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About gt3076r

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  1. We had been saying for god knows how long in the Hangar to stop the intense focus on infantry and branch out to more dev on the air and armor wars. Make it so that victory isn't achieved solely through infantry sitting in buildings. This game's infantry play is worse than browser-based games anymore. I mean it's absolutely terrible. And that's the only thing that matters for moving the map! Armored combat and the air game stand out even to this day as unique experiences in this game, but they have no direct influence on winning campaigns (the goal of the game).
  2. .help will list all / commands in the game.* .help command will give a description of the command and how it works/how to use it. Example: ".help takelead" *Should be noted a while back something got bugged and now you can see all commands, even GM/CRS specific commands which you don't have access to. e: for some reason all my posts have to be approved so hopefully you see this.
  3. I'm not sure how much sense this makes for this game. It seems to be another case of WWIIOL's confused identity. Is it hardcore we're going for, or is it not? These tags could be placed on enemy units essentially acting like a spotting mechanism similar to Arcade mode in War Thunder. It seems to be a good idea but the implementation is questionable.
  4. Looks like tier 0 no longer exists going by that equipment list. Even if it were renamed to tier 1, the equipment in there is not Battle of France 1940.
  5. Anyone know if able to write off subs as charitable donations? Would be big.
  6. It is a gamble I’m certain CRS does not want to take yet the catch is the only other changes which would have equal or better chances of bringing more bodies in and keeping them around are either too difficult or simply impossible to execute.
  7. Does this mean if bombs were to become STO, they’d be accurately seen by all falling from a level bomber at say, 3k to the correct position of impact, but still wouldn’t damage units in the impact area since those units didn’t render to the bomber at that distance? Or in current terms, accurate mortar fire on infantry 750m away won’t damage the infantry since they didn’t render to the mortar man even though both he and all other players see the rounds landing correctly?
  8. DLC likely. DLC launch was late August 2018. From then forward til now, average steam users have increased by 5-15 players. Steam launch was Sept 2017
  9. Just a sign that the overall product is priced out of the market. Besides, all access free will always bring more numbers in even if the game was even just $5/month. Applies to all steam games. Could expand on content offered through a DLC deal to further incentivize. Impact is certainly limited however it is noticeable. Check out any of the monitoring websites and compare data pre-August 2018 and after
  10. Skins, if they were even an option, wouldn't do much for this game. It just doesn't look good enough.
  11. Agreed. There is also a useful .ignore feature.
  12. ^ basically that. There's usually 3 locations for game-related conversation: Reddit, Steam forums, or game's specific forums. Where that conversation takes place is just a matter of preference. I'd imagine if people are avoiding conversation here it is due to the moderators.
  13. I am hoping this is first on the list after 1.36 new supply as he along with the UI update is the only ones as of late that has good shot of getting players in game and keeping them around for sometime. The population is really bad...
  14. ian currently after realizing he's been playing as German this whole time
  15. You aware that besides the random handful of Italian stuff added as of late, for the entire history of this game the only "Axis" stuff is German? In fact you could probably argue the Axis moniker has been wrong all along and only until recently with the Italian stuff has become accurate. Sorry to break it to you dude - you've been playing German :/