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About tr6al

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  • Birthday 04/16/1951

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    Kamloops BC canada
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  1. I like it ... think its a good move .
  2. I think this is good idea but it would have to be redesigned as it is too open inside and it would turn into a killing zone .
  3. I agree with it and the only issue I would anticipate is a player with second account using info to grief (spy) on other sides fms's . All it takes is one . Something is needed to show tanks and inf locations where they can despawn , and resupply without having to despawn.
  4. I propose that we use some of the locations around some towns as a focal point for an intense fight . Use something like the hill south of Haybes that has the memorial on top and use it as a strategic location that has to be owned by one side or the other . If the attackers want to take the town they need to own that location , but if the defenders can keep it it stops the attackers from being able to cap . If the defenders retake the site , the already capped cps stay in attackers hands but the cant take anymore until they regain possession of the hill. It would not be a spawnable site , just a cappable one . Would create a reason to defend that location and create some very intense fights . Other towns with similar locations could also use the same strategy , even if it's outbuildings or a small bunker. Tr6al
  5. As long as it doesn't drown out incoming footsteps
  6. Might not need to modify them but have something like a ppo added around them , as in a terrain object . Obviously only some cp's would use them as in ones without building close to them. Possibly broken walls or rubble
  7. Mainly 32 bit OS support is getting dropped so the game has to go that way soon. Secondly 64bit allows the natural progression of multi processors as well as more usable memory . Game will speed up ,as dedicated processor gets used for game and OS will have it's own. Any new software used for upgrades etc will need to be 64bit so more availability for modernizing the terrain and overall game mechanics etc It's a win/win .
  8. Any chance we could get the yellow indicator back that your side is overpop. Would help I think .
  9. This isn't a new idea , I just think it's a good way to make game more realistic. I am sure CRS has thought up many ideas but implementation /programming behind the scenes would be restrictive. is this same idea.. This would actually make recon units viable as they would have some idea where to be placed to see enemy troops approaching instead of them coming in from any direction.
  10. Only way this would work well is if the fb's could be placed by Hc , or set up by multiple trucks " building " the fb and then have the spotters find it and mark it . Would also need some way of marking the fb for longer than a few minutes , basically as long as the fb is up .. We don't need an open front but I think we do need a front line , where the enemy can't set fms's behind the town because the defender is holding the line .
  11. During the war both sides had some idea whether they where overpowered or not . Should be the same in game. Pseudo battlefield intelligence.
  12. 2003 and I joined 11th Hussars , then switched to 4-wing in 2005
  13. It would be a great help to flyers when an ao is dropped to be able to switch to another one while still in the air . As it is now , you take a mission , and if you want to change to a different one you need to land and then join another mission Tr6al
  14. One of the things we have issues with in game (on voice chat ( discord)) is the way people say town names . Most are not correct but then again , what is correct . We had a chat yesterday ( myself,Oldzeke, Scking and Mwhitman) about the way names are pronounced in game. It would be really nice if we could click on a town and the correct ( or near enough) vocalization of the town name would be heard. Could use a hot key or spare function key to do this in some way. This would only be if the user wanted it vocalized and would not be forced on everyone. Not all towns would need it but it could be an ongoing slow project with a few towns at a time , mainly the awkward ones (Eghezee, Wavre ,Soignies,etc) It would be educational and add to the authenticity of the game as well as clearing up confusion over towns . Tr6al