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    • GVONPAUL

      WWIIOL NEEDS YOUR HELP   01/19/2017

      Fundraiser 2017 - WWII Online World War II Online has a VERY big year ahead, with an impressive Development Roadmap outlined, and the big release of our game onto the #1 online games distribution portal, "Steam".

      We have started a funding campaign and need YOUR help to achieve these important mission objectives!   Here is a quick overview of what your contribution(s) will be going towards: Project Management software to bolster production and organization. New hardware to prepare for launching on Steam and improving existing services long-term. Supporting our 2017 Development Roadmap objectives. Please support us by going to this link. Several perks for larger donations are shown below:     As always, your continued support is much appreciated. The greatest thing about this game is and always will be the community.   Note: If you want to donate $25 or more, make sure you click on a perk to obtain the items included in it. If you forget to select a perk, send an email to http://support.playnet.com to still get your items.

XOOM

CORNERED RAT
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About XOOM

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    Vice President & COO

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    Army
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    Rifleman

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  1. Lipton, I am a firm believer in transparency. To the best of our knowledge we fulfilled our perk requirements. However it appears your information got lost in the mix, and for that I apologize a great deal. There's no water under that bridge, and there's no good excuse as to why you didn't get these things. Therefore I will make it my personal responsibility that these are fulfilled as part of this funding campaign as a good gesture of following through on commitments and contributions made by players as yourself who have gone above and beyond to help the game out. You now have a Personal Funder Decal, the rest will fall in as they become available.
  2. @saryehudah B2k is correct. The only way you can run your game on Steam at this time is by the non-steam games method. Because our game client does not have the SDK integrated (yet) this comes as no surprise to it failing to work / crashing the game. When the time comes we'll be very focused on getting this right, we're not that far away.
  3. Go to http://support.playnet.com and submit a support ticket request. You can manage your account directly at http://wwiionline.com/account.
  4. That is possible but you need to submit an official support ticket at http://support.playnet.com.
  5. Hey, who the hell let @timmy41 back in here and not tell me about it!? welcome back hehe
  6. I have asked @Tgunr to review these. No promises here but good feedback, thanks.
  7. I think this was introduced some years ago but only for a certain level (I think E-5 Sergeant). Increasing that threshold may be do-able (I couldn't say off the top of my head) but... people working their personas and earning their rank is a good retention / achievement tool imo.
  8. I see this is a rather productive thread :), back to the game soldier!
  9. Upon initial roll out, we're going to see what changes will be needed to the High Command system. Ultimately, I am very concerned with the organic growth of leadership in our ranks. We have some really good people in HC who are capable leaders, but the system as it stands is not what I would call an ideal functioning structure. We need to re-think what HC is entirely, and figure out as best as possible, how to get squads back invested and engaged into the global effort and that means somehow tying them as part of the HC system. I have asked our Community Management team to start planning for this because we have a golden opportunity to redo what I would call, a broken system.
  10. I am really concerned with doing something like this, here's why... Officers dictate the advantage (or disadvantage) of our entire community. It was "kinda cool" but it had devastating effects for who ever got the bad deal.
  11. That is an entirely separate entity, we are not currently supporting them from a technical perspective. I think they are still running but it has been a little bit since I checked. My focus is to ensure our longevity here on our main product and user base.
  12. Ohm is correct here. The rank you earn is temporary, once that subscription cancels, you revert back to what every the maximum rank of your currently active subscription is. In this case, free to play's maximum rank is E-3 (PFC).
  13. Not sure who your family (member(s)) were? Nobody made a cash grab and bailed, absolutely false and mostly guys just poking for fun (hookers and blow, that rhetoric). Bills occur every month to keep this ship rolling, recurring revenue is king. We are mostly comprised of folks from our community, it is the only reason we are here today. Modeling a mesh versus the work flow involved with getting high fidelity ultra realistic simulation ready game models and data into the game is absolutely non-trivial. Nope, not sure who Clint is. Some similarities.
  14. @cookie420 If you and others decided to subscribe, we would have enough resources to have full time staff. To answer your question more effectively, a volunteer character artist prepared this work in progress render, got a job and had to leave, we couldn't complete it or the other uniforms.
  15. That's above and beyond the call of duty, thanks so much @rolltide, that tells us you guys really support us, and that means a lot. Do we need to get a GoFundCaptcrayon's Joystick initiative going?