krazydog

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krazydog last won the day on June 20 2017

krazydog had the most liked content!

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About krazydog

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  • Preferred Side
    Allied
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    Navy
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    River Boat
  1. Congrats Dan!
  2. I got a good idea: Just eliminate the damn HC FRU! Gameplay was better without them. Cheers!
  3. I think 4 charges are enough. If you up it to 6 charges the FMS will just get camped more, and people will complain about the camping.
  4. I just read the new maintenance patch notes. What is the logic behind this change? I think I am going to start arguing for complete removal of these walkable HC FRUs if they are made too powerful. I have never liked walkable HC FRUs since they have been added. HC guys use these things to teleport troops silently across rivers. They also use them to solo mole attack on towns for hours creating totally boring gameplay trying to defend these towns. And now the Rats want to give them SMG too so they will be used even more? Please don’t do it. Its another bad idea. I think most players of this game want to keep gameplay more realistic (with proper zones of control) and no silent teleporting of spawn points
  5. Its probably just a bug that someone exploited. But it should be fixed asap. Its not cool to allow one side to magically fill up supply in a drained town with just a simple hc chat command.
  6. This game is slmost 2 decades old. Actually its probably a normal thing to be playing the same game less and less two decades later. We should all be playing this game less and less over time. This is totally normal thing - human nature. And there is nothing wrong with the current game. Its amazing it has lasted as long as it had, but its an old dinosaur now. What is needed is WW2 Online 2.0. Not endless updates that keep tweaking the current game engine and postponing a newer game engine forever. At this rate, I will probably be dead before WW2 Online 2.0 becomes a reality someday. Lol
  7. Lol! This is kind of true these days. Also, nerfing the LMG didn’t help much either with this lack of MG supply issue. Now we are forced to play with rifles as infantry 50 percent of the time. Maybe its historical, but not everyone enjoys only finding rifles in supply when they are trying to assult ABs
  8. In general, I always thought FBs have been too hard to take down since FB damage levels were changed a couple years ago. And you know what? .... I don’t think I like this airpower damaging fb change. Lol Allowing airplanes to damage fbs is just too easy for air power. I think we will now see most fbs on the map at a damage level that is equal to the level that airpower is capable of dishing out. I think the Rats have reached a point now where they are starting to add too many changes to the game- (change just or the sake of changing something). A lot of these new changes are just not needed really I think the Rats time and energy would be better spent on figuring out how to implement WW2 online 2.0, tather than constantly tweaking the gameplay of the current game engine. Just my 2 cents. Cheers!
  9. Please don’t remove bomber EWS on towns. That will make it almost impossible to setup RDP defense Its already difficult enough to find and catch bombers now. How are we suppose to protect our factories? This is a bad idea. People want more contact in the air. Not less. Who came up with this idea? I never heard anyone request this.
  10. Thats reasonable. We have not even tested the new trickle-in timers for a full campaign yet. Players are still getting used to them.
  11. Actually once a side loses a town, I would like to see the supply levels of that garrison stored in the game’s memory. Because the way it is now, if you lose a town and that garrisons supply got completely drained, but the thatt side counter attacks and recaptues the town., that garrison’s supply magically fills up again - even though it should still be drained from the previous attack. The system does not remember the supply levels of garrisons once they get kicked off the map - this is a bigger issue I think.
  12. Probably Crowdfunding. Look at what Star Cirizen did. How was this original game financed? What does the current owner of this game think? I don’t think he (they) have ever made a public comment of what they think about the future of this game version 2.0. All I know is they probably should not expect to milk ww2 Online (v.1) forever. That is a sure path to a slow death of this game. Its time to think about the furure life of this 20th Century game for the 21st Century - before the competition leapfrogs this game. Cheers! P.S. when I say “crowdfunding”, that means raising money outside the existing playerbase. WW2 is a popular mmo game genre, just like space sims.
  13. I agree with this! Enough tweaking with the gameplay of the current game already. Its time for the Rats to take the next big step: New game engine!
  14. Then next time use a better choice of words chief.