Registered Users
  • Content count

  • Joined

  • Last visited

Community Reputation

18 Green Tag

About ratzilla

  • Rank
  • Birthday

Contact Methods

  • Website URL

Profile Information

  • Location
    DFW Texas Y'all
  • Preferred Side
  • Preferred Branch
  • Preferred Unit
  1. Why would the reserve timer ever be less than spawn delay? I thought spawn delay was capped at 60 seconds but units were supposed to be reserved for 2 minutes (or maybe it was 5)? If clicking on reserve weapon doesn't work, it should just be removed. Just click on the unit and click enter world. That is what most folks do anyway. It's one of those things that often does not work properly and just pisses folks off. If a successful RTB does not actually hold that unit for you for a reasonable amount of time, then the message should just be changed to "returned to supply" or something like that. The concept of reserving a weapon is not bad. You could be planning things on voice, get a beer, whatever, and come back and spawn in with your chosen unit. If it worked right.
  2. Yup. It also happen when you RTB and sometimes can not get the unit it just told you was reserved.
  3. I thought of another good one that bugs me A LOT. The whole reserve unit mess. It should either be fixed or removed. How many times do you see a unit you want to use in the supply list, click reserve unit, then get the stupid gray button when you try to spawn in? Same thing when you RTB successfully to an AB or depot. It says unit reserved, often it isn't. I find that very annoying and it wastes my time in game.
  4. Unless you spawned an atg and rolled over people. I saw someone do that and I couldn't stop laughing.
  5. #1. Engine bugs. #2. blowing the wing off a plane at 20 ft and only getting a hit. It seems about 20% of what should be AA kills don't register. This screenie is from a fraps last night. There was no one else anywhere near him and he rolled over and plowed into the ground. I know the logic is I killed the plane, not the pilot. The crash killed the pilot. But I still don't like it. #3. Legs etc. sticking through walls. Bunkers seem to be an exception. If you can fix it for bunkers, I would think you could fix it for all structures. Thanks for asking.
  6. We used to call it Sitzkrieg. Panzerblitz and Panzerleader were better.
  7. Not to mention the newbies who show up throwing smoke, shooting their rifles, area chatting, and basically being a pain. I have had to delete defensive FMS's for that very reason. We have needed squad only missions for a long time.
  8. Yeah, I saw that on CSpan. Good stuff.
  9. As long as there is a way to turn it OFF. I shudder to think of the hoards of greentags we have now, throwing smoke, firing rifles, compromising FMS's, and wrecking squad ops as is, also having uncontrollable voice comms. The rabble will still be a rabble. If they don't respond to typed commands and they haven't bothered to get on discord they probably won't respond to voip either. I don't think it is the magic bullet you think it is.
  10. If CRS gave away free beer and free money people would complain about it on forums. I suggest you institute WHINE DELAY.
  11. How about a Xmas in July event?
  12. A nice Christmas surprise package. It should be fun for one map (or part of one). Nice to see the Christmas trees back. Merry Christmas, Rats
  13. 1. Actually, bad gameplay also leads to camping. There was an EFMS set up in view of our AB the other night with only broken cover. I set up a tank next to the AB and just slaughtered them as they ran like lemmings to the AB. Poor FMS placement, no cover, not using smoke, and running directly into fire is not a camping problem. 2. An unorganized rabble, poorly led, will always get slaughtered. Always. 3. Organize, adapt, adjust, and overcome. Or come to forums and complain.
  14. Ok. Use better teamwork and comms and it will solve this problem. This is a HC issue, not really a player issue. The fact that there is a big flashing box and AOs force all play into a couple of zones is what causes this problem. Not how loud the trucks are. I have spawned 26 trucks this campaign, and other than a couple of FB runs, they have all been to set FMS's. I have had 3 trucks KIA. Doesn't sound like a problem to me.
  15. And in real life not many tankers drove full speed down the road by themselves into enemy territory. Organized tankers don't die to panny's very often. It's usually the solo noobs.