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      1.35.9.1 Released (August 18th - 2017)   08/18/2017

      1.35.9.1 is our pre-release game update. It is currently being released to our organic (current) player base only to verify everything is working as intended. Please review all normal game play elements and conduct basic testing. Above all, we need your feed back. If there are any issues that are NEW and broken, please use the .bug report with details. In depth issues, including how to reproduce the problem, should go to our Testing & Bug Reporting forums with screenshots and text based procedure / expected out comes. If you have the latest version you can patch automatically, or go to the downloads page and download the full update if you have an old version or need a full new install.

xcas

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About xcas

  • Rank
    Supreme Axis Ruler
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Profile Information

  • Preferred Side
    Axis
  • Preferred Branch
    Army
  • Preferred Unit
    Tiger

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  1. Maybe download teamviewer 12 and have someone remotely look and see if everything is kosher? i have done that for a few squadies with this program
  2. Thx chimm
  3. REST IN PEACE GOOD FRIEND,
  4. Here's the problom i see with using these tools though, even though YOU have muted and deafened him, when you press your key to talk ,ARE YOU talking over him and both are talking at same time and others CANT make out what you are saying because of his jibberish?
  5. surprised he found this.
  6. yes I don't care how are what they due to balance the numbers OF THE EQUIPMENT, just leave the historical amour and ballistics of that equipment alone.
  7. Let's say screw these allied ideas about the axis lmg,s, and move on the allied tanks that cannot only drive with there driver inside the tank , but yet pop him up and keep driving and CAN STILL look around to see where things are and see where they are taking fire from to face there tanks frontally towards that in coming fire and plus STILL have a commander to do the same thing, UNLIKE the axis tanks that have to drive only looking straight ahead and have to have there commander OUTSIDE and prone to look around and see where the incoming fire is coming from. I can GO ON AND ON, so just quit ALLIES ABOUT THE AXIS EQUIPMENT, and let CRS do there audits of the damage and ballistics' and bring them up to specs where THEY SHOULD BE without balance in place, (like I have been saying balance the numbers of equipment NOT the equipment) gets things to where they should be BEFORE IMPLEMENTING ANY OTHER CHANGES.
  8. So what I am getting out of this is that if you don't have a 2nd guy with you, then you might as well not spawn a lmg? HMM LETS OVER COMPLICATE THIS GAME
  9. My god what a post, and XOOM responding as well, to a 1 SIDED allied whine about AXIS equipment and actually going to discuss it internally, wish axis would get this kinda treatment when they have something to whine about, REALLY ALLIES you don't think the axis has any whine's about allied equipment or the modeling of there own equipment, there are many things wrong with the axis stuff and sure many on the allied side, but to JUST single out 1 piece and make a counter for that piece doesn't sit well in my eye, you know an EYE FOR AN EYE, and if that starts then WHERE DOES IT STOP? BE CAREFUL FOR WHAT YOU WISH FOR.
  10. And I hate the automatic sniper smg's the allies have.
  11. Is the rate of fire the same on both axis and allied bofors? to me watching these vids , seems the allies fire faster
  12. 30 secs way to short, takes away the warp feature, you have to run a little then 10 secs to despawn then go uncheck fms and respawn did you know screen, then go in AND MAYBE clear it, if not then they recap 30 secs and NO MORE WARP-------------also takes away the cp spawn feature as well , not enough time to post a mission in a spawn unless sitting there waiting for it, then make mission , did you know screen then spawn in, BOOM CP CAPPED, so basically THERE IS NO MORE SPAWNS IN ANY TOWNS, JUST COD --- BATTLEFEILD PLAY
  13. I think 30 seconds is wayyyy to short to cap a cp, 3-4 minutes should be sufficient, because if you check a cp, and its being capped , you go and try to kill him, well if he kills you ,you DONT HAVE enough time to respawn and try again you already lost the cp and have to make another mission, and who's the tell if they aren't capping that cp and by the time you do that they have capped that cp to, so basically you will be hopping around TRYING to make a mission and cant get in time to try and stop them and town is lost, you MIGHT AS WELL JUST MAKE ALL the missions from the AB then.
  14. SO SO SO WRONG DELEMS, I KNOW FOR A FACT, BECAUSE I WAS THERE, LONGWY WAS CAPPED IN 10 MINUTES 30 SECONDS, WE SIMLUCAPPED THE WHOLE TOWN, AND WAITED FOR BUNKER TIMER 10 MINUTES , CAPPED IT IN 30 SECONDS, ok ok it was 11 minutes total