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      Need help for incoming players.   04/29/2017

      With the looming Steam release, we are anticipating many new players to the game. This is great for all of us, and it's important that we retain as many as we can. With that in mind, we'd like to enlist players to help with the inevitable questions asked in the forums. Ideally, gameplay questions are asked and answered in-game, but it's not always easy or convenient to answer questions while playing. A Gameplay Support Forum would be a good place for those who want to help. We are now accepting volunteers for the Rat Patrol, who will provide correct and consistent info to new players in the Forums. The more new players we retain, the better it is for the game and the biggest hurdle in player retention is grasping the complexities of this game. If you are interested, send me a PM.  
    • Dodger

      Squad Leaders Contact GVONPAUL OR Dodger for Squad Forums   05/18/2017


      We are seeking Squad Leaders to volunteer their squads to help us test the upcoming Squad Forums system. This system will integrate squads who wish to participate into a self-sustained "forum within a forum." You will be able to add members to your squad, assign permissions, and create forums/calendar events on your own. The idea behind this system is part of our commitment to support squads as a integral part of our community. This service will be offered free of charge to all squads of World War II Online upon launch. Our goal is to offer all of the services a squad off-site forum can offer but free of charge and tied in to our existing forum service. So what do you need tested? We need willing volunteers to test the whole system - make forums, post threads, assign permissions, etc. The idea is to have several squads giving it a test run to point out any flaws before we launch it publicly. What are the requirements? We are ideally looking for medium to large squads - Ideally ten people or so plus, but smaller squads feel free to apply - and a willingness to use our platform. It's important to note (as of now - these may be included at a later date) we are unable to convert posts from a private forum if your squad previously used one, and you (or your XO's and recruiters) will need to assign individual members permissions. It is entirely possible that in the future this system will be automatically linked to the game's squad roster, but as of now developer priorities are elsewhere (1.37 and steam, w00t!) How do I sign up? PM me ( @Dodger ) on the forums, or email me at dodger@playnet.com - Please indicate your squad name and how many members you have. I will get back to you with more instructions.


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About oxford09

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  • Preferred Side
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    Air Force
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  1. I would like to see the old bunker back in the game. it would be cool if there placed at airfields or sea towns.
  2. Well deserved cookie420
  3. I think that's the post I saw and couldn't fined it so I made a new one
  4. I was just trying to keep it simple and I know RAF ranks because I'm a corporal in the air training corps but I don't know army ranks sow I was doing the ranks I know
  5. I was thinking about changing the names of the squad to proper names for example also the squad can choose if it what's to use Air Force ranks or army ranks and navy ranks CO wo (warrant Officer) or Sargent major flight sargent or colour Sargent corporal private or cadet recrute
  6. Ive killed more 232s with the aa gun than planes
  7. I was thinking you could use engineers to fixes the tracks and also it would give a new role to them that people may have an engineer on the tank so that they can repair faster
  8. I propose that HC can tune in to different missions and can switch the frequencies which will switch to different missions or brigades this will make it more easily to talk to different missions also it can make the talk a bit more organised but the idear of choosing the different radio types is good idear
  9. My question is how do you hear all the channels at all the same time like if your on a mission and these people in your squad talking you can't hear the people in your mission or if you are in Hc imagine how confusing it's going to be for them
  10. How about they could put radar stations in britan and so when the radar station get destroyed the ews gets slower or that it shows when the ea are closer to friendly towns
  11. This guide is for new Allied pilots it shows you the best places to shoot axis aircraft and also tells you how to identify axis aircraft also shows how to fly in formation. https://wiki.wwiionline.com/images/c/c3/AAA_Handbook.pdf
  12. how about making wep more of a useful tool to actually make it give max power so that you get that extra speed also make it you only can have it on for 1 minute or else the engine over heats.
  13. how about making wep more of a useful tool to actually make it give max power so that you get that extra speed also make it you only can have it on for 1 minute or else the engine over heats.
  14. You have to have them at factory towns so that its not easy to blow up factors and for airfields if you have no aa AI it will make taking off impossible with aircraft camping right over the airfield and navel towns ships will be bombed when they spawn in