dpetraeus

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About dpetraeus

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  1. It is 20 axis vs. 4 allied right now. Yes, but no thanks. correction it's 20 vs. 2 now and in the trash it goes.
  2. Some points people might think about: Hardware was supposed to have been bought before steam, to be able to host thousands. Allegedly more connection with community, yet, major game changes come into play ALL the time totally out of the blue without any discussion like HC fru. Fundraiser also, with perks that might not be liked and no paypal. Generally no transparancy, they had a part time coder, who left, then it was a volunteer coder, who apparantly also left, do they have any coders? Is terrain still being developed? They have done good, server numbers seem to stabilize, but the forum looks really empty. Updating frequency and intensity seems to go down, also rats playing. It's my impression.
  3. I didn't play 167, because i knew the outcome on day1 and posted it. 168 it was a fight, it was an axis (your) achievement. So why put out these insane amounts for the same team again.
  4. Tried to help axis, was basically unplayable. Some observations: 1: Seems most axis vets have left, so please stop the we fight till the end talk. 2: Old cap timers were there to prevent exactly the current situation. Why go from 15 seconds faster with two cappers to 105 seconds. old/current/ my proposal 1 225 seconds 240 seconds 225 2 205 seconds 120 seconds 192 3 180 seconds 90 seconds 159 4 160 seconds 80 seconds 126 5 135 seconds 70 seconds 93 6 120 seconds 60 seconds 60 3: Maybe give some other bonus to underpop side, when population imbalance goes below 1:3 or whatever the exact figure is, when it becomes unbearable. (town camped 5 minute after AO, no relief possible)
  5. Read page4, he passed away. RIP
  6. Just brainstorming here. I have bought most DLCs (no para and plane) with my steamaccount already. I would like to buy more. I could buy premium, but it's like a cool thing to own something forever. I don't know how many DLCs have actually been sold and if there is an upper limit. Mathilda, Mathilda CS, MAS38, Thompson, US Stuart, Brit Stuart, French Stuart, US Engineer, French Engineer, Brit Engineer, German Engineer would all be different DLCs and the pricing would be relative to availability (Tier3 cheaper, US cheaper), side (french and british cheaper than german) and impact.(Matty and Tiger more expensive) This way DLC buyers couldn't really get ahead of premium subscribers, especially since CRS is developing new units now. I often only play a week or so and buying premium is still cheap compared to what i propose, but it feels wrong. Also the HC Officer should be in hero or premium and also a DLC. It would be a great way for noobs to have an impact on the battlefield and HC role is greatly reduced with 1.36 and proximity AOs anyway. You also shouldn't spawn at fb if u choose a gun thats too big for fms or if you choose an engineer on a hc fru, it should be unspawnable then.
  7. make default on active battles tab: - exclude attack missions without fms or spawn building - exclude defence missions with fms - exclude fb missions - exclude anything not AO related - make all that adjustable in settings
  8. The Top K/D list is like the classment of the Tour de France, sure some are legit.
  9. There is a small group of very vocal players, that will still argue that there is a gigantic anti axis conspiracy going on. These players should be muted, sorry. It has become more than pathetic, where every small instance of not winning or not winning fast enough, is now reason to spam the forums and to hyperventilate.
  10. People underestimate how skewed things really are, protip: 250 haven't played so far.
  11. Logged in allied, lost town with 5-10 sec SD in 30 minutes. Yes, but no thanks.
  12. Rolls are probably easier too, because you get constant new supply.
  13. No, you don't.
  14. You should test only one thing at a time.
  15. Yes, Axis would have won this, like in the last draw last year too. That just increases the Win rate with WHIPS for the last 1.5 years by an incredible 0% from 100% to 100%.