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About augetout

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  1. I do, and it was a great time.
  2. Guard duty in a depot can be tedious, to be sure. It isn't required of anyone, though, and the game has always asked more of the folks who like helping their team. Guarding AB bunkers is actually pretty intense at times, and truth be told some of the most fun moments I've had ingame have been while guarding an AB bunker. As ingame numbers improve (hope springs eternal) I believe guarding a depot will also become intense, and guarding an ab bunker will become even more intense. I will say I am not a fan of the ninja-soft-cap deal. AI was added to the game to cut down on it, but some of the folks ingame have had 'how to avoid ai' figured out for years. The timers help, and it does take some skill to avoid contact while waiting for the timers. I would have zero problem with the stealth-caps if they were conducted by airborne troops, as that makes sense in my 'still wanting the game to be as realistic as possible' frame of mind. That's all I have to say about that.... sorry, I am just tired and rambling. Actually, other than some fundamental flaws, like rambo-LMGs and the like, I firmly believe the game is heading in the right direction, and with more people ingame, gameplay will continue to improve.
  3. Just as the game has now been around for 17 years, please note that Lafayette Federation has been around now, for over 17 years, as well. We formed in the time period when the last beta was winding down, before the game went live. We are slowly gaining momentum in the recruiting deal, and we are growing, again. Hopefully we will soon be back up to near full strength, and the german side can once again spend a bunch of time wondering where Lafayette Federation is, (so they can avoid us). The bigger we get, the more difficult it will be for them to avoid us.
  4. Arnhem, please. It it like asking for the moon, I realize, but then there can be 'a bridge too far' special events, and so on.
  5. Seriously. Bypassing the Maginot line isn't enough of a bennie for your side?
  6. I am seeing new players, and I'm seeing new players join my squad, but I am seeing precious few of them who respond on squad channel-----please confirm whether or not Squad channel is on by default when players are in the early days of their tenure. Yes, I can .m new folks, but odds are they have no idea how to reply.
  7. I normally don't quote myself, but I do believe this is worth a read for prospective members. We are growing. After a couple months where we didn't even register on the squad stats at CSR, we (even though still small by any standard, especially our own) are climbing the rankings in the thing that matters most: Capping flags (whether by offensive or defensive efforts). We are already ahead of many larger squads, and as we grow we will expect to continue going up in the rankings until we are again known as an elite Allied unit.
  8. We are growing again. Please know that we absolutely welcome NEW PLAYERS, and to those new players who are considering whether to stay in or not, I will say this: This unit has been around since before Day 1, some 17 years. If anyone can help you through the steep learning curve of this game, we can. And we're happy to do it. Lafayette Federation members, please register for our forums at: you have to request permission to join----I have to grant it (and I will). On our website you will find old videos, discussions about wwiionline and other games, along with important topics that establish our standard operating procedures, Infantry basics, and such.
  9. 1. Axis Rambo LMG---it is ridiculous, and I guess it isn't really a bug, but if anything has caused me to log out it has been rambo LMGs running in and killing an entire room of people who all had weapons trained on the entrance... 2. Firebug 3. Clipping through walls and/or floors when in prone or kneeling (or when standing as I've seen that as well although not as often). It does make the idea of hiding in a depot or any other building somewhat pointless.
  10. No. You and Merlin have pointed out that it is your opinion that speed is not a killing factor for the Allies. We'll have to agree to disagree on the effects of defensive-designed equipment versus the victory conditions requiring offensive success.
  11. Cripes even Hitler was against these types of weapons...