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petie last won the day on May 18 2017

petie had the most liked content!

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  1. Agreed. We not at 5 SO population anymore, need to be lowered back to pre pre steam release levels.
  2. Same. And I use it alot when play allied.
  3. The only way is up
  4. Because of them being used for CAS which 111 is not to great at.
  5. Think should probably start next map wherw previous left off. As when you ever do get to tier 3 the map ia pretty much over anyway so not a true reflection of the abilitiea of the equipment. Start of a map in tier 2 would be awesome.
  6. Make it so flags can't move into contested towns or Ao'd towns in the meantime then. Do that and I will go from unsubbed to builder I refuse to play for hours upon hours to attack a town by combined arms and lots of numbers to be saved by 1 guy right clicking and warping a fresh new army into said town.
  7. Still gives the advantage to db7. More so with ads manipulation because of the extra speed. And all this requires numbers. Which as of late this game is few of
  8. Problem with 111 is speed and survivability. Atleast with db7 you have a chance.
  9. This would probably be enough. Probably alot easier than removing flags too.
  10. Good luck with your endeavours delems. I feel they are falling on deaf ears mind. I do agree supply is way to much, and smg's also way to much.
  11. It's still not reliable doing after dragged map abit. Sometimes take 2 or 3 goes
  12. Haha what an star. Also i' D imagine more would join simply for the uniforms I liked those uniforms. Would love hunting enemy HC
  13. As above 10 out of 12 can be split to less than 5 in a row. W W W W L W W W D WWW (example)
  14. I think if they reduced supply, made it so flags can't instantly warp into a contested town then most arguing for flag removal would quiet down. Attrition needs to be viable. Nothing worse than attacking town for 4 hours from multiple links just to have instant army of fresh troops spawn in.