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About mdundee

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  • Birthday 07/19/1979
  1. That's because the POV camera was always in the middle of the chest, the old code wasn't nuanced enough to move the view/firing point when changing positions. Another big redesign task to change. Big fan of this change, will address a lot of gripes. SMGs are for assaulting rooms, LMGs are for suppressive fire.
  2. ANZAC strong!
  3. I'd like to setup my mouse for turret/ATG control again, but I can't find any recent guides, can someone link me to one?
  4. Looks good, I'm glad I'm on vacation for another week
  5. Movie isn't loading in Chrome
  6. Have you submitted a support ticket? Probably a faster way of getting CRS action than posting here in the forums. Go to, login and click on "Get Help"
  7. I think CRS is working on a Long list of things to make the game better, however we probably need more players, leading to more funds, leading to more coders to get that list worked on faster.
  8. Polycrewing would be awesome (ability to enter/leave vehicles and use Any spot rather than the old limited set), but yeah, more funding and additional programmers. From what I've seen of the current game, a Lot of people prefer the infantry game and would rather spawn from a FRU than get an ATG. I've seen a Lot of attacks where both sides just use infantry, even the defenders don't use armour that much.
  9. I'm glad the game is still going, happy to pony up my sub
  10. So wait until you hear the enemy approach, then move to ambush them. This allows your fellow troops to also hear the enemy approach, and makes sure the movement puts your on the same footing as your enemy, except that you probably know more about their location than they know about yours.
  11. Thread Hijack! 'Merica, Fu%k yeah! Makes CS&R kinda pointless for Allies once the USA rolls into town.
  12. Excellent guide on Custom Mouse Control, Custom Mouse Mapping, works a treat
  13. Bump. Want to learn from some of the best map movers in BE? Join the ANZACs!
  14. That's kind of how the game works, the weaker guns just can't scratch the bigger tanks at medium to long range. Try taking a 2lbr or 37mm ATG against a Tiger. Unless you hit Exactly the right spot at close range, you won't do any damage. In that kind of situation, try grabbing a sapper, or just marking the tank with smoke for air or heavier units to attack. I have some of my most enjoyable nights making sure that enemy tanks are well marked for air, ATGs or other tanks to take out. Marking the target, talking another player into position and then seeing the enemy unit blow up gives quite the rush
  15. ANZACS! 10 years going strong (technically we're older than the game itself *chuckle*), and the first squad to have a custom Decal!