• Announcements

    • XOOM Released (August 18th - 2017)   08/18/2017 is our pre-release game update. It is currently being released to our organic (current) player base only to verify everything is working as intended. Please review all normal game play elements and conduct basic testing. Above all, we need your feed back. If there are any issues that are NEW and broken, please use the .bug report with details. In depth issues, including how to reproduce the problem, should go to our Testing & Bug Reporting forums with screenshots and text based procedure / expected out comes. If you have the latest version you can patch automatically, or go to the downloads page and download the full update if you have an old version or need a full new install.


Registered Users
  • Content count

  • Joined

  • Last visited

  • Days Won


bmw last won the day on April 29

bmw had the most liked content!

Community Reputation

91 Vet

About bmw

  • Rank
    Senior Member
  • Birthday

Profile Information

  • Location
    New Jersey
  • Preferred Side
  • Preferred Branch
  • Preferred Unit

Recent Profile Visitors

602 profile views
  1. Funsucker.
  2. As far as Im concerned........summer is over after Labor Day.
  3. Do you know how long it took me to find that image!! Thank god for the search feature.
  4. Only people in dresses hijack threads about dresses............Sort of like this guy below..........lol.
  5. Agreed. I remember when the 109F's came out when RDP came thru and you literelly had to "reserve" one by logging in, grabing one and sitting in the hangar until the chores were done....lol and fly it carefully or you needed to grab one from timbuktu and fly 20 min to the front. Supply flew of the shelf back then.
  6. Or...........we could start with everything and just make the rank requirements higher for the higher tier stuff? Dunno. I dont really think about it much to be honest. Effects more of the Flyboys and tankers more than the ground guys as far as the foot soldier is concerned.
  7. I was just thinking about the same thing. Something in the lines of......all front line towns without a flag would get a "stationary defender" unmoveable flag. Cant attack only defend the town. Cant move a current active flag in and cant move the defender flag out. If its routed then its gone or bumped back to the next town on the line. The other current flags would still be moveable per the current mechanics but not to a defender flag. Im sure its not doable and my though process on this was quick but something to that effect. Problem is it would have to be done manually most likely so probably not doable
  8. Thanks for the comment appreciated. As a playerbase as a whole I think we all care about the game. There is no other gaming community where players and devs can hash it out and they will make changes on the fly or long term down the road based on our thoughts, opinions and observations.
  9. Pre 1.36 - I do what I do now. Because Im NOT in HC. Play the game and have fun without worrying about brigades. Post 1.36 - I do what I do now plus check supply and place AOs - Not very time consuming as setting fallbacks, shifting the line, rotating flags and thinking 5 towns ahead among the other things currently done pre 1.36. But thats not really the point.............. The point here is HC adds an extra layer of things to do to make the game function as it should. Its not working now and needs to be replaced..........has nothing to do with what I currently do. ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ As it stands now I have respect for the guys that do it, it's a thankless "job", they take $hit from the pb and a whole host of other things..........but we all have to agree it is not working as intended and thats the point of this whole thread.
  10. I dont think Im missing anything.........Im not in HC atm therefore dont have an "EXTRA" thing to do that could potentially cut into setting up FMS, guard CPs, and blow FBs when needed. Fact of the matter is, its an outdated system that is no longer working in the current climate of the game. It's a "hands on" job...........and if no one is there to do whats needed the map gets fubar and one sidedness occurs.
  11. Yes...............not moving flags, not setting fallbacks that need to be set and re-set, not shifting resources up and down the line due to no HC on the night before, returning flags from training........Im sure there's more. The 2 hrs or so I have a night to play it's not what I want to be doing........some love it, most dont. Those who do are in the HC system and there are NOT alot so that speaks volumes too. But in a nutshell.........Brigades just dont work anymore. Its a system of a game of the past that no longer works in todays game.
  12. I would say both but mainly deployments. Axis tried something different. It didnt work and we paid for it. It is what it is, you just plod thru it and do the best you can.