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Ce last won the day on May 10 2018

Ce had the most liked content!

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72 Vet

About Ce

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    Retired Allied CinC
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    Tampa, FL
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  1. Ok so I can appreciate the idea of historical accuracy and what’s trying to be achieved here but help me understand here.... I’ve been addicted to COD BO4 Blackout on PS4. Blackout, though a battle royale, is still strategic and requires team work instead of shoot em up, resplendent multi player. I’ve put in hours upon hours upon hours into it. The PC version of BO4 has sky rocketed and I often compare it to WWIIOL. The PC world of BO4 has an insane amount of free advertisement based on world known players like Shroud, DrDisrespect and even Ninja. They aren’t playing a game based on historical accuracy or even for a particular piece of equipment. They play the game because it’s challenging, graphics and fun as hell. Call of duty brought out a ww2 version last release and it did very well but not as well as they projected because it was supposed to appeal to the “ boots on the ground” crowd vs the wall runners and futuristic weaponry etc. Nobody complained about historical accuracy on weapons or one sided fights. I kinda lost where I was going fully with this but surely there is some sort of even middle for everyone in WWIIOL? The rats, though do there best are appealing to a very small group of people in the world when basing this game off pure historical accuracy and historical functionality. If that’s what they want, so be it, but they aren’t going to grow or improve. The tank game is busted and for me that was the main reasons I logged in and did what I did. I dunno....
  2. Same old same old brother! I’m glad your back and look forward to rolling with you again in January if your still around. Seems like a few tactical adjustments are needed from our usual style of carnage lol
  3. Risk has disappeared from what I’m reading and trying to catch up on. You have to be prepared to risk one town to gain 6. More times than not we would pull back our line just to adjust for an overall tactical advance. It seems people lost that desire and excitement to get risky for massive reward. The fear of loss is consuming HC and taking away the fun/excitement to take chances. Screw that! You must be bold and create the environment for your side to succeed otherwise it’s stale, boring and that creates more people logging off.
  4. Chris m8! Holy crap! Get that 2pdr poppin. It’s nice to see some old friends coming back. Uncle Ce May have to make a return once and for all and show these new peeps how maps are won
  5. Load em up on a truck after timer is ready, hot drop March’s CP, Cap bunker FTW Keep it simple
  6. Joined 2006 and with 22nd Mech. Than Engine2 invited me to join 23rd, I than eventually became 23rd CO. Than Thrance and I merged 23rd with AEF. Hoping those days come back
  7. So very sad! Jammy was top notch. Big loss for the community. Rest In Peace brother
  8. JG are beasts in the air. Is Enigma and jester still around?
  9. I don’t agree with certain things you or CRS does, however I do feel your pretty genuine in the success of WWIIOL and the direction you want it to go. Keep trucking Xoom and you have my support
  10. I’m curious of your reasons Kile, whole heartedly.
  11. I’m not on there. I’m mortified B, simply mortified
  12. I get it buddy, I do. My argument is giving a side a crutch. Never really been a fan of it. I like a challenge. I’ve personally always enjoyed being on the underpop side because it’s target rich and as you said, double the action.
  13. Challenge?? Rolling 60 tanks was and never will be an easy task. That column and set up took over an hour of planning and co ordination between 7-8 squads, HC and playerbase. Driving tanks from HQ to brigade to over supply, having brigades available to move through, having squad leaders assemble their numbers and work in conjunction with all squads on TS and 33, multiple trucks for MSPs, ATG lines, hot drop on CPs with trucks loaded with SMGs for multi simultaneous CP capture, bunker teams, Panhard scouts, infantry scouts, Air support, AB Air quake etc etc. Always more behind it than just a horde of tanks. Most of my Ops and AOs were set up that way. The tanks was just a bad [censored] sight. Ive seen insane things in this game that I doubt some of the new peeps haven’t. Like 100 plus paras on Ciney, 20-25 Havocs on Tienen, 5 beddys filled with 20-30 infantry on board hot dropping Andenne. This stuff was all planned and organized. I get more satisfaction out of that than anything else. Again, I’m not taking away the creativity or judging anyone with what they do with their game time. I just don’t like the idea.