.36 Open Beta phase. As you have seen it has been very valid and worth it to get us to this point. It was crucial, and without your help as a collective community, we could not have found several issues you reported. Our internal testing team is filled with amazing people who know our game. Their efforts helped us solve a lot of issues in advance, but when you get thousands of other people logging in to check it out and providing us feedback, that sure beats the work that about 10 guys could do. So please give those guys a hand because overall 1.36's deployment was stellar and their efforts are no short of awesome. We now need your help to get people ready for the Campaign and welcome back soldier, right away. So get out there and use all the comms you have in your disposal. If you want the in-game population numbers to rise, CRS needs your immediate support to get people motivated. EVERYONE COMING THROUGH THE DOOR, new - present - past, will have premium access. There's no reason not to get excited and get people engaged right away. Once again thank you guys,
  15. Our guys are on this, as well as the FB flipping bug. Deployment scheduled for Monday if all goes well. They're testing and verifying things this weekend. YOUR REPORTS ARE BEING PAID ATTENTION TO - AND CRS IS PROVIDING RAPID SOLUTIONS.