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    • Dodger

      Seeking Squad Leaders!   04/09/2017


      We are seeking Squad Leaders to volunteer their squads to help us test the upcoming Squad Forums system. This system will integrate squads who wish to participate into a self-sustained "forum within a forum." You will be able to add members to your squad, assign permissions, and create forums/calendar events on your own. The idea behind this system is part of our commitment to support squads as a integral part of our community. This service will be offered free of charge to all squads of World War II Online upon launch. Our goal is to offer all of the services a squad off-site forum can offer but free of charge and tied in to our existing forum service. So what do you need tested? We need willing volunteers to test the whole system - make forums, post threads, assign permissions, etc. The idea is to have several squads giving it a test run to point out any flaws before we launch it publicly. What are the requirements? We are ideally looking for medium to large squads - Ideally ten people or so plus, but smaller squads feel free to apply - and a willingness to use our platform. It's important to note (as of now - these may be included at a later date) we are unable to convert posts from a private forum if your squad previously used one, and you (or your XO's and recruiters) will need to assign individual members permissions. It is entirely possible that in the future this system will be automatically linked to the game's squad roster, but as of now developer priorities are elsewhere (1.37 and steam, w00t!) How do I sign up? PM me ( @Dodger ) on the forums, or email me at dodger@playnet.com - Please indicate your squad name and how many members you have. I will get back to you with more instructions.


      Recruiting drive.   04/16/2017

      With the anticipated influx of new players on the heels of this summer's Steam release, there is a reasonable expectation that forum traffic will increase. I'm looking for volunteers, not just to moderate, but to help answer new players' questions or direct them toward the correct answers. The forums may be a player's first contact with the game and we want to ensure that it is a positive experience. A happy player is a player who sticks around and the more new players we can retain, the more resources we will have for development.
      With that in mind, we are looking for current players with a positive attitude and posting history. PM me if you are interested.


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About oxford09

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  1. Ive killed more 232s with the aa gun than planes
  2. I was thinking you could use engineers to fixes the tracks and also it would give a new role to them that people may have an engineer on the tank so that they can repair faster
  3. I propose that HC can tune in to different missions and can switch the frequencies which will switch to different missions or brigades this will make it more easily to talk to different missions also it can make the talk a bit more organised but the idear of choosing the different radio types is good idear
  4. My question is how do you hear all the channels at all the same time like if your on a mission and these people in your squad talking you can't hear the people in your mission or if you are in Hc imagine how confusing it's going to be for them
  5. How about they could put radar stations in britan and so when the radar station get destroyed the ews gets slower or that it shows when the ea are closer to friendly towns
  6. This guide is for new Allied pilots it shows you the best places to shoot axis aircraft and also tells you how to identify axis aircraft also shows how to fly in formation. https://wiki.wwiionline.com/images/c/c3/AAA_Handbook.pdf
  7. how about making wep more of a useful tool to actually make it give max power so that you get that extra speed also make it you only can have it on for 1 minute or else the engine over heats.
  8. how about making wep more of a useful tool to actually make it give max power so that you get that extra speed also make it you only can have it on for 1 minute or else the engine over heats.
  9. You have to have them at factory towns so that its not easy to blow up factors and for airfields if you have no aa AI it will make taking off impossible with aircraft camping right over the airfield and navel towns ships will be bombed when they spawn in
  10. The wiki has lots of usefull info on it such as how much lead to give moving targets with British and French rifles or tutorial videos and capturing towns and cps heres the link to the main page on the wiki https://wiki.wwiionline.com/view/Main_Page here's the link to leading targets https://wiki.wwiionline.com/view/Tactical_Ops heres the link to play made tutorials https://wiki.wwiionline.com/view/Player_Made_Guides
  11. ive made a page for your videos https://wiki.wwiionline.com/view/Flying_with_Nozzlen#Air_to_Air_Combat_With_The_109 also could you do stuff with the allied aircraft thanks
  12. I've put links to different stuff on the Training forums to the wiki
  13. Can I put your videos on the game wiki and I've put in how to install incremental flaps on it. https://wiki.wwiionline.com/view/Incremented_flaps
  14. Ideas for the wiki or improvements need idears to get the wiki up to date and to put new stuff in for training new people