Cornered Rats

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About Cornered Rats

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    Official CRS Posts/Dev blogs
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    River Boat
  1. I would like to announce Westy91 as the newest member of the Community Management team. He will be an Assistant Community Manager and Allied Liaison to CRS and reporting to me. Westy91 joined the game as a free-to-play player in 2014, joining the 12th Royal Lancers on his first day and have remained there since. He joined Allied High Command in August 2016 and worked up to British Country Command, serving under several allied CinCs. In 2018 he took over as allied CinC and began to reform and bring in new officers in order to set up AHC for the future. Please welcome Westy91 to the team. View the full article on
  2. For sometime I've been thinking about the "WWII Online Moment." This is something that we all hold very closely to us if you've been captivated by the game, because you know this is what we all continuously aim to re-create. It's what sets our game apart from everything else... all of the hard work of setting up an attack, guiding your forces through the challenges of war, and bearing witness to the breathtaking moment of combined arms clashes. However the knowledge on how to create this moment, seems to be a fading art form that I think is vital for all of us to get refreshed on. If you want to experience the game at its best and have the maximum fun / return for your time spent, keep reading. View the full article on
  3. Over the last few months the COMDEV (COMmunity web DEVelopment) team has been working on a replacement toolset for the High Command. The current set was last touched (emergencies aside) in 2008, with some minor reworking in 2013. This new toolset is built from scratch, and will retain the current tool functionality, while also adding some additional features. Unlike the current toolset, the new HC Toolset will not be limited to only HC functions, but will incorporate some side wide functions as well. View the full article on
  4. Today we're releasing a small but important hotfix. Factory repair timers have been adjusted so that the air game will have a greater impact on the Campaign, Steam users will receive better feedback for any errors that they encounter, and bomb ordnance arming timers were adjusted based on community feedback received. View the full article on
  5. One of Cornered Rat Software's primary objectives for 2018 is introducing "Hybrid Supply" into the game. In case you haven't been keeping up with some of the forum discussions and news posts about 1.36, Hybrid Supply is a major change to the way World War II Online handles spawn supply. 1.36 remains a significant priority and is under active development. All contents within represent a work in progress and may not be the final outcome. View the full article on
  6. After the recent release of it was found that a wide range of players were seeing the ordnance timer error when that should not have been the case. The Development and Quality Assurance teams quickly reproduced the issue and were able to find, fix, and test the solution. View the full article on
  7. This update eradicates suicide bombers, resolves factory damaging via RDP bombing, allows Steam users to start joining our e-mail newsletter campaign’s (vital for direct communication and engagement) and several other smaller fixes. Please read for more details. View the full article on
  8. After the recent release of it was found that a wide range of players were seeing the ordnance timer error when that should not have been the case. The Development and Quality Assurance teams quickly reproduced the issue and were able to find, fix, and test the solution. View the full article on
  9. Happy Friday WWII Onliner's! Today we'll talk about how we're placing greater emphasis on the game play environment, and also mention that we're likely to make some modifications to infantry key binds so that they are more consistent with the FPS market. Infantry is the basis of any military unit, and for WWII Online, it happens to be just as critical that we optimize their experience. As such, we'll also talk about maintaining situational awareness, and areas of improvement as an infantryman that are currently being discussed. View the full article on
  10. WWII Online 17th Anniversary June 6th, 2001, WWII Online was launched setting a Guinness World Record for the "First massively multiplayer online war game"! This past Wednesday, CRS hosted a special event in Anhee - where it all began! Special commentary highlighted the event from OHM, OLDZEKE, and ZOOM. Several "Year 1 players" also shared their experiences and reminisced from years past. Festivities included View the full article on
  11. 17 Years ago on this day, as the world celebrated D-Day, the Allied landing’s that marked the beginning of the liberation of Europe from the [censored] stranglehold... thousands of WWII enthusiasts and gamers celebrated the beginning of a dream game being born. World War II Online was officially released, and one of the greatest gaming community’s was assembled. View the full article on
  12. After the release of it was found that there were a few apparent errors that needed to be fixed quickly. The Development and Quality Assurance teams have been hard at work the last few days to get the fixed applied and fully tested. View the full article on
  13. This important update includes the long awaited High Explosive and Kinetic Energy audits, which means explosives are significantly more lethal and non-explosive projectiles will function according to historical properties. Several new close support vehicles have also been added to the game. The naval game has received some love and now you may ride on an FMB. We've also audited turret and ammunition reload speeds for tanks. This is one of the most significant updates in terms of improving the quality of game play that we've been able to offer in a long time. The players have been asking, and now CRS has delivered. We appreciate your support and can't wait to see you in-game. Full details within the article including some greater explanation about what's coming by the Community Manager, Blkwhk8. View the full article on
  14. Memorial Weekend Memorial Day (May 28th) is a United States federal holiday remembering those soldiers who had fallen while serving in the Armed Forces. Our deepest View the full article on
  15. This weeks report features updates from SNIPER62 Development Team Lead, and SCKING Quality Assurance Team Lead. Players as these (and their team members) volunteer their time for the betterment of WWII Online, and are always looking for players like YOU to join their teams. Applications can be emailed to for technical or non-technical roles. View the full article on