bmw2

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About bmw2

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Profile Information

  • Location
    Somewhere on the Eastern Front
  • Preferred Side
    Axis
  • Preferred Branch
    Army
  • Preferred Unit
    Panzer 4

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  1. Pretty cool idea. Although...a single truck coming out and building some concrete structure like this is kind of far fetched in my mind - maybe this, except made out of wood/earth and sandbags. Also if the player using the ATG gun inside was killed - then what? He just spawns in as infantry? Also how many bombs/ satchels to destroy?
  2. Only looking forward @XOOM, never back. You guys are doing a great job - keep up all the good work.
  3. I can agree with that... As someone who studies the war intently - your correct, spying is a large part of how the war was won. However the spies, didn't get to spawn in with the other teams side, then despawn - just to come back and shoot those people in the face. Spies, could relay where an attack was going to be, and roughly when....which we have already on our maps in the form of EWS. They could tell us maybe what types of units where involved...which we also have on our maps. So taking all this into consideration - the game does include spy information at a limited scale.
  4. Hey don't drag me into this, I moved out years ago! In all seriousness - I've been playing with @chyrenz trying to organize attacks by setting up FMS, and "spys" are a common occurrence. I'm on board with squad only missions, as this would be one easy way to combat this. However, this isn't a master solution for everything. Side lock cant happen, and longer wait times only discourages game play. As long as players are allowed to have multiple accounts, this will always be a problem. What I can't wrap my head around is why anyone would want to do this in the first place? Pay for 2 accounts...then ruin/discourage game-play...for the game you pay two accounts to play? Just idiotic, anyone caught doing this should get a ban...plain and simple.
  5. Yeah I've never seen the Great Wall of Henning done before - by anyone else. However Henning showing the possibilities of PPO's is a good thing. We need to more PPO's and we need people to use them more often. It makes the game more interesting. However, there does need to be limits.
  6. Ok - props. This is pretty cool lol.
  7. @pym
  8. Getting in a setting one 1k-7m out is easy. It's controlling the flood gates that's hard. You can just simply not advertise your mission, but someone will still find it, spawn in and set off EWS before AO even gets dropped. This is why I think hiding missions or making them private would be nice - at least until your ready to unleash the horde. Last night I had to defend a FMS at Eghezze for about 15min before the AO dropped becasue EWS was set off to early. Luckily HC was coordinating with other players and we had 3 other FMS in the works. This is both true and not true. The defender always needs to find the FMS and neutralize it - how else do you think they get taken down. Go out, find it, camp it, or blow it. However, Attackers also need to move FMS, not always but if things are gong well and the attacks are progressing - nothing wrong with moving it closer.
  9. I don't fly much, it's never really been my thing. But every so often i'll go LW and fly a few sorties. So my 2 cents regarding the LW situation these days is...safety in numbers. If your lone wolfing your chances of surviving are pretty damn low. If you fly with a couple others you MIGHT be safe. This is why the loss of most of our LW squads is sad...becasue unless there is coordination and you have the safety in numbers...odd's are your getting jumped by 2-3 spits. However, I still believe that the LW game would be a bit more successful if players coordinated their air game. $miss LW missions get 3-4 fighters on an AF and take off together. No matter whatever advantages or disadvantages Allied planes have over Axis - at least you got some back up.
  10. Windhund + others had a solid panzer column last night on Tienen. Was it this big - nope. Just as cool and fun - yep. It's all about perspective. WWIIOnline may not be at be as big as it was, and maybe not as fun for some if us older players. However, theres still plenty of fun to be had and the experience will only get better with time. Windhund had a few new players roll with us last night and they had a blast. Perspective.
  11. Here they are...
  12. Yeah, no it wouldn't go on all infantry. This type of outfit would be more reserved for panzergrenadier units, maybe late tier. Snipers with this outfit would be great.
  13. What brand of potato was this recorded on? In all seriousness - I hope we can see this again, rolling armour groups like that was a blast.
  14. Would it be possible to use the FJ smocks on regular infantry? Basically the para infantry model, minus the harness, and the parachute - with an m35 helmet and feldgrau pants. I believe its already been modeled the opposite way with camo pants and feldgrau top + camo helmet. Here's an example
  15. Capping CP's is the fastest way to gain xp. The more you do associated with capping (like killing people in the CP) the more points you pile on. Defending CP's will also get you points, especially if your killing EI while inside. Spawning an AA or AT gun and shooting downs planes/ killing tanks is also a sure fire way of getting some fast points as well.