raptor

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Everything posted by raptor

  1. Hey Jay, I bought the same joystick you did and I'm trying to figure it out too, but I have a bigger problem...this joystick cuts my FPS by about half! Have you experienced this?
  2. Installed Mac OS Mojave (10.14.2) on my vintage (2009) Mac Pro and so far game plays flawlessly. Good FPS and after one week no bugs to report!
  3. I finally upgraded my 2009 Mac Pro 4,1 (quad 2.66) after applying the MacPro 2009-2010 Firmware tool from (MacEFIRom) over at Netkas. I purchased and installed the Xeon w3680 3.33 6-core (Newegg $615.99) and replaced my RAM with 3 8gb sticks of OWC 1333 mhz memory ($239.99)...It was pretty easy. Now I can play WWII Online reasonably well at near max settings and still get a decent frame rate for the first time in years.
  4. Downvoted for the fishes...replace them with kittens and maybe you'll get some kibble.
  5. This issue has got me frazzled. It's been going on since the latest build and no amount of tweaking has helped....HELP! My system spec's: ------------------ System Information ------------------ Time of this report: 1/23/2012, 18:02:00 Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp.080413-2111) BIOS: Default System BIOS Processor: Intel® Xeon® CPU W3520 @ 2.67GHz (8 CPUs) Memory: 2036MB RAM Page File: 424MB used, 3494MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.5512 32bit Unicode ------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: No problems found. Sound Tab 1: No problems found. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (n/a) DirectDraw: 0/4 (retail) DirectInput: 0/5 (n/a) DirectMusic: 0/5 (n/a) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: ATI Radeon HD 5700 Series Manufacturer: Advanced Micro Devices, Inc. Chip type: AMD Radeon Graphics Processor (0x68B8) DAC type: Internal DAC(400MHz) Device Key: Enum\PCI\VEN_1002&DEV_68B8&SUBSYS_00CF106B&REV_00 Display Memory: 1024.0 MB Current Mode: 1920 x 1080 (32 bit) (60Hz) Monitor: Plug and Play Monitor Monitor Max Res: 1600,1200 Driver Name: ati2dvag.dll Driver Version: 6.14.0010.7240 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 11/9/2011 18:53:20, 304640 bytes WHQL Logo'd: n/a WHQL Date Stamp: n/a VDD: n/a Mini VDD: ati2mtag.sys Mini VDD Date: 11/9/2011 19:42:12, 7493120 bytes Device Identifier: {D7B71EE2-2BF8-11CF-936F-C520A1C2CB35} Vendor ID: 0x1002 Device ID: 0x68B8 SubSys ID: 0x00CF106B Revision ID: 0x0000 Revision ID: 0x0000 Video Accel: ModeMPEG2_C ModeMPEG2_D Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ------------- Sound Devices ------------- Description: Realtek HD Audio output Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0885&SUBSYS_106B4200&REV_1001 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: RtkHDAud.sys Driver Version: 5.10.0000.5936 (English) Driver Attributes: Final Retail WHQL Logo'd: n/a Date and Size: 3/9/2010 17:04:55, 5911552 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Basic Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX 2.0 Listen/Src: No, No I3DL2 Listen/Src: No, No Sensaura ZoomFX: No Registry: OK Sound Test Result: Not run --------------------- Sound Capture Devices --------------------- Description: Realtek HD Audio Input Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: RtkHDAud.sys Driver Version: 5.10.0000.5936 (English) Driver Attributes: Final Retail Date and Size: 3/9/2010 17:04:55, 5911552 bytes Cap Flags: 0x0 Format Flags: 0x0 Description: Realtek HD Digital input Default Sound Capture: No Default Voice Capture: No Driver Name: RtkHDAud.sys Driver Version: 5.10.0000.5936 (English) Driver Attributes: Final Retail Date and Size: 3/9/2010 17:04:55, 5911552 bytes Cap Flags: 0x0 Format Flags: 0x0 ------------------- DirectInput Devices ------------------- Device Name: Mouse Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Keyboard Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Apple Keyboard Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x05AC, 0x0220 FF Driver: n/a Device Name: CH Fighterstick USB Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x068E, 0xC0F3 FF Driver: n/a Poll w/ Interrupt: No Registry: OK --------------- WWII Log --------------- [Mon Jan 23 17:08:41.718 2012] t:0 closing code:30100 [Mon Jan 23 17:08:42.264 2012] t:1 closing code:30006 [Mon Jan 23 17:08:42.811 2012] t:2 closing code:30006 Mon Jan 23 17:08:42 2012 network election of 2 addresses: 66.28.224.143:281ms. 209.144.109.143:281ms. Winner: 66.28.224.143 [Mon Jan 23 17:08:43.108 2012] t:3 srvInf [Mon Jan 23 17:08:43.311 2012] t:3 on:1 h:1109188751 p:27015 aMap [Mon Jan 23 17:14:36.511 2012] t:3 pAcc [Mon Jan 23 17:14:37.912 2012] tciRx ro:2 ip:0.0.0.144 [Mon Jan 23 17:14:37.930 2012] t:3 sNot [Mon Jan 23 17:14:37.930 2012] ! no cell for rvj [Mon Jan 23 17:14:38.046 2012] tciNoCnx [Mon Jan 23 17:14:38.218 2012] Netcode2:66.28.224.144 Opening 66.28.224.144... [Mon Jan 23 17:14:38.218 2012] t:5 on:1 h:1109188752 p:27015 aCell [Mon Jan 23 17:14:38.218 2012] redired [Mon Jan 23 17:14:38.343 2012] Netcode2:66.28.224.144 Opened [Mon Jan 23 17:14:39.829 2012] Netcode2:66.28.224.144 Established [Mon Jan 23 17:24:55.306 2012] Netcode2:66.28.224.144 Disconnecting [Mon Jan 23 17:24:55.306 2012] Netcode2:66.28.224.144 Max bps: 0.00 in, 0.00 out [Mon Jan 23 17:24:55.306 2012] Netcode2:66.28.224.144 Session Statistics: Actual bytes per second sent 992 Actual bytes per second received 6000 Message bytes per second sent 760 Message bytes per second resent 456 Message bytes per second queued 760 Message bytes per second processed 5629 Message bytes per second ignored 719 Total bytes sent 649821 Total bytes received 1136901 Total message bytes sent 441486 Total message bytes resent 5396 Total message bytes queued 441486 Total message bytes received 893451 Total message bytes ignored 2581 Messages in send buffer, by priority 0,0,0,0 Bytes in send buffer, by priority 0,0,0,0 Messages in resend buffer 0 Bytes in resend buffer 0 Current packetloss 0% Average packetloss 0% Elapsed connection time in seconds 617 [Mon Jan 23 17:24:55.531 2012] spe [Mon Jan 23 17:24:55.531 2012] t:5 sending pEx with result: 23 [Mon Jan 23 17:24:55.603 2012] t:5 closing code:30014 [Mon Jan 23 17:24:55.603 2012] t:5 got ENOTCONN:10057 [Mon Jan 23 17:24:55.603 2012] t:5 closing code:30122 [Mon Jan 23 17:24:55.805 2012] pmr [Mon Jan 23 17:24:55.911 2012] t:6 closing code:30122 [Mon Jan 23 17:24:55.911 2012] spe [Mon Jan 23 17:24:55.911 2012] pEx/no cell [Mon Jan 23 17:25:00.469 2012] t:3 pAcc [Mon Jan 23 17:26:01.190 2012] t:3 pAcc [Mon Jan 23 17:26:02.655 2012] tciRx ro:2 ip:0.0.0.144 [Mon Jan 23 17:26:02.944 2012] t:3 sNot [Mon Jan 23 17:26:02.944 2012] rvj [Mon Jan 23 17:26:03.069 2012] tciNoCnx [Mon Jan 23 17:26:03.251 2012] Netcode2:66.28.224.144 Opening 66.28.224.144... [Mon Jan 23 17:26:03.251 2012] t:7 on:1 h:1109188752 p:27015 aCell [Mon Jan 23 17:26:03.251 2012] ! cell active [Mon Jan 23 17:26:03.251 2012] redired
  6. Geez – I almost made it to 10 years with this game but I'm finally fed up with this kind of crap. Good bye cruel (WWII Online) world!
  7. It's been doing this now for weeks...WinXP runs fine all day long but each time I play BE, after an hour or so, clock starts acting up...say it's 6pm...then suddenly it's 10am. It's synched to Internet time in control panel...wtf is going on? I can't figure it out. Anyone?
  8. Yup, I see it all the time now. That, and you shoot a guy in the back with a burst of smg then he turns and kills you then slides across the room and twitches and flops like a fish dying on the beach.
  9. Ditto.....I knew it was too good to be true....sniff.
  10. I went through 3 Logitech 3d pro extreme JSs in 18 months, then bought an X52 but found it was too small for my man sized hands so I returned it. I finally went and bought a CH Products Fighterstick about 2 years ago and finally found JS heaven. It works flawlessly on a Mac or PC (I have both) and its solidly built. Mine works just the same as when I first unboxed it.
  11. This has been happening to me since the last patch, but it's more annoying than anything else really. I still luvs me some BE.
  12. I can't find anything on the boards about this issue I'm having, so here goes... Each time I spawn in I've been having to reposition the chat bar, mini-map, etc., on my screen - the game simply won't save my settings. I have this issue with the keymapper as well. Other than that, the game seems to be playing okay for me. Any advice?
  13. If you've been waiting for the new Mac Pro upgrades (like me) to see what the new video card offerings will be, there's lots of rumors flying around that Apple will announce updated Mac Pro's at the WWDC June 7th. I've been waiting to upgrade the stock GT120 and hopefully Apple will include something better than the 4870 with at least 1gig memory. The 285 was a big step in the right direction but a bit pricey.
  14. Mine does the same and I also have the Creative X-Fi XtremeGamer PCI-E...it takes longer to go wonky at 32 sounds for me though. I got tired of trying to figure it out and just started re-booting after every 90 minutes or so.
  15. With the ATI Radeon HD 4870 Graphics Upgrade Kit (512mb) for Mac Pro selling for $349.00, NVIDIA's GeForce GTX 285 with 1GB of GDDR3 which will likely sell for about $10.00 more while delivering far better performance (http://www.tweaktown.com/articles/1715/gigabyte_geforce_gtx_285_graphics_card/index.html) is going to be a sweet upgrade for those of us who bought the basic Mac pro in anticipation of better deals to come!
  16. Just ran Checknet and this doesn't look good: === Test Started @ Sat May 30 23:28:55 2009 UTC === Test 1: Auth Pri -OK- 63ms Test 2: Main Pri -OK- 62ms Test 3: Main Alt -OK- 47ms Test 4: Main PingPri WSAE:: No error (0)*** FAILED: Connect failed Test 5: Main PingAlt WSAE:: Connection refused (10061)*** FAILED: Connect failed Test 6: Main Chat WSAE:: Connection refused (10061)*** FAILED: Connect failed Test 7: Event Pri WSAE:: Connection refused (10061)*** FAILED: Connect failed Test 8: Event Alt WSAE:: Connection refused (10061)*** FAILED: Connect failed *** Partial failure. - Check firewall No software or hardware firewall enabled and Qos in WinXP was deleted per Bloo.
  17. I have the Creative (PCI Express) Sound Blaster X-Fi Titanium Fatal1ty Professional Series sound card and since 1.30 (and +01) the sound isn't quite what it was; I used to be able to hear people sneaking up on me clearly, but that's severely diminished now for some reason. My driver updates are current so now I'm trying out different settings to see if I can get the quality back to what it was. I'm also getting CTHL's about twice an hour which is new for me too; been through the boards and checked Windows Firewall etc, but so far no joy–but then, I'm using a wireless router and wireless card, and BE isn't fond of that combination.
  18. I've owned 3 Logitech Extreme 3D Pro joystick's in the last 3 1/2 years and I know that problem well. It's the RZ axis (twist part) that's bad. Usually it takes almost a year to fail but yours didn't seem to want to wait. There's only one temporary fix that ever worked fairly consistently for me, and that's to unplug then replug in the USB cable then re-launch the game. Don't use keyboard USB slot as that sometimes results in wonky behavior too for some reason. This year I finally got sick and tired of replacing joysticks and bought a CH Products Fighterstick and Pro Pedals–then found out my size 14 feet don't fit the Pro Pedals very good. The Fighterstick is wonderful, but without the rudder it cuts into the experience, so I bought the CH Products Eclipse Yoke as it has built in thumb paddles that can be used as rudder controls. Now I'm a happy camper! The CH Products joysticks are super accurate and dependable–but a bit expensive! I've got a barely used Fighterstick and Pro-Pedals you can get at a discount if your feet aren't any bigger than 12!
  19. Well, my new Mac Pro 2.66GHz Quad-Core Intel Xeon 3500 Processor, 3GB of RAM, NVIDIA GeForce GT 120, arrived yesterday and after setting it up one of the first things I wanted to do is try out the game on it. My old system was a iMac core2duo 2.16 Ghz with x1600 (256mb) and 2 Gigs of memory, running on Tiger. It could barely run WWII Online in OSX, so I usually played on Boot Camp in Win XP which gave me better performance, though still wasn't good even at minimum settings. With the new Mac Pro under Leopard, the game runs decently I thought, even at high quality settings, though the sound bug really diminishes the fun factor. My FPS in a fairly large city battle never dropped below 15, and was usually in the 25/35 FPS area on the ground (much higher in aircraft) and without any noticeable lag. Much, much better than I'm used to, but not exactly what I'd fantasized. Of course, the performance would go up at the lower settings, but never having played the game with the post render filter on, I had to see how the other half lived. Out of curiosity, I also installed a Boot Camp partition and installed Win XP and the game to see if there was any performance difference–there was: On the ground in a city defense in Terneuzen last night (max settings/player limits/shadows etc.) I was getting like 40-60 FPS with no lag, or stutters even when looking at or in smoke which used to cause a slide-show on my old computer. At times my FPS would be in the 70-80 range when there weren't that many people around me, but still in town and still fighting. Out at a fb, the FPS zoomed to 100 plus, and in the air I was seeing between 100-200 FPS. I'm kinda surprised at such a difference in performance between the two OS's, and although under Leopard it's very playable, I'll stick to playing on Boot Camp until 1.30 if only to avoid that audio bug for now. At max settings, WWII Online is prettier in OSX for some reason, so I'm going to try to calibrate the monitor settings in XP to try to replicate that look. I'd read that the NVIDIA GeForce GT 120 (512mb) was a real dog (it is noisy), but it plays okay so I can't even imagine what it would be like with an ATI 4870 under the hood. All in all, I'm a happy camper right now.
  20. I already know the NVIDIA GeForce GT 120 card is crap, but I couldn't stand to wait 3-5 weeks for the 4870 from Apple. So I'll install one after-market.
  21. It could very well be a heat issue as Ahwulf suggests. I haven't yet tried this myself, but others report this to be useful in keeping an iMac cool: http://www.derman.com/Download/Special/iMacFanControl.html Another app is: http://homepage.mac.com/holtmann/eidac/software/smcfancontrol2/index.html
  22. I just placed my order on a new, base configuration Mac Pro 2.66GHz Quad-Core Intel Xeon 3500 Processor, 3GB of RAM, NVIDIA GeForce GT 120, 640GB HD - so hopefully in a few days time I'll be able to post what in-game performance I get. Scares the hell out of me to spend money with the economy in the crapper as it is, but I've been saving for 2 years to get this baby.
  23. GJ as always ahwulf! For those of you who don't know btw, ahwulf has been helping the Mac community here as best he can for years; unpaid, but appreciated by those of us who've been here a while. He plays the game on a Mac just as you and I do, and he wants to squeeze out the best game performance possible too; so he spends some of his free time studying lines of code and shares his findings with the Rats to do his bit to make things better. Lets all hope ahwulf keeps doing what he's doing because his efforts do make a difference around here!