• Announcements

    • Dodger

      Seeking Squad Leaders!   04/09/2017

      Soldiers!

      We are seeking Squad Leaders to volunteer their squads to help us test the upcoming Squad Forums system. This system will integrate squads who wish to participate into a self-sustained "forum within a forum." You will be able to add members to your squad, assign permissions, and create forums/calendar events on your own. The idea behind this system is part of our commitment to support squads as a integral part of our community. This service will be offered free of charge to all squads of World War II Online upon launch. Our goal is to offer all of the services a squad off-site forum can offer but free of charge and tied in to our existing forum service. So what do you need tested? We need willing volunteers to test the whole system - make forums, post threads, assign permissions, etc. The idea is to have several squads giving it a test run to point out any flaws before we launch it publicly. What are the requirements? We are ideally looking for medium to large squads - Ideally ten people or so plus, but smaller squads feel free to apply - and a willingness to use our platform. It's important to note (as of now - these may be included at a later date) we are unable to convert posts from a private forum if your squad previously used one, and you (or your XO's and recruiters) will need to assign individual members permissions. It is entirely possible that in the future this system will be automatically linked to the game's squad roster, but as of now developer priorities are elsewhere (1.37 and steam, w00t!) How do I sign up? PM me ( @Dodger ) on the forums, or email me at dodger@playnet.com - Please indicate your squad name and how many members you have. I will get back to you with more instructions.

    • GVONPAUL

      Recruiting drive.   04/16/2017

      With the anticipated influx of new players on the heels of this summer's Steam release, there is a reasonable expectation that forum traffic will increase. I'm looking for volunteers, not just to moderate, but to help answer new players' questions or direct them toward the correct answers. The forums may be a player's first contact with the game and we want to ensure that it is a positive experience. A happy player is a player who sticks around and the more new players we can retain, the more resources we will have for development.
      With that in mind, we are looking for current players with a positive attitude and posting history. PM me if you are interested.

dog3

Registered Users
  • Content count

    617
  • Joined

  • Last visited

Community Reputation

0 Green Tag

About dog3

  • Rank
    WWII ONLINE BUILDER [HERO]
  • Birthday
  1. Adrenaline-pumping, no game makes me sweat like this one...
  2. While looking at wiretap I noticed that the AO ids were not unique. Is this correct behavior? query issued 3-7-2017 3:30PM EST query url : http://wiretap.wwiionline.com/xmlquery/cps.xml?aos=true response: <cps> <defaults> <def att="ao" value="0"/> <def att="ctrl" value=""> <or att="own"/> </def> </defaults> <cp id="348" own="3/1" ao="1038"/> <cp id="368" own="3/1" ao="1041"/> <cp id="428" own="4/2" ao="1085" contention="true"/> <cp id="461" own="4/2" ao="1085"/> </cps> * Sorry posted this in wrong forum.
  3. As far as I can determine "overlay" is not supported on the Mac.
  4. on a mac> ~/Library/Preferences/ww2olcfml s!
  5. Yes, you should definitely be minimizing TS. I haven't found backgrounding to be much help.
  6. Ohm, I think that you missed the move to 1.35.X s!
  7. Very sad to hear this news. Tom served his country and it was a pleasure to know him, if only online. He was a good man and will be missed. s!
  8. Did you get this sorted out? Version 1.35.2 works fine for me atm. s!
  9. Magic should be avoided as much as possible. Keep the physics as accurate as possible. Environmental factors should affect sound propagation as realistically as can be implemented in a 1/2 scale world.
  10. I believe clutter radius is first person view only. The setting doesn't affect how other people see you. It just adds to the sense of emersion in the game. I usually minimize it. Note the "clutter" is different than the tall grass and shrubs. The clutter is just the short grass that appears close to you that you cannot hide in. s!
  11. This also happens with the mac client.
  12. Welcome to North Carolina! Weather's beautiful, da' snakes are moving and the ticks are waiting for ya.
  13. (Mac) App doesn't need to be in Applications folder.
  14. No, it's called "an incentive."