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Posts posted by suggs

  1. Great post!

    Also there's:

    /orders - Gives everyone on your mission orders (you have to be mission leader to do this)

    /orders - Check the current orders for your mission

    /friend - Adds a player to your friends list (the game notifies you when they log in)

    /ignore - Puts a player on ignore (you can no longer see any chat from that player)

    /who - Tells you more details about the player (what mission they're in and their rank)

    /who - Shows all online squad members

    /tr - Shows all current trainers online, you can Private message these guys if you want some help

    /hc - Shows all online High Command members, you can private message these guys to ask them where you should be fighting

  2. How do I shoot an ATG?

    What you have to do, is when you spawn in, you're in position 1, the spotter. Before you can shoot the ATG, you need to deploy it, to do that you need to press Z. Then, you can press 2 (to go to position number to, the aimer) Then you can shoot until your hearts content.

    I see this asked a lot on help channel

    None of that gets covered in training, maybe that's something to look at :)

  3. There is a far more complete abbreviations list that needs to be stickied here.

    Just copied it out to this post.

    88 - German flak36 88mm AA / ATG gun

    109 - Messerschmitt Bf 109 German fighter plane

    111 - Heinkel He 111 German bomber

    190 - Focke-Wulf Fw 190 German fighter plane

    232 - SdKfz 232 German armored scout car

    251 - SdKfz 251 German armored half-track

    666 - Enemy on your tail, take evasive action.

    A2A - Air to Air

    A2G - Air to Ground

    AA, AAA - Anti-Aircraft (Artillery)

    AAR - After Action Report

    AB - Army Base

    ACM - Air Combat Maneuvers

    AF - Air Field

    AFAB - Air Field Army Base

    AFK - Away From Keyboard

    AGL - Above Ground Level

    AHC - Allied High Command

    AI - Artificial Intelligence

    ALT - Altitude

    ANZAC - Australian and New Zealand Army Corps

    AO - Attack Order

    AP - Armor Piercing

    APHE - Armour Piercing Heavy Explosive

    ASAP - As Soon As Possible

    ATG - Anti-Tank Gun

    ATK - Attack

    ATM - At the Moment

    ATR - Anti-Tank Rifle

    ATTK - Attack

    Ausf. - Ausführung, Model or Variant

    AWS - Air Warning System

    BAR - Browning Automatic Rifle

    BARCAP - Barrier Combat Air Patrol

    BEF - British Expeditionary Force

    BK - Back

    BLDG - Building

    BNKR - Bunker

    BOB - Battle of Britain

    BRB - Be Right Back, Bathroom Break

    BRDG - Bridge

    BRG - Brigade, also; Bridge

    BRIG - Brigade

    CAB - Center Army Base

    CAP - Capture, also; Combat Air Patrol

    CAS - Close Air Support

    CC - CLICK-CLICK, Radio shorthand for understood, roger, acknowledged, etc..

    CH - Channel

    CHG, CHRG - Charge, Sapper's Explosive Pack

    CHK - Check

    CinC -Commander in Chief

    CLR - Clear

    CMD - Command

    CO - Commanding Officer

    COM, COMMS - Communications

    CON - Contact

    CP - Officially it's Choke Point. All towns are a Choke Point. Unofficially, as used in game, it's Capture Point or the flag capture building.

    CRS - Cornered Rat Software

    CRU - Crusader series Medium British tank.

    CSR - Combat Stats and Records

    CTD - Crash to Desktop

    CTF - Capture the Flag

    CTHL - Connection to Host Lost

    CVR - Cover

    D1, D2 - Defensive Priority System to label importance of towns as determined by HC.

    DAC - Daimler Armored Car, British scout

    DBL - Double

    DD - Naval Destroyer

    DE - Deutsche, German, Kraut

    DED - Dead

    DEF - Defense

    DFRU - Defensive Forward Resupply Unit

    DMS - Defensive Mobile Spawn (replaced by FRU)

    DO - Defense Order

    DRK - Dark

    DWN - Down

    E - East

    EA - Enemy Aircraft

    EAB - East Army Base

    EAF - Enemy Air Field

    EATG - Enemy Anti-Tank Gun

    ECP - East Capture Point

    EDD - Enemy Naval Destroyer

    EFMB - Enemy Fairmile Boat

    EFRU - Enemy Forward Resupply Unit

    EI - Enemy Infantry

    EMS - Enemy Mobile Spawn (replaced by FRU)

    ENG - Engine also; English

    ET - Enemy Tank

    ETA - Estimated Time of Arrival

    ETT - Enemy Naval Transport

    EWS - Early Warning System

    FAF - French Air Force

    FB - Forward Base

    FJ - Fallschirmjäger, Paratrooper

    Flak - Fliegerabwehrkanone, Anti-aircraft Gun

    FMB - Fairmile Boat

    FMJ - Full Metal Jacket

    FPS - Frames per Second, also; First Person Shooter

    FR - French, Frog

    FRU - Forward Resupply Unit

    FT - Feet

    FWD - Forward

    GB - Great Britain, British, Limey

    GE - Gun Emplacement

    GFJ - Good F-ing Job

    GG, G2G - Got to Go, Good to Go

    GHC - German High Command.

    GJ - Good Job

    GL - Good Luck

    GM - Game Manager

    GN - Good Night

    GRD - Guard

    HAAC - Hold at All Cost

    HC - High Command

    HDG - Heading

    HE - High Explosive

    HEAT - High Explosive Anti-Tank

    HLP - Help

    HQ - Headquarters

    HT - Half-Track

    HUD - Heads Up Display

    HVAP - High-Velocity Armor Piercing

    IAS - Indicated Air Speed

    IB - Inbound

    IFP - Infantry Fighting Position

    INF - Infantry

    JG - Jagdgeschwader, Fighter Wing

    JS - Joystick

    K - Kilometers

    KB - Keyboard

    KD - Kill Death (Ratio)

    KG - Kampfgruppe, Battle Group, also; Kampfgeschwader, Battle Squadron, Bomber Squadron, also; Kilograms

    KIA - Killed in Action

    K, KK - OK

    KM - Kriegsmarine German Naval Forces

    KO, KO'd - Knocked Out

    KwK - Kampfwaenkanone, Combat Vehicle Gun

    LMG - Light Machine Gun

    LOL - Laugh Out Loud

    LOS - Line of Sight

    LTAP - Less Than Ace Pilot

    LVL - Level

    LW - Luftwaffe, German Air Force

    M - Meters

    MAX - Maximum

    MC - Multi-Crew

    MG - Maschinengewehr, Machine Gun

    MIA - Missing in Action

    MIN - Minute also; minimum

    MISS - Mission

    ML - Mission Leader

    MOIC - Map Officer in Charge

    MS - Mobile Spawn (replaced by FRU)

    MSP - Mobile Spawn Point (replaced by FRU)

    N - North

    NAB - North Army Base

    NCP - North Capture Point

    ND - Need

    NE - North East

    NEG - Negative

    NP - No Problem

    NW - North West

    NXT - Next

    OBJ - Objective

    OCS - Officer Candidate School

    OIC - Officer in Charge

    OKA - Oberkommando der Achsemächte, High Command of the Axis Powers

    OKW - Oberkommando der Wehrmacht or High Command of the Armed Forces. also; GHC

    OMG - Oh My God

    OMW - On My Way

    OOTW - Officer of the Week

    OP - Over Populated, also; Over Powered

    OPS - Operations

    OTW - On the Way

    P1, P2 - Attack / Defensive priority system to label importance of towns as determined by HC.

    Pak - Panzerabwehrkanone, Antitank gun

    PAN - Panhard 178 French Armored Scout Car

    PB - Player Base

    PLZ - Please

    PM - Personal Message, Private Message

    POS - Position, also; Positive

    POTW - Player of the Week

    PPO - Player Placed Object

    PZ, PZR, PZS - Panzer

    PzKpfw - Panzerkampfwagen, Armored Combat Vehicle or Tank

    Pz.Kw - Panzerkraftwagen, Armored car

    RA - Rapid Assault

    RAF - Royal Air Force

    RD - Road

    RDP - Research and Development Program, old term for old game mechanics, still used to describe enemy factory attacks.

    RES - Rescued

    REV - Reverse

    RG - Rifle Grenade

    RGR - Roger, OK, Affirmative, etc...

    RN - Royal Navy

    RND - Round

    RNG - Range

    RPM - Rotations Per Minute

    RR - Rail Road

    RTB - Return to Base

    RVR - River

    S - South

    S! - Salute, Player greeting/ show of respect.

    SA - Situational Awareness

    SAB - South Army Base

    SCP - South Capture Point

    SD - Spawn Delay

    SE - South East

    SEC - Seconds

    SIM - Simulation

    SMG - Sub-Machine Gun

    SMK - Smoke

    STO - Server Tracked Object

    STU - Stuart, French light lend-lease American tank

    StuG - Sturmgeschutz, Assault Gun

    SUB - Submarine, also; Subscription, Subscribe

    SUP - Supply, also: (What)s up, a greeting

    SW - South West

    TAS - True Air Speed

    TGT - Target

    THX - Thanks

    TOE - Table of Organization and Equipment

    TOM - Time on Mission

    TS - Team Speak

    TS2 - Team Speak 2

    TS3 - Team Speak 3

    TT - Naval Transport

    TWN - Town

    TY - Thank You

    TYVM - Thank You Very Much

    TZ - Time Zone

    UK - United Kingdom

    UMS - Unmanned Mobile Spawn (replaced by FRU)

    UP - Under Populated

    US - United States

    VEH - Vehicle

    VIS - Visual

    VS - Versus

    VSI - Vertical Speed Indicator

    W - West

    WAB - West Army Base

    WCP - West Capture Point

    WP - Way point

    WTF - What the F---

    WTG - Way to Go

    WTH - What the Hell

    XRD - Cross Road

    Zerg - Uncoordinated rush, usually of tanks

    ZOC - Zone of Control

  4. Ok, my laptop is a ASUS G74SX i7 2.2Ghz 16Gb

    I did the benchremagen and got 64-66fps

    added the benchvehicles and got 24fps

    Set the perferences to PERFORMANCE, retsarted reran

    benchremagen was up to 72fps

    benchvehicles was 32fps

    Offline mode gives 148-172fps

    I have the latest NVIDIA drivers

    Am I stuck at 30fps (which I doubt I will be able to hold when in a city)?

    I'm back for the sole purpose that the US is now in the mix. But I can't see me being a 'cheerleader' if I get sub 20fps in a fight.

    WWIIOL at max graphics doesn't play well on anyone's computer, no matter how good it is. SO try turning your graphics down a bit.

  5. Okay, just a FYI, no one spends 8 hours gaurding a door.

    And the reason why it takes such high specs is because it loads the entire map (which is massive) in one go, like ALL AT ONCE, thats alot of map to load, at no point in game when you are on the ground shooting at people, then you decide to move forward a bit then a loading screen pops up. It's all in one, that requires a good compute to run.

    ps, the game is 10 years old, not 6........