• Announcements

    • GVONPAUL

      Need help for incoming players.   04/29/2017

      With the looming Steam release, we are anticipating many new players to the game. This is great for all of us, and it's important that we retain as many as we can. With that in mind, we'd like to enlist players to help with the inevitable questions asked in the forums. Ideally, gameplay questions are asked and answered in-game, but it's not always easy or convenient to answer questions while playing. A Gameplay Support Forum would be a good place for those who want to help. We are now accepting volunteers for the Rat Patrol, who will provide correct and consistent info to new players in the Forums. The more new players we retain, the better it is for the game and the biggest hurdle in player retention is grasping the complexities of this game. If you are interested, send me a PM.  
    • Dodger

      Squad Leaders Contact GVONPAUL OR Dodger for Squad Forums   05/18/2017

      Soldiers!

      We are seeking Squad Leaders to volunteer their squads to help us test the upcoming Squad Forums system. This system will integrate squads who wish to participate into a self-sustained "forum within a forum." You will be able to add members to your squad, assign permissions, and create forums/calendar events on your own. The idea behind this system is part of our commitment to support squads as a integral part of our community. This service will be offered free of charge to all squads of World War II Online upon launch. Our goal is to offer all of the services a squad off-site forum can offer but free of charge and tied in to our existing forum service. So what do you need tested? We need willing volunteers to test the whole system - make forums, post threads, assign permissions, etc. The idea is to have several squads giving it a test run to point out any flaws before we launch it publicly. What are the requirements? We are ideally looking for medium to large squads - Ideally ten people or so plus, but smaller squads feel free to apply - and a willingness to use our platform. It's important to note (as of now - these may be included at a later date) we are unable to convert posts from a private forum if your squad previously used one, and you (or your XO's and recruiters) will need to assign individual members permissions. It is entirely possible that in the future this system will be automatically linked to the game's squad roster, but as of now developer priorities are elsewhere (1.37 and steam, w00t!) How do I sign up? PM me ( @Dodger ) on the forums, or email me at dodger@playnet.com - Please indicate your squad name and how many members you have. I will get back to you with more instructions.

brady

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About brady

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  • Birthday 05/06/1968

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  1. So, watch the "News" for word on the when and where of this ?
  2. So the problem is exacerbated The greater the range? And it's something that can't be fixed?
  3. Interesting, except I am in the default,for lack of a better word, prone position and I'm just running so I am not really hitting the key multiple times and it only happens when I'm next to a building or a tree, now that I think about it, are we still talking about the same thing? My assumption was that the game thought I was trying to climb…?
  4. It does this all the time.
  5. So its a bug?
  6. Very Cool, Some of those FB fights are really amassing in their intensity.
  7. Incoming Fire, Never looks like it is going to hit you, until you know, you hear it hit you, or your dead, Tiger Time as left me particularly raw on this, the ubiquitous tigers and thier long range love taps have worn out my last nerve on this, I generally back up or run away if I can when surprised by a Tiger to far away to hurt, but in this case I took the time to take a few screen shots for this post, admittedly their not as good as I would of hoped, but I am Shure you all know what I am talking about, Incoming fire that is going to hit you should not look like its falling short, it should look like its hitting you...
  8. Seriously wtf, why?, I don't care really, presumably some old code that allowed something we cant do now, but when I am trying to stay prone and dashing between spots, to... you know, stay alive, and I am forced to stand it makes me a bit crazy: I had to spend all day fighting in a City to day, is why this is coming out now, I generally avoid city fighting as much as possible, so I had to vent on this one a bit, if something could be done that would be great, I get you all probably have bigger fish to fry at present.
  9. I pretty much never paratroop, why… Because yiu spent 10 minutes waiting to take off, five or 10 minutes flying to the target then you jump and 10 seconds later your dead... At least that's my experience, obviously some people make it to the ground, where most of the time they get killed by AI... I know it's not quit that bad all the time just seems to be when I do it
  10. I am all for having more stuff to shoot at, once we kill them a million times they come over to the Allied side thinking were the coolest thing since sliced cheese
  11. Perhaps it dipped to 74% and they're waiting for the upswing to give us a new update
  12. Asus 27 inch, is what was recommended for me and I love it, everything I read and that I was told said that for the money you're not gonna really notice a difference enough to make it worth the extra money necessarily go someplace and look at them and see what you think in my Opinion it's worth spending The coin on the nicest monitor you can because it's how you experience everything, and there's less eye strain, and that way you can keep it for like five years or so to help rationalize the expense.