Greni

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Everything posted by Greni

  1. Is Bloo not longer available too ? Check this: Bloo@playnet.com
  2. I like it
  3. Get your friends together and catch us ..... if you can http://www.battlegroundeurope.com/index.php/component/content/article/15-community-events/12449-kill-a-rat-sunday-107
  4. yep, some players of the german-speaking community can play with it. Before was it not possible.
  5. As win7 user ...do you have installed it as Admin ?. I mean right click, run as Admin ? For myself i have not to use the fix. Its all fine with my installation after this run as Admin step. (i had no problems before, but its for me a standard procedure to install games because i do not trust MS UI and have all the time problems with it )
  6. Fix it with http://downloads.wwiionline.com/playgate1340.exe It helps a lot of people atm
  7. Ihr habt Recht ! Habe da auch mehr erwartet.
  8. Hi, the question is ... which Server do you really mean ? Beta - or Trainingserver ? There is a difference. In your startscreen can i see the 1.33.4 Client version. This version is for the Training and Liveserver and not BETA.
  9. For the Allieds : Brit. Grenadier vs. Ai-Tower right click -> save French Grenadier vs. Ai-Tower right click -> save Sorry , for my allied friends , it was not possibel for me to find a way to destroy a AI-Tower with one nade. Its possibel , if you can place the nade nade near the gunner , but its very very diffycult . You can destroy the tower , if you place 3 nades close as possibel to the tower (at the ground) For the Axis : Bouncing nades vs. Ai-Tower right click -> save German Grenadier vs . AI Tower right click -> save http://wwiionline.de/videos/nades.wmv' rel="external nofollow">
  10. the headline says all, 10057 ... with a lot of guys on TS too
  11. same here , the entire squad is falling through the ground Liege S AB
  12. Thats my Thu Jan 01 03:54:26 1970 network election of 2 addresses: 66.28.224.143:467ms. 209.144.109.143:535ms. Winner: 66.28.224.143, Manual Selection: 66.28.224.143 [Thu Jan 01 03:55:14 1970] Netcode2:66.28.224.145 Opening 66.28.224.145... [Thu Jan 01 03:55:14 1970] Netcode2:66.28.224.145 Opened [Thu Jan 01 03:55:17 1970] Netcode2:66.28.224.145 Established [Thu Jan 01 03:56:53 1970] Netcode2:66.28.224.145 Disconnecting [Thu Jan 01 03:56:53 1970] Netcode2:66.28.224.145 Max bps: 0.00 in, 0.00 out [Thu Jan 01 03:56:53 1970] Netcode2:66.28.224.145 Session Statistics: Actual bytes per second sent 1296 Actual bytes per second received 7808 Message bytes per second sent 642 Message bytes per second resent 0 Message bytes per second queued 642 Message bytes per second processed 8045 Message bytes per second ignored 0 Total bytes sent 102269 Total bytes received 684821 Total message bytes sent 53012 Total message bytes resent 0 Total message bytes queued 53012 Total message bytes received 635252 Total message bytes ignored 0 Messages in send buffer, by priority 0,0,0,0 Bytes in send buffer, by priority 0,0,0,0 Messages in resend buffer 1 Bytes in resend buffer 77 Current packetloss 0% Average packetloss 0% Elapsed connection time in seconds 96 [Thu Jan 01 03:57:05 1970] Netcode2:66.28.224.147 Opening 66.28.224.147... [Thu Jan 01 03:57:08 1970] Netcode2:66.28.224.147 Opened [Thu Jan 01 03:57:08 1970] Netcode2:66.28.224.147 Established [Thu Jan 01 03:58:01 1970] Netcode2:66.28.224.147 Disconnecting [Thu Jan 01 03:58:01 1970] Netcode2:66.28.224.147 Max bps: 0.00 in, 0.00 out [Thu Jan 01 03:58:01 1970] Netcode2:66.28.224.147 Session Statistics: Actual bytes per second sent 1264 Actual bytes per second received 7424 Message bytes per second sent 693 Message bytes per second resent 0 Message bytes per second queued 693 Message bytes per second processed 6836 Message bytes per second ignored 0 Total bytes sent 59229 Total bytes received 392837 Total message bytes sent 31080 Total message bytes resent 0 Total message bytes queued 31080 Total message bytes received 364125 Total message bytes ignored 0 Messages in send buffer, by priority 0,0,0,0 Bytes in send buffer, by priority 0,0,0,0 Messages in resend buffer 2 Bytes in resend buffer 154 Current packetloss 0% Average packetloss 0% Elapsed connection time in seconds 53 [Thu Jan 01 03:58:08 1970] Netcode2:66.28.224.145 Opening 66.28.224.145... [Thu Jan 01 03:58:10 1970] Netcode2:66.28.224.145 Opened [Thu Jan 01 03:58:10 1970] Netcode2:66.28.224.145 Established Date and time: 3/16/2011 23:03:39 Program compile time: Mar 11 2011 13:09:38 File version: 1, 33, 0, 255 GL Vendor: ATI Technologies Inc. Renderer: ATI Radeon HD 4870 X2 Access violation: Illegal read by 007967F0 at 000000BC OS-Version: 6.1.7600 () 0x100-0x1 [007967F0] (ww2): : [0050AD73] (ww2): : [004FB042] (ww2): : [0044C4EF] (ww2): : [007D5071] (ww2): :
  13. The paratroppers + leave the plane over the plane and not in the same altitude or under it + in the JU52 is the first view still deeper as the position of the neighbour or the oponent. + the paras in the JU52 are to close together, the paras clipping to the next and you can view through the paras when you circle the head + Some Paras losing the parachute in the air today, possible collidierproblem near buildings or they lose the parachute by enemy MG fire, im not sure, we should test it. Fixed : "Jesus position" by open map
  14. the new settings are much better than in 0.10. Players have problems with the loudness : + planes are a little bit to loud, + weapon sounds are to loud (sometimes did you think the EI is near by but stays in 200m in front of you) and its diffycult to hear from where the sound is comming
  15. Ruhe nu. Gophur wird sicherlich kein Übersetzer für eure Meldungen bemühen. Gophur - Avalon has not the same opinion like Oidin to the new foxholes. Avalon like it with the small bushes for the IFP and he means, if you think the new foxholes (with bushes) should be deleted, should rethink the GE too.
  16. After the registraions follows the email with all informations, password and loginname inclusive. Use it
  17. Place the satchel on the ground near the gunner and it works. Ai towers should be killed by a nade or with a main guns of armored units
  18. When you work with copy&paste to place playername & password in the startscreen, be sure that you copy without "space". I have created a trail account too and it works fine.
  19. Ich habe vor kurzem ein Guide erstellt, der noch in der Beta steckt, Ich warte hierzu auf einiges aus 1.33 um diesen zer volständigen und werde damit auch erst weitermachen, wenn die Version draussen ist. Dennoch ist das eine oder andere wichtige bereits enthalten und könnte dem einen oder anderen helfen. Viel Spaß beim Stöbern. http://guide.battlegroundeurope.de/ (My Guide (beta) in german only.)
  20. Nice movie,Szyporyn. I have updated your first post with your youtube post.
  21. TlxIB5XYqoM u8iSZt5q-LM
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  23. I got many questions from new players to spawnable depots and how to distinguish these depot from the others .... Here are two examples as picture : Spawnable Depot required FB , to be spawnable depot and required AO/DO! Spawnable Depot without FB .