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Everything posted by SCKING

  1. They were a part of the changes Doc made many years ago but were only implemented when we did our first terrain changes little over a year ago released August 1st, 2018 is when those changes were made.
  2. And to add to what Nick said, most of the claims would require them to download a new client in order to make those changes and there hasn't been a new client.
  3. and BTW, I have been told you do not need to open a PayPal account to process the payment. Just need to enter you credit card information. So not sure how its much more of a hassle than ordering anything online. But maybe that's just me.
  4. rgr... I am sure @XOOM will be shouting it from the roof top once the new system is live as there is no one more eager to have this done.
  5. We want the new system as soon as possible. There isn't a higher priority right now amongst those who are capable of working on it. Yes. PayPal is currently the only way to keep your account current at the moment. If you were set up with the old processor then I believe you are correct as their system is no longer functional. This is currently active. Those who have not prepaid beyond this point will have to pay via PayPal in order keep their account active. Hopefully this is just for one billing cycle. What sucks is that when the new service is in, everyone will have to reset their accounts again for the new processor This is definitely not a fun process for anyone and would have been much smoother if the old processor would have informed us earlier than they did.
  6. Talked to Oldzeke and he said he had the same issue and added his phone number and then it popped up and worked..
  7. Hopefully sooner than later but might not be for another month or two. We have done some initial testing but it does need fixes.
  8. Do you have the same issue if you set the game language to english?
  9. What language are you using in game?
  10. There was a post but it got buried in the wrong place..
  11. Well the P2W concern should go away with free play being completely shut down next week. So you need to Pay to even play the game
  12. I could be wrong but I don’t think Apple auto updates to the latest major revision. Just for fixes to current major release. Obviously they could change that. I do have mine turned off just in case
  13. I have had it happen to me without spawn delay (as allied).. I do believe spawn delay increases the possibility of getting it, but the cause is narrowed down to a supply check of some sort.
  14. It should be based off those who are spawned into the game world. I am sure its some type of percentage as well. How it works is also under internal review to make sure its working the way it was designed to work.
  15. Problem is the bug you think should be priority is not the same bug that another person thinks should be priority. I will bump the ticket though and see if @SNIPER62 can fit it into the schedule sometime soon.
  16. Its ticketed and waiting for an available Dev.. Has nothing to do with spawn delay, it happens when you are down to the last of the weapon you have chosen and it hiccups trying to verify that there is still one available.
  17. Here is an idea.. When you are running low of HE and you have no one around to help you, how about backing away then so you have some shells left to defend yourself as you retreat? You obviously know where it is and finding them is typically the hard part, not destroying them. In my mind, you staying, with no backup and running out of HE, is just as irresponsible as you feel the people who placed the FMS without defenses around the spawn point. I am sure @OHM and @HICKSEY will confirm that if your vehicle is on an infantry spawn point, you will get warned, kicked and possibly banned if persistent enough no matter what you think of the design or what you think should be done to protect it. Redesigned has been internally discussed previously but currently is not something we have the man power to do any time soon.
  18. This game has a lot of oddities that need to be rethought and redesigned
  19. I would think a GM would warn and then boot someone that does that.. So please .report it and the GMs would investigate
  20. never heard of him
  21. Personally I would like to see side queues added.. it would have to be different than most games that implement queues though. have an acceptable level of imbalance and then beyond that you will have to wait in line to get into the overpopped side until either the other side gains more players or someone on the overpopped side leaves and opens up a slot. obviously you can choose not to wait and join the underpopped side immediately.
  22. Doesn’t make sense.. Every time you die, you have to create a whole new mission? Anyone else have this issue? Was the mission from a depot that had been captured? That is the only scenerio where I can see that as possible
  23. The Ping is one way not round trip
  24. It is progressing actively. I have no idea how much longer it will take but I can say that last week we got our first test client running 64bit for both Mac and PC. So it’s very good progress to have a buildable, functioning, spawnable 64bit client. My team will be testing that and making tickets of issues we find. I do not expect it to be released prior to Catalina but we shall see. I would recommend holding back on upgrading if you can, until we have a client available for you.
  25. man.. you Windows guys been spoiled We Mac users been doing full downloads forever (bigger than the PC full download too).. Seriously though, the installer upgrade is not complete and we hope to have the windows patcher system finished in the next release.