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CTD @ Bertrix

3 posts in this topic

Just wandering near some AA guns and CTD. Didn't report the first log. Logged back in, CTD close to the same spot again.

Version: 1.31.1 (release) (???)

Code Type: X86 (Native)

Parent Process: launchd [81]

Date/Time: 2010-06-14 21:11:08.294 -0500

OS Version: Mac OS X 10.6.3 (10D573)

Report Version: 6

Interval Since Last Report: 216 sec

Crashes Since Last Report: 1

Per-App Interval Since Last Report: 194 sec

Per-App Crashes Since Last Report: 1

Anonymous UUID: 5C47740B-60EA-4710-B4A8-4B3E13E96D19

Exception Type: EXC_BAD_ACCESS (SIGBUS)

Exception Codes: KERN_PROTECTION_FAILURE at 0x00000000000000bc

Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Thread 0 Crashed: Dispatch queue: com.apple.main-thread

0 com.playnet.ww2ol 0x0022aa83 std::invalid_argument::~invalid_argument() + 1145441

1 com.playnet.ww2ol 0x0022cd2b std::invalid_argument::~invalid_argument() + 1154313

2 com.playnet.ww2ol 0x000b8074 omp_get_num_procs + 549476

3 com.playnet.ww2ol 0x000b81ec omp_get_num_procs + 549852

4 com.playnet.ww2ol 0x000b8381 omp_get_num_procs + 550257

5 com.playnet.ww2ol 0x000af9ce omp_get_num_procs + 515006

6 com.playnet.ww2ol 0x000af9e0 omp_get_num_procs + 515024

7 com.playnet.ww2ol 0x000d0476 omp_get_num_procs + 648806

8 com.playnet.ww2ol 0x000d100a omp_get_num_procs + 651770

9 com.playnet.ww2ol 0x0038e89d ddpUpdate + 52

10 com.playnet.ww2ol 0x0038e99f ddpEngine + 11

11 com.playnet.ww2ol 0x002446ca std::invalid_argument::~invalid_argument() + 1250984

12 com.playnet.ww2ol 0x0038b51a authVerifyApp(int, APP_VERIFY*) + 3910

13 com.apple.Foundation 0x95b3c970 __NSFireTimer + 141

14 com.apple.CoreFoundation 0x98e1376b __CFRunLoopRun + 8059

15 com.apple.CoreFoundation 0x98e110f4 CFRunLoopRunSpecific + 452

16 com.apple.CoreFoundation 0x98e10f21 CFRunLoopRunInMode + 97

17 com.apple.HIToolbox 0x9305a0fc RunCurrentEventLoopInMode + 392

18 com.apple.HIToolbox 0x93059eb1 ReceiveNextEventCommon + 354

19 com.apple.HIToolbox 0x93059d36 BlockUntilNextEventMatchingListInMode + 81

20 com.apple.AppKit 0x97567135 _DPSNextEvent + 847

21 com.apple.AppKit 0x97566976 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 156

22 com.apple.AppKit 0x97528bef -[NSApplication run] + 821

23 com.apple.AppKit 0x97520c85 NSApplicationMain + 574

24 com.playnet.ww2ol 0x000310d2 start + 54

Thread 1: Dispatch queue: com.apple.libdispatch-manager

0 libSystem.B.dylib 0x94c02b42 kevent + 10

1 libSystem.B.dylib 0x94c0325c _dispatch_mgr_invoke + 215

2 libSystem.B.dylib 0x94c02719 _dispatch_queue_invoke + 163

3 libSystem.B.dylib 0x94c024be _dispatch_worker_thread2 + 240

4 libSystem.B.dylib 0x94c01f41 _pthread_wqthread + 390

5 libSystem.B.dylib 0x94c01d86 start_wqthread + 30

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They usually say 3rd Time is the charm... but not in this Case

Interval Since Last Report: 510 sec

Crashes Since Last Report: 2

Per-App Interval Since Last Report: 345 sec

Per-App Crashes Since Last Report: 2

Anonymous UUID: 5C47740B-60EA-4710-B4A8-4B3E13E96D19

Exception Type: EXC_BAD_ACCESS (SIGBUS)

Exception Codes: KERN_PROTECTION_FAILURE at 0x00000000000000bc

Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Thread 0 Crashed: Dispatch queue: com.apple.main-thread

0 com.playnet.ww2ol 0x0022aa83 std::invalid_argument::~invalid_argument() + 1145441

1 com.playnet.ww2ol 0x0022cd2b std::invalid_argument::~invalid_argument() + 1154313

2 com.playnet.ww2ol 0x000b8100 omp_get_num_procs + 549616

3 com.playnet.ww2ol 0x000b81ec omp_get_num_procs + 549852

4 com.playnet.ww2ol 0x000b8381 omp_get_num_procs + 550257

5 com.playnet.ww2ol 0x000af9ce omp_get_num_procs + 515006

6 com.playnet.ww2ol 0x000af9e0 omp_get_num_procs + 515024

7 com.playnet.ww2ol 0x000d0476 omp_get_num_procs + 648806

8 com.playnet.ww2ol 0x000d100a omp_get_num_procs + 651770

9 com.playnet.ww2ol 0x0038e89d ddpUpdate + 52

10 com.playnet.ww2ol 0x0038e99f ddpEngine + 11

11 com.playnet.ww2ol 0x002446ca std::invalid_argument::~invalid_argument() + 1250984

12 com.playnet.ww2ol 0x0038b51a authVerifyApp(int, APP_VERIFY*) + 3910

13 com.apple.Foundation 0x95b3c970 __NSFireTimer + 141

14 com.apple.CoreFoundation 0x98e1376b __CFRunLoopRun + 8059

15 com.apple.CoreFoundation 0x98e110f4 CFRunLoopRunSpecific + 452

16 com.apple.CoreFoundation 0x98e10f21 CFRunLoopRunInMode + 97

17 com.apple.HIToolbox 0x9305a0fc RunCurrentEventLoopInMode + 392

18 com.apple.HIToolbox 0x93059eb1 ReceiveNextEventCommon + 354

19 com.apple.HIToolbox 0x93059d36 BlockUntilNextEventMatchingListInMode + 81

20 com.apple.AppKit 0x97567135 _DPSNextEvent + 847

21 com.apple.AppKit 0x97566976 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 156

22 com.apple.AppKit 0x97528bef -[NSApplication run] + 821

23 com.apple.AppKit 0x97520c85 NSApplicationMain + 574

24 com.playnet.ww2ol 0x000310d2 start + 54

Thread 1: Dispatch queue: com.apple.libdispatch-manager

0 libSystem.B.dylib 0x94c02b42 kevent + 10

1 libSystem.B.dylib 0x94c0325c _dispatch_mgr_invoke + 215

2 libSystem.B.dylib 0x94c02719 _dispatch_queue_invoke + 163

3 libSystem.B.dylib 0x94c024be _dispatch_worker_thread2 + 240

4 libSystem.B.dylib 0x94c01f41 _pthread_wqthread + 390

5 libSystem.B.dylib 0x94c01d86 start_wqthread + 30

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Oh yeah left out my Computer Specs:

3.06 Ghz Intel Core 2 Duo

4 Gigs of RAM

Geforce 9400M

Runs pretty well spite being under recommended specs.

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