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Sparre last won the day on July 2 2017

Sparre had the most liked content!

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About Sparre

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  • Birthday 08/26/1965

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    Gothenburg, Sweden
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  1. Will the chat be posted for download for us who couldn't attend?
  2. Consider the concept that the PPO we spawn from also function as resupply points. I like this idea, and I would like to see it taken further and back to basic. All military spawn facilities, i.e. buildings that we spawn from as well as buildings we can capture, should be considered to have a stock of ammo. In my mind should such a feature been added from the beginning when the resupply function was added. Take this yet a little bit further, an Army base (an defined area) as a whole should on it own give ammo resupply, not a specific building. I see this as logical. An AB is packed with ammo and the defenders should have full access to it. Then could there be a few other buildings that from a tactical or strategical reason should be considered to have an ammo supply (think of it as the defenders made up a good defense plan ahead of an attack). In particular am I looking at Railway stations (A highly valued strategic facility) and various castle buildings. Also the factories should have a stock of ammo for AA defense. But why not also add this function to remote farmhouses and ruins outside towns. Such buildings could be very good tactical positions defenders has prepared in advanced. The list could be long and make the game more varied and interesting.
  3. I have this too. Can't say when it happens. It feels it comes very randomly. Luckily not too often. But very annoying when it comes.
  4. W00T! Parachuting dogs comes before Christmas. Next after that is Motorcycles by following Easter. B2K said so… Awesome! Next big question is, when will we have Snipers?
  5. Darn! I use at least 4 buttons; Shot, Aim, jump on and off, binocs. No one else who have solved this issue?
  6. Awesome! Thanks for the reply. Much appreciated. Will install it at the work comp first to see how it works before I migrate at home. Don't won't to have roll it back on the home comp. And it won't be a biggy for the work comp since I really don't play from work anyway.
  7. I wonder if anyone is using OS X 10.14 (aka Majove) and is able to play WWII Online? At the moment am I holding back the upgrade waiting for the 64-client. While on the topic, is there any rough forcast for when CRS hopes it can be released? I'm fully aware that you really don't know. But I guess you have an idea for when you roughly expect (hope for) it to be ready.
  8. It's a very though match, but you will win this Doc. You're a winner! !S
  9. Sorry for my poor reading skills. I understand the discussion is about the depot buildings. I don't know why I was reading in to it as the Barracks in the ABs. Mea culpa!
  10. Please excuse my poor understanding of English construction terminology. I have to ask, the infantry spawn building has 2 floors, ground floor and a 2nd floor. Still it's considered to be a 3 story building? How come?
  11. Oh, I thought that OS X 10.14 was the end of 32-bit. So I can "safely" upgrade to 10.14 and still play WWIIOL? Have been holding back as you can understand from my question.
  12. Before you press PLAY, look at the lower left corner.
  13. If trucks can supply ground units with ammo so should Transport aircrafts. These aircrafts can load the same or even more than a truck. Our trucks carry a rather small load. The Opel Blitz could load about 3300 kg (3.3 ton). A Bedford took about 3000 kg. The Laffly took just 800 kg it seems (I have no good source here). A Junker 52 could carry 3900 kg, some sources claims 4400 kg. Douglas C-47 had/has a cargo load between 2700 kg to 3500 kg depending on who you ask or messure. Same principle –> same function. What I also want to see is Transport ships to give supply. If it's possible should also Destroyers and Fairmile's be able to supply all ground units (but not each other). Not sure such a mechanism is possible.