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About nozlen

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  • Birthday 07/19/1888

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  • Preferred Side
  • Preferred Branch
    Air Force
  • Preferred Unit
  1. In the video I made a mistake (was tired when I made the video). If you already have a "flap control" section in your AIR, just add this to that section above the </control> . <keydelta value="-45.00" per="keypress" index="2"> <key>numpad +</key> </keydelta> <keydelta value="45.00" per="keypress" index="3"> <key>numpad -</key> </keydelta> Otherwise follow the video and do what I do in it.
  2. <control function="Flap control"> <joyaxis stick="0"></joyaxis> <keydelta value="-45.00" per="keypress" index="2"> <key>numpad +</key> </keydelta> <keydelta value="45.00" per="keypress" index="3"> <key>numpad -</key> </keydelta> </control>
  3. I try to add a new video weekly explaining/showing some tactics to help new pilots understand some basic fundamentals and a few maneuvers so a new pilot can survive longer in the dangerous skies in WW2OL.
  4. LOL. Nice, well played
  5. Well I do not B&Z, 75% of the time I am not on TS/Discord, I fly into a fight on the deck in a E1 vs numerous ea at all tiers, and usually fight till I die and have so for the last 2 years. If your judging my Nozlen stats, well you might want to know I share that account with my 14yr old daughter who also flys.
  6. I am fine with a "spotter" if you make said "spotter" have its infantry animation have a radio backpack with a tall antenna that can be seen, even when said "spotter" is hiding in a bush. I would even make it where at a certain distant ei would be able to hear radio static sound. Last thing the game needs is a person able to hide in a bush calling in Artillery Strikes with impunity....Mortars have sound and smoke to give away there position, "spotters" should also have a weakness that gives away theirs.
  7. I will get right on that............*soon* after I "lock in" my subscription.
  8. This is much more realistic and VERY doable. I actually think 100-300 range is realistic, and I mean as long term players as well.
  9. No I think you should have a realistic idea of what is going to happen, because if it goes as I think it will then you will really have people saying it is over. Like I have said before I think the game is doing alot better then it was when I first started playing and hopefully it gets better, but I unlike you I guess understand what the game is and who it appeals too, and by no means is this a game for the masses on Steam for a long period of time, BUT can it build off of what it learns and gets from Steam ABSOLUTELY. Sorry I don't make everything seem like its going to be Unicorns and Rainbows for you, but here hope this holds you over...
  10. Let me clarify why I think it will be crucified. 1. The mechanics will be to confusing for new players and yes while vets can explain, it will get very tedious and cumbersome explaining the same thing over and over. 2. Time to battle for most things is too long for most Steam players want action ASAP, and have the attention span of a turd. 3. Graphics....just the facts most players want over the top graphics (I prefer gameplay over graphics myself) 4. Lag, Bugs and exploits...the bugs and lag spikes will annoy many new comers but the vets who still use exploits will give the impression all the vets know ways to hack and cheat. 5. Camping....spawn in...die, rinse repeat will run soo many away in the first few hours it will be absurd. Watch how many people post a comment on Steam with less then 2 hours gameplay, it will be very high. 6. Game concept is fun for about a week or two, and then a new game comes out on steam and WW2OL is just a distant memory. 7. The level system will be absurdly against new players. I mean all new people vs all the vets in top tier gear...BRILLIANT!!!! (You could stretch out Tier 0 alot longer on the first map after the release to give them some fighting chance) 8. Stat Whores.....too many vets care just about getting kills and not helping new players. 9. Price Point.....UUh no, this game will not garner much love at all once people see the price point, considering all the other Early Acess games that offer waaaayyyy more for basically a one time $20 fee. 10. Sorry but Survival games are the fad right now not dated WW2 games. Just 10 off my head, hope the best but lets be real here people. The best option would have been to build a whole new Theatre (Africa) from scratch, instead of just pilling on a old platform.
  11. No I am being realistic. A deathnail...naah, there will always be the hardcore fans who gladly pay there Sub, then pay for some fund raisers over and over, because this game is there life (not being mean just stating a fact) outside of work and family.
  12. Steam will crucify this game, mark my words. A early access that you have to pay for every month (not including the ever so often funding drives), that is also running on almost 20 year old tech......ooh my the comment section will be glorious to read.