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    • XOOM Released (August 18th - 2017)   08/18/2017 is our pre-release game update. It is currently being released to our organic (current) player base only to verify everything is working as intended. Please review all normal game play elements and conduct basic testing. Above all, we need your feed back. If there are any issues that are NEW and broken, please use the .bug report with details. In depth issues, including how to reproduce the problem, should go to our Testing & Bug Reporting forums with screenshots and text based procedure / expected out comes. If you have the latest version you can patch automatically, or go to the downloads page and download the full update if you have an old version or need a full new install.


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saintj last won the day on June 14

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About saintj

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  1. Sorry, only seen this now. I might be around - not sure when I'll take my holidays.
  2. I tried to launch the game, but the update screen came up (have not played in a few months). Tried this a few times, but it always failed (the download of the update never really started). I fixed it by downloading the entire game (also a bit intermittent and on the slow side, but worked ).
  3. Helps you stay sane after hours of looking at walls ? When we had to defend FBs, I saw the grass grow. I am telling you. I saw it.
  4. Cap timers were way way too big, so good thing CRS is trying to fix that. 30s is too short ? Try with 4 min or whatever.
  5. Well I was actually looking for a clarification from Xoom as I am sure he did not meant it in a bad way. Other than that we are all humans.
  6. Might have been discussed before, but I just read this book and for anyone with an interest on WWII is a must IMHO: https://www.amazon.co.uk/DAY-Through-German-Eyes-Hidden-ebook/dp/B00VX372UE There is some politics discussed as for example: "why were normal german soldiers fighting ?" But even more important for this community are the reports of the advancing of allied tanks without proper inf support, easy kills for 1 or 2 man with shreks. Also the immense power the air had and the crazy equipment used by both sides (remote controlled cars, tank flamethrowers, ...). How fast ATGs were deployed and how fast they could be destroyed . This book is also very graphical in some descriptions (this were interviewed soldiers 10 years after this terrible event), so be aware of that. (this book is also free for kindle unlimited, that anyone can try for free)
  7. I simply keep a windows partition for games. In the past I also started the game from inside a VM, but the frame rate was terrible (2/3fps). I used that only to HC during low pop while I was at work.
  8. Unless something changed in the last 4 years (weak pun intended) should be: 12 - 1 min 1 - 8 mins
  9. In the past I've sit in an FB for hours, waiting for an enemy that never came. Some times I spawn in a camped Base, flooded with enemies and have to fight it to get them back. Some times this game has less players, some times has more. Some times our side seems to be doing all wrong, sometimes we seem to be doing all perfect and the other side seem like a bunch of fools. If you want a game were whenever you login, you always get the same level of experience, this game is not for you.
  10. Not really. Have a look at this: https://en.wikipedia.org/wiki/Free_French_Air_Forces https://en.wikipedia.org/wiki/Military_history_of_France_during_World_War_II
  11. I might be wrong here, but I think that Lumberyard will dominate the market in a couple of years. If you look at cloud services, Amazon is crushing the market (even if their prices are not falling, like others). Now Amazon is going after the gamming industry and they have the techology, the knowhow and buckets (pun intended) of cash. There is also this if anyone interested: https://www.humblebundle.com/cryengine-bundle A bunch of 3d stuff for almost nothing - imagine if CRS had 13$ we could have new animals (other than sheep) and .... better trees
  12. ... as if this game wasnt expensive enough.
  13. Give enough reasons for F2P to join this game in large numbers and that way, even a small percentage of conversions will mean much more money than now. Also, less of "sub because the rats are nice and they need money". And more of "sub because this game is amazing and worth every penny". I just wonder is the game engine could handle "large numbers" of players.