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About eigenman

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  1. It goes black? That's very odd. Almost sounds like a hardware glitch somewhere. Do you have another graphics card you can try?
  2. It sounds like you are asking why if you can't see the objects, because they are occluded by objects, is the video card still doing work to render them? I believe, objects that are occluded from your view are still rendered. So if you look at a battle in the open you will have the same FPS if a building is obstructing your view of the battle. The computer doesn't take your view into account so everything behind the building is rendered and worked on. Some games do view rendering now and it's a noticeable difference but it's a hard problem in this game. Maybe KFS1 knows more.
  3. I know tempest had some major FPS issues with his ATI cards. But that may have just been related to crossfire and fraps.
  4. So would more video RAM help with stutters?
  5. Glad to see this discussion. We haven't done this in a while. For what it's worth Doc has always claimed that most stutters are video card dependent. Specifically the fill rate of VCs are the culprit. Anybody got any info on fill rate? I don't think I've ever seen a spec for fill rate.
  6. I'd go for the GeForce card. 1GIG video mem is great at that price. Plus all I hear is problems with this game and ATI.
  7. Check out this thread: http://forums.battlegroundeurope.com/showthread.php?t=277204
  8. list your specs as most of the mem leak issues have been resolved for most ppl.
  9. Here's the vid. Unfortunately I lost some of the best DFing scenes. Sorry bout that guys. That was really the best part. I was actually too busy dfing you to hit the button right. But I got the middle to end along with teh waggle. The youtube version sux balls. If you wanna see stuff dl the full. Here's the full. http://files.filefront.com/Bergheimwmv/;13732596;/fileinfo.html Here's the youtube. Click it for the HD version. Rt_XY18mfoQ
  10. Avast is Da Bomb.
  11. I seem to be getting them more than last patch.