aop

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About aop

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  1. Biggest problem with the game is lack of players and every decision that prevents paying customers from playing is retarded. This was true over a decade ago when the SDs were first introduced. How about trying something else, like preventing free players from joining overpop side but also give them a bit more tools to fight with if they play underpop side? That might balance things out a bit and create a real incentive to subscribe.
  2. Players are the content of this game. This game is nothing without players. Even non-paying player can contribute to the game. It would be pointless to pay subscription fee if there was nobody to play with.
  3. Because capping and defending is objectively not fun. CQB in this game is absolute garbage with poor and unrealistic weapon handling, warping players, getting killed by someone you can't see because on your screen he is behind a corner, getting stuck in buildings and terrain etc. Both the capture system and the infantry gameplay need a huge revamp.
  4. N I'm not pressing it when using vehicles. The problem appears especially when I try to move the mouse slowly, from example when leading a target and the game for some reason interprets it's as a fast movement to some direction.
  5. I'm playing the game with KB+mouse and don't have any other controllers attached currently. When I'm playing any vehicle in the game there seem to be some kind of ghost inputs. The view sometimes randomly spins around or goes all the way up or down when I try to do small adjustments in gunner or commander view. It doesn't happen with any other game I have (about 400 titles in my Steam library + my GoG games + older non-digital versions + other random launchers) or when playing as infantry in this game so the issue is very specific to playing as vehicle in this game.
  6. There are two issues at play here. First and by far the largest issue is that the game simply performs very poorly. It has been that way since the graphics were updated for the Battleground Europe re-release in mid-00's. The engine is ancient and it's asked to do too much, the game has way too many 3D-objects for it to handle. The fully 3D buildings and city blocks are most likely the worst offenders. It was a bit sad to see that after being away for 10 years the performance had just got worse (though I'm running pretty ancient i5 2500K@4.3GHz but I have fastest possible RAM for the CPU, RTX2060 GPU and I'm running the game from a PCI-E SSD, in heaviest battles the fps can drop down to 20). Modern games utilize available hardware (CPU threads, memory, GPU resources) much more efficiently than WW2OL. Another reason for the poor performance you are experiencing is that both of your CPUs are very old and the reason why they perform the same in this game is that the 8350 actually has worse IPC than 1100T so in this game it's not any faster even when clocked higher. I think the most cost effective setup for this game would be the cheapest possible Intel CPU with unlocked multiplier, overclock it to 5GHz and pair it with 8GB of RAM and pretty much any NVIDIA GPU avaible. edit: Well, [censored] me sideways, the infantry LOD seems to have ridiculous effect on performance. I spawned infantry in offline mode until the fps dropped below 30 and then adjusted the LOD slider to half way down and my FPS went up to 80. Maybe, just maybe, the infantry LOD should default to some lower value than max and there should be huge disclaimer in the settings that this causes massive perf drops.
  7. The wiki seems to be just as abandoned as it was 10 years ago. Not much info about anything. It would be nice to see petration/range charts for different caliber ammo.
  8. Hi, I'm returning after a 10 year break and I'd like to know if there is any data base about ingame performance (mainly penetration and armor values) of stuff like ATGs, tanks, ATRs etc? From what I have read there has been some kind of armor and munition audit at some point so what I remember from 10 years ago might not be up to date.
  9. Bumb for new RAT comment to come. I think this is pretty serious issue and should be looked at.