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    • Dodger

      Seeking Squad Leaders!   04/09/2017


      We are seeking Squad Leaders to volunteer their squads to help us test the upcoming Squad Forums system. This system will integrate squads who wish to participate into a self-sustained "forum within a forum." You will be able to add members to your squad, assign permissions, and create forums/calendar events on your own. The idea behind this system is part of our commitment to support squads as a integral part of our community. This service will be offered free of charge to all squads of World War II Online upon launch. Our goal is to offer all of the services a squad off-site forum can offer but free of charge and tied in to our existing forum service. So what do you need tested? We need willing volunteers to test the whole system - make forums, post threads, assign permissions, etc. The idea is to have several squads giving it a test run to point out any flaws before we launch it publicly. What are the requirements? We are ideally looking for medium to large squads - Ideally ten people or so plus, but smaller squads feel free to apply - and a willingness to use our platform. It's important to note (as of now - these may be included at a later date) we are unable to convert posts from a private forum if your squad previously used one, and you (or your XO's and recruiters) will need to assign individual members permissions. It is entirely possible that in the future this system will be automatically linked to the game's squad roster, but as of now developer priorities are elsewhere (1.37 and steam, w00t!) How do I sign up? PM me ( @Dodger ) on the forums, or email me at dodger@playnet.com - Please indicate your squad name and how many members you have. I will get back to you with more instructions.


      Recruiting drive.   04/16/2017

      With the anticipated influx of new players on the heels of this summer's Steam release, there is a reasonable expectation that forum traffic will increase. I'm looking for volunteers, not just to moderate, but to help answer new players' questions or direct them toward the correct answers. The forums may be a player's first contact with the game and we want to ensure that it is a positive experience. A happy player is a player who sticks around and the more new players we can retain, the more resources we will have for development.
      With that in mind, we are looking for current players with a positive attitude and posting history. PM me if you are interested.


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bus0 last won the day on September 29 2016

bus0 had the most liked content!

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About bus0

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    Retired Allied CinC
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  1. skills can come later, search these here forums on how to modify the 'CALIB' file, if not you'll always get out turned by the 10% flap nancy's
  2. that was well done in Diest sublime...
  3. Neale is a top squaddie, well said Neale
  4. whats with the Antwerp fetish... Vas knowing Gassault he started this on the 'FLY' and I'm sure you know exactly what that means, he trying to make this game a little more interesting and I don't see many others trying to do that... Who gives a rats [censored] how the question was formulated, but that someone actually had an creative idea is the score... I don't expect leadership or creativity from gents like CSM but the usually finger pointing and the usual [censored]ing...
  5. some people are just hopeless, 'condescending' 'bias', bunch of fruitcakes.
  6. diminish the number of Divisions
  7. Tigers and 4g's are usually simple to get, especially the Tiger, its so damn big... Hardest is the 3H, 3F, Stug-B And no it's not so easy to bomb tanks, requires a lot of practice, it is cool that you can stick around and try again if you miss, unlike the Axis bomber, why the Axis need the 88...
  8. Sounds like you where attacking with a brigade that had some supplies missing, same with Allies, but then Allies brought a Brigade from the back and resupplied hence the Allies spawning Tanks, that's what usually happens when new supply comes in... you need to learn all aspects of this game before you cry out in the forums...
  9. man the hurricane can suck up 110 ammo like a 5 dolla whore...
  10. lol it balances out... Axis can't kill anything Allied frontally, Allies get a chitty truck:D
  11. Same too me yesterday, EI was standin straight heard 2 shot in his direction thinkin 'OK he dead but lagged'... lo an behold he turns an pops me... got mad of course and went out with smg an killed 8 hopeless souls tryin to cap MY cp. revenge is so sweet.
  12. Date and time: 11/23/2011 15:42:36 Program compile time: Nov 18 2011 01:04:17 File version: 1.34.4 GL Vendor: ATI Technologies Inc. Renderer: ATI Radeon HD 5700 Series Access violation: Illegal write by 008B8B89 at 7E100000 OS-Version: 6.1.7600 () 0x300-0x1 [008B8B89] (ww2): : luaopen_zmq [0059BEC7] (ww2): : [0059BCED] (ww2): : [008CCD23] (ww2): : luaopen_zmq [007CED7B] (ww2): : [007CB455] (ww2): : [007CB4CC] (ww2): : [007B78A2] (ww2): : [007C3A70] (ww2): :
  13. same here...smartheap mem usage All tuned to best performance...so I can catch this bug and figure out were it comes from. 3 gigs RAM freezes at 2.2 gig, pressed ignore and continued to play, but then it kept giving me the same error(smartheap)... Not sure but I think the mini-map was causing my problem, Today I'm gonna try turning off the mini-map... If not then I'm gonna keep tryin to figure this Bug... Tiny Vista 32-bit 1950pro(ver 9.3) 3gig Ram dual-core