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lipton last won the day on November 10

lipton had the most liked content!

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About lipton

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  1. Less rifles and more fake-a$$ ezmode shotguns for the Axis. Great idea. F2P Vets will make good use of them.
  2. That's good. lol... I really liked the last one. But you forgot the most important one. PoP BALANCE. CRS will continue to fail until they fix this game killing issue.
  3. How exactly is THAT a subscription destroyer? "Oh noze! You suicided. I'm canceling my subscription because you suicided!!" Really?
  4. It will now be fixed.... Soon™
  5. It was discussed when the new forums were first introduced. Most wanted Barracks first. But... we were ignored. And no. HC is irrelevant to all but the HC. They should be at the bottom.
  6. I agree Ender. Hopefully SOME of the Steam F2P accounts stick around and become paying customers, which in turn keep the lights on long enough to.... well, keep the lights on. I think that's about all we can hope at this point.
  7. CRS decided a Loooong time ago they did not want Squads to be the center of WWIIOL. So they did everything in their power to destroy them. And in the process, they destroyed the game AND themselves. Enough said on that... I lost count of how times I told the Rats on these forums that they were rushing the Steam release. They needed to fix the game before they introduced it to the Steam crowd, because this was their one and ONLY shot at success. A once in a life-time opportunity. As usual... they ignored everyone (not just me) who gave the same advice. People like me that have 30 years of marketing experience and running a successful business... unlike CRS. They just saw the stars and went for them.... and blew their one shot. We will have to see if they can sift through the ashes of this mess and survive once again. Maybe some day they'll learn to take advice rather than just roll their eyes and assume all we are is hot-headed forum ranters. We might also be successful businessmen that have more experience and better ideas than they do when it comes to running a company. But what do I know. I'm just a hot-headed forum ranter.
  8. Pretty sure that's not in game... is it?
  9. Should we start comparing all tanks to all tanks again? There's nothing like the Tiger either. There's nothing like the Stug either. There's nothing like the ... and on and on and on ...... FFS this gets so f'n old.
  10. They did. All ATV's used to be a lot faster.
  11. Why? Do you think you're Bill? That would explain a lot.
  12. THIS I agree with. It should be large enough to support the spawning of infantry and ATG's without being immediately killed. They may die instantly if / when they leave the FRU spawn area, but they should be able to spawn with a reasonable expectation of survivability so they can defend said spawn point from sapping. The attackers should then be required to mount a team to attack the spawn point and overcome the defenders and blow the structure. Personally, I think it should be the size of a small FB with a portion with overhead cover to protect infantry from being strafed the instant that spawn in, and a small walled area to protect AAA and ATG's that want to spawn in but allows the AAA to fire at planes. Obviously, AAA firing at planes would instantly give the FMS location away, but the damn thing would be so big it probably wouldn't matter anyway.
  13. Give this man a cigar!!
  14. Please Don't feed the animals.
  15. >>>>>>>>>F2P Lock to Underpop<<<<<<<<< Everything is explained in the link above. Pop balance should be the number one priority. CRS seems to think STEAM laid the golden egg that will solve all problems, including our 15 year old pop balance problem. Guess what... IT WON'T. CRS will say, "but pop has been fairly even lately. No, it hasn't. I was on last night. We had a 30 second spawn delay. That is not "fairly even" All games use a balance mechanism. This game MUST use one too if it wants to survive in the gaming community today. The carrot / stick approach will not work.... ever. People like clubbing baby seals.