• Announcements

    • GVONPAUL

      Need help for incoming players.   04/29/2017

      With the looming Steam release, we are anticipating many new players to the game. This is great for all of us, and it's important that we retain as many as we can. With that in mind, we'd like to enlist players to help with the inevitable questions asked in the forums. Ideally, gameplay questions are asked and answered in-game, but it's not always easy or convenient to answer questions while playing. A Gameplay Support Forum would be a good place for those who want to help. We are now accepting volunteers for the Rat Patrol, who will provide correct and consistent info to new players in the Forums. The more new players we retain, the better it is for the game and the biggest hurdle in player retention is grasping the complexities of this game. If you are interested, send me a PM.  
    • Dodger

      Squad Leaders Contact GVONPAUL OR Dodger for Squad Forums   05/18/2017

      Soldiers!

      We are seeking Squad Leaders to volunteer their squads to help us test the upcoming Squad Forums system. This system will integrate squads who wish to participate into a self-sustained "forum within a forum." You will be able to add members to your squad, assign permissions, and create forums/calendar events on your own. The idea behind this system is part of our commitment to support squads as a integral part of our community. This service will be offered free of charge to all squads of World War II Online upon launch. Our goal is to offer all of the services a squad off-site forum can offer but free of charge and tied in to our existing forum service. So what do you need tested? We need willing volunteers to test the whole system - make forums, post threads, assign permissions, etc. The idea is to have several squads giving it a test run to point out any flaws before we launch it publicly. What are the requirements? We are ideally looking for medium to large squads - Ideally ten people or so plus, but smaller squads feel free to apply - and a willingness to use our platform. It's important to note (as of now - these may be included at a later date) we are unable to convert posts from a private forum if your squad previously used one, and you (or your XO's and recruiters) will need to assign individual members permissions. It is entirely possible that in the future this system will be automatically linked to the game's squad roster, but as of now developer priorities are elsewhere (1.37 and steam, w00t!) How do I sign up? PM me ( @Dodger ) on the forums, or email me at dodger@playnet.com - Please indicate your squad name and how many members you have. I will get back to you with more instructions.

lipton

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lipton last won the day on April 25

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About lipton

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  • Location
    College Station, Texas
  • Preferred Side
    Allied
  • Preferred Branch
    Army
  • Preferred Unit
    Rifleman

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  1. Back in the day... CRS tried to eliminate the need for squads and make them unnecessary. It didn't work. If you want to give squads tools ... BRING BACK SQUAD MISSIONS. It's the one thing we continue to beg for and CRS continues to ignore us.
  2. Oh boy... that video... let the whines begin lol
  3. 3 AO's would promote fight avoidance Most people just want to run and gun during intermission. With that said... I miss the Themed Intermissions. Pearl Harbor was friggin awesome.
  4. Right now , Allies are down to just a few towns on the mainland, but the Gazette says "Allied Victory Imminent". There's obviously some issues. ALLIED VICTORY IMMINENT
  5. 2015 Roadmap included... 1. U.S. Grenadier as well as the French Brandt 50mm HEAT German GG-P40 HEAT rounds as well as the return of the British Mills No.62 HEAT grenade 2. US GMC CCKW 2.5 TON Truck 3. Return of the HIGH COMMAND OFFICER UNIFORMS 4. OLD CITY BUNKER 5. ARMOR & BALLISTICS AUDIT 6. Naval fixes, 7. Pontoon Bridge PPO, 8. U.S. Airborne, 9. M1 Carbine, Sturmgewehr 44, .30 Calibre light machine gun, FG42 (Well, ok... they got theirs.) 10. Italians, 11, Medical System, It's been 2 1/2 years since the 2015 Roadmap. I wouldn't say we are expecting things too soon.
  6. There have always been more Axis pics than Allied. Nothing new to see here. Move along...
  7. Well, I pretty much disagree with everything you just said. Let me clarify. I disagree with your interpretation of what's wrong and what can be fixed in a reasonable time with limited resources. But I'll just point out the one comment you made that is totally and absolutely incorrect. The Axis LW players did not disband their squads or go play other games because of equipment disparity. Historical stats show that most top pilots were Axis. They left because the low fog layer was introduced. That was the straw that broke the camels back for Axis pilots. Why? Because the 109 is a BnZ plane and does this VERY WELL. Once the low fog layer was introduced, the Allied pilots would just stay under the layer and avoid the fight while bombing Axis into rubble. They got bored and angry... so they quit. It had nothing to do with equipment. And whether you want to admit it or not.... a closer numerical balance would help tremendously. You're just against the idea of F2P Lock to Underpop because you're a F2P vet. (said with love in my heart and goodness on my mind)
  8. Can't say I enjoy riding around in those Allied tanks with no commander view either. Can't see anything and can't hear sh*t. Zero situational awareness . But man, I do luv me some Stuart!
  9. I'm still waiting/hoping for some of the things from the 2015 Roadmap. Would love the updated "old" AB Bunker to show up.
  10. Sorry. Didn't realize I had done anything that was against the Terms of Service. I'll read them again.
  11. Getting real sick of having MY post deleted. And I'm willing to be $$$ on who did it.
  12. So you're saying that thousands would play for free as long as they can choose their side, but would rather quit then pay $8? Nope. Not buying it. Just like me, they'd rather pay than switch sides.
  13. Vets can come here and argue why this side of the other is better. Why this Tier or that Tier is better for each side. But none of that matters to a new player. They don't know about that stuff. What they know is ... German equipment is cool. They first few times I logged into this game; back in '01, I logged in as Axis. Because German equipment is cool. Iconic! New players will not understand the nuances of the game that attempt to balance out the sides. They just want to try the cool stuff. And this leads to the next problem. They won't be able to "try the cool stuff" if they have to wait for each Tier before hand. But, (and this supports my F2P thread)... noobs will want to start paying to play ASAP so they have access to the "cool stuff" ... and the side they want if CRS comes to their senses regarding balance. If the sides aren't balanced and offer fair play, then all this is moot. Because, noobs won't stick around if the sides aren't fairly balanced. It's just common sense.
  14. Once again... This is not about "noobs". This is about attempting to balance the population using F2P accounts that just want to play for free... You are assuming ALL new players would automatically choose a F2P account and never upgrade. That would be ... incorrect thinking. This has nothing to do with "Vets" either. There are quite a few Vets that refuse to upgrade to the measly $5 account. And I'm not sure how to even respond to the 3rd sentence in your post. Maybe you need to go back and re-read the original subject matter of this thread. And yes... *Everything needs to be about increasing eventual revenue.* Again... reading is fundamental. Increased revenue is what this is all about. If someone is just too cheap (or angry) to pay for the game they want to continue to play, then they can play on the low-pop side... FOR FREE! If they don't like that option, then they can start supporting CRS with a paid sub and have the world at their fingers. woohoo!