• Announcements

    • GVONPAUL

      New Community Volunteer Opportunity   04/29/2017

      With the looming Steam release, we are anticipating many new players to the game. This is great for all of us, and it's important that we retain as many as we can. With that in mind, we'd like to enlist players to help with the inevitable questions asked in the forums. Ideally, gameplay questions are asked and answered in-game, but it's not always easy or convenient to answer questions while playing. A Gameplay Support Forum would be a good place for those who want to help. We are now accepting volunteers for the Rat Patrol, who will provide correct and consistent info to new players in the Forums. The more new players we retain, the better it is for the game and the biggest hurdle in player retention is grasping the complexities of this game. If you are interested, send me a PM.  
    • Dodger

      Squad Leaders Contact GVONPAUL OR Dodger for Squad Forums   05/18/2017

      Soldiers!

      We are seeking Squad Leaders to volunteer their squads to help us test the upcoming Squad Forums system. This system will integrate squads who wish to participate into a self-sustained "forum within a forum." You will be able to add members to your squad, assign permissions, and create forums/calendar events on your own. The idea behind this system is part of our commitment to support squads as a integral part of our community. This service will be offered free of charge to all squads of World War II Online upon launch. Our goal is to offer all of the services a squad off-site forum can offer but free of charge and tied in to our existing forum service. So what do you need tested? We need willing volunteers to test the whole system - make forums, post threads, assign permissions, etc. The idea is to have several squads giving it a test run to point out any flaws before we launch it publicly. What are the requirements? We are ideally looking for medium to large squads - Ideally ten people or so plus, but smaller squads feel free to apply - and a willingness to use our platform. It's important to note (as of now - these may be included at a later date) we are unable to convert posts from a private forum if your squad previously used one, and you (or your XO's and recruiters) will need to assign individual members permissions. It is entirely possible that in the future this system will be automatically linked to the game's squad roster, but as of now developer priorities are elsewhere (1.37 and steam, w00t!) How do I sign up? PM me ( @Dodger ) on the forums, or email me at dodger@playnet.com - Please indicate your squad name and how many members you have. I will get back to you with more instructions.

sorella

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sorella last won the day on April 6

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About sorella

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    WWII ONLINE BUILDER [HERO]
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  1. jwilly is not only a genius, he can explain things real good. thx as always, jw.
  2. congrats to all. well deserved.
  3. good to hear from you obear and rsix - I believe any and all changes are, as usual a question of $$$. and $$$ = players - maybe some new doors will open up with a successful steam launch and influx of player-subscribers.
  4. join the WWIIOnline Steam Community - spread the word.
  5. its 50-50 wins over at least the last 10 years if not longer. there's a thread with the exact numbers. campaign wins can go in rolls like 3/4/5 in a row but tables then turn.
  6. angel of mercy = +10
  7. what petie said: all variations of mapped and mappable keys for ground/vehicles/air/naval are accessible in game via Keymapper tab which is upper right of your screen when you hit 'm' (which brings up the map + tabs)
  8. I find the problem is worse when the message says " Sorry, we are out of riflemen".
  9. CSM wrote: It is not futile. "Back in the day," there was a period where the Allies had lost 4 or 5 campaigns in a row, primarily because of TZ3 issues. B2k became the Allied CINC.....and enough of us got together in late TZ3, 3AM-6AM, US Eastern, to make about ten to fifteen or so Allied players. The goal wasn't to "win" in TZ3, but to simply "stop" the Axis in TZ3. The rest is history. Even further 'back in the day' after a number of axis tz3 rolls, Monashy got a group going of 10-12 dedicated allied tz3 defenders - called it 'The BLOCK'. Worked real good. No tz3 rolls, no morale, allied campaign wins. I'm sure the same has happened for axis. alarm clock. red bull. smokes. australian friends. works for either side.
  10. The longest-standing most heavily armed software company on the planet.
  11. rather blunt. but true. hello C5!
  12. whether your a grunt, a flying ace, a destroyer captain or a hardcore tanker get ready for the hardest pvp game ever on the gaming world's biggest map with the most heavily armed playerbase on the planet.
  13. crs has been out of capital letters since late 2015. new capital letters will be available upon the steam release as an achievement reward.
  14. thx for Wiki info SNIPER and for all the work you and your small team have done to keep it going. wiki update volunteers >>> contact SNIPER62 >>> sniper62@playnet.com