sydspain

Free Play Account
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    173
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About sydspain

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  • Website URL
    http://whips-bge.com/

Profile Information

  • Location
    Barcelona
  • Preferred Side
    Axis
  • Preferred Branch
    Army
  • Preferred Unit
    Rifleman

Recent Profile Visitors

797 profile views
  1. You are assuming this campaign was going to end some day?
  2. SD + Timer penalty = Double penalty
  3. Thank you! This timers looks better than the old ones...
  4. ok, we had 2 months of balanced campaign after a few short campaigns...now, can we have proper timers that doesn't destroy what is left of this game?
  5. It's really easy and boring to defend with this timers, I can hold a small town alone against 25 eis...there is no challenge
  6. I killed 40.000 enemies in 3 years i've been playing this game, probably 90% of these kills were with bolt action rifleman, I don't need more toys to enjoy the game. I want to make this very clear so nobody thinks I'm complaining about F2p to get more toys for myself. My complain about F2p system is based on low player retention. This game has more than 600.000 downloads on steam and only 17 currently playing, and the reason is that this F2P system doesn't work. And doesn't matter how many times the anti-freeplayer fanboy club repeat sentences like "if you can't afford spending 20$ a month get a job" or "you spend more money in coffee" are not going to change the fact that F2p model in this game is a complete failure. Right now we have a CRS team that cares about the game, in the last 3 years they have fixed offset bug, stairs bug, invisible eis, inmortal eis, they introduced new weapons, new vehicles, released the game on steam, italians, and yet we are losing population every day. After WBS is over population is dropping and right now tz1-2018 remembers me tz3-2015...are we waiting to tz1 finally becomes new tz3 with 20 players online to react? Maybe then will be too late... Something must to be done, because doing 1 WBS once a year in order to regain some population for a while is a bussiness model that is not working well. In my opinion I see two different paths CRS can take according to F2p model: 1. Delete F2P and make the game subscription-only >>> which means to have a good income but bad population 2. Better designed F2P model >>> you will have less income at first, but better population...and better population will lead to a better income Now, what I mean for better designed F2P model? Here are is my idea: - Starter account it's useless, delete it - Keep a premium account with real market price like 12,99$ - Add branch suscription at lower price, for example 9,99$ - Only F2p should have SD - F2p should use the bad equipament of each tier, but they should have access at least to 1 tank, 1 plane, 1 atg/aaa, 1 ship - F2p on underpop side should recive a little bit more of equipament - Medals, ribbons, achievements and stats should be implemented in game - Ranks system should be improved so it means something - Payware skins, camouflage, decals, costumization should be implemented in game - When someone kills you, you should see his Ribbons, rank, stats, etc.
  7. I think by old bunkers they mean these ones?
  8. Are you aware of which items unlocks this subscription?
  9. Steam price is 16,49€ month, Playnet price is between 14€~17€ depending on exchange rate...is a very expensive game no matter how many coffees you can buy
  10. Yes, I mean a cash shop, why is not possible?
  11. F2p model in this game is awful, and it's a shame because I think CRS could make more money with a better designed F2p model
  12. Wiretap doesn't show you when a FB got damage, it only shows when the FB has changed ownership, and it does with a few minutes of delay.
  13. For some time during 2016 CRS solved lag problem, death was instantaneous, didn't matter if the other guy was playing from Texas or Beijing. But then they deleted the old predictor code because greentags and noobs could think this game was full of wallhackers, and lag became a problem again. But we are much better now, because our greentags and noobs don't think this game is full of wallhackers anymore...they just think it's full of speedhackers and immortal hackers.
  14. Gracias por este bonito gesto, es un placer trabajar junto a vosotros!