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lutorm

1.31 FPS tests and CPU vs GPU

103 posts in this topic

Ok I've done the test now following the instructions...

(Posting my specs again)

Windows7 Enterprise(64bit)

i7-920 @2.8GHz (Autotune kicks in)

ATI 4870 X2 (Driver 10.2)

6 GB DDR3 RAM

1680x1050x32 (cant go higher, monitor limit)

BGE version 1.31.0.26

64fps is what I get before engaging Binos looking down the road.

72fps is what I get when engaging Binos and look at those trees.

And I can actually hear my fans(GPU fans) inside the computer turning up the speed when I engage the Binos as if there is a higher load on the system.

The same test using O/C @ 3.67GHz

~78fps is what I get before engaging Binos looking down the road.

~74fps is what I get when engaging Binos and look at those trees.

Edited by chimaera

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Ok I've done the test now following the instructions...

(Posting my specs again)

Windows7 Enterprise(64bit)

i7-920 @2.8GHz(Autotune kicks in)

ATI 4870 X2

6 GB DDR3 RAM

1680x1050x32(cant go higher, monitor limit)

BGE version 1.31.0.26

64fps is what I get before engaging Binos looking down the road.

72fps is what I get when engaging Binos and look at those trees.

And I can actually hear my fans(GPU fans) inside the computer turning up the speed when I engage the Binos as if there is a higher load on the system.

The same test using O/C @ 3.67GHz

~78fps is what I get before engaging Binos looking down the road.

~74fps is what I get when engaging Binos and look at those trees.

Great, thanks. Now if you disable one of the cards, does the fps go down?

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And I can actually hear my fans(GPU fans) inside the computer turning up the speed when I engage the Binos as if there is a higher load on the system.

Same thing. Going by sound only I would say my GPU fan went straight to 100% when looking through binos.

Edited by amorosa

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Tried this on a friend's machine.

Win7 64bit

ATI 5870 (Catalyst 10.2)

6GB RAM DDR3

i7-920 stock speed

2560x1600

No binocs: 58

Binocs: 62

1920x1200

No binocs: 58

Binocs: 103

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Great' date=' thanks. Now if you disable one of the cards, does the fps go down?[/quote']

Ok, done...

No change, getting the same performance with the same settings as before but with one of the GPU's disabled.

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Munchkin' date=' what cpu you got?[/quote']

Check my sig. :)

Oh, and I'm running it at 1680x1050 which is max for my monitor.

Edited by munchkin

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WinXp32 3.5Gb Ram

E8500 OC'd 3.75GHz

4850 OC'd 10.2driver

1920x1200 7xAA 16XAF

Max shadows

22 & 8Fps

Seems I am getting crappy results.

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On further testing:

Bino Fps is halved when Adaptive Anti-Aliasing is enabled in CCC while normal view fps stays the same.

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No binos: 41 fps

With binos: 68 fps

Core 2 Duo E6420, 2133 MHz

2 Gb RAM

PowerColor 4870, 10.2 drivers

Running 1680 * 1050

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No binos: 41 fps

With binos: 68 fps

Core 2 Duo E6420, 2133 MHz

2 Gb RAM

PowerColor 4870, 10.2 drivers

Running 1680 * 1050

8xAA and 16xAF?

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8xAA and 16xAF?

Did my testing with 8xAA and 16xAF off, only changed GFX settings inside the game to highest quality(vsync off) and Performance settings in CCC.

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Check my sig. :)

:D

Usually there's nothing useful in people's sigs so I guess I've stopped looking...

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On further testing:

Bino Fps is halved when Adaptive Anti-Aliasing is enabled in CCC while normal view fps stays the same.

Good call leparc!

For the test to be valid, make sure you have no extra settings in the graphics drivers (Catalyst Control Center, ATI Tray tools, etc). Anti-Aliasing, Anisotropic filtering, etc, should all be set to "application controlled" or "default". AA especially has a big impact on fps in gpu-dominated situations.

I was an offender here myself, I was running with 8xAA. Turning that off made my bino fps go from 45 to 57.

Please verify that your results were with no AA/AF or anything else set outside of BE.

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On further testing:

Bino Fps is halved when Adaptive Anti-Aliasing is enabled in CCC while normal view fps stays the same.

So that means your results without AA/AF are 22 normal / 16 binos?

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Ok, done...

No change, getting the same performance with the same settings as before but with one of the GPU's disabled.

That is weird, no change at all?

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That's logically the way it should be. Without support for crossfire having both active shouldn't make any difference from using one gpu. Wasn't like that before when I tested with my 3870x2. It got worse with 2 gpu's.

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That's logically the way it should be. Without support for crossfire having both active shouldn't make any difference from using one gpu. Wasn't like that before when I tested with my 3870x2. It got worse with 2 gpu's.

Oh, is this because ATI needs to actually support crossfire for BE specifically in the driver? I've never used it so I don't really know.

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I think it's both, support is both needed in the driver AND in the game itself.

Correct me someone from CRS if I'm wrong...

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I think it's both, support is both needed in the driver AND in the game itself.

Correct me someone from CRS if I'm wrong...

Kinda. It depends on how the drivers are written. It is possible for the drivers to combine the multiple GPU's into 1 logical GPU As seen by the OS (eg. nVidia's Quadro Plex) which would mean the program itself wouldn't have to support multiple GPU's. However, my understanding of the way SLi and Crossfire work, they are seen as multiple GPUs feeding a common output and thus the individual programs would need to support multiple GPU's, although not necessarily Crossfire or SLi Specifically.

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Just made a test to check a bit. Changed my resolution to 1024x768.

For benchremagen, benchvehicles and benchantwerp I got exactly the same framerates as I did in 1680x1050. But for this test I got a strange result.

1680x1050 I get 80 normal and 85 with binos. At 1024x768 I got 65 normal and 100 with binos...

I don't know what to make from all of this! :P

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Good call leparc!

For the test to be valid, make sure you have no extra settings in the graphics drivers (Catalyst Control Center, ATI Tray tools, etc). Anti-Aliasing, Anisotropic filtering, etc, should all be set to "application controlled" or "default". AA especially has a big impact on fps in gpu-dominated situations.

I was an offender here myself, I was running with 8xAA. Turning that off made my bino fps go from 45 to 57.

Please verify that your results were with no AA/AF or anything else set outside of BE.

69 and 57 FPS

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