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AHWULF

CTD crash reports here

7 posts in this topic

Please email the entire report to ahwulf at playnet.com for now. Don't post them in the forums anymore (although you can mention them, etc). The forum eats them for lunch.

Note that if the crashreporter is turned off (in OSX) you can usually find it at

/Users/xxxxx/Library/Logs/CrashReporter

or

/Library/Logs/CrashReporter

It has the date in the name so you don't send the same one again.

I am looking at integrating something into the app to send the crash reports automatically on the next launch, similar to what the PC people have. Might not be right away but probably in a version or two.

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Haven't had a CTD in quite some time. Got one tonight:

Process: World War ][ Online [10163]

Path: /Applications/World War ][ Online.app/Contents/MacOS/World War ][ Online

Identifier: com.playnet.ww2ol

Version: 1.34.9.255 (1.34.9.255)

Code Type: X86 (Native)

Parent Process: launchd [242]

Date/Time: 2012-02-21 22:59:00.449 +0900

OS Version: Mac OS X 10.7.3 (11D50)

Report Version: 9

Interval Since Last Report: 459801 sec

Crashes Since Last Report: 1

Per-App Interval Since Last Report: 79881 sec

Per-App Crashes Since Last Report: 1

Anonymous UUID: 07E5CF36-D3B4-47F0-86EB-D6CFE96BED51

Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Exception Type: EXC_BAD_ACCESS (SIGBUS)

Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000052

VM Regions Near 0x52:

--> __PAGEZERO 0000000000000000-0000000000001000 [ 4K] ---/--- SM=NUL /Applications/World War ][ Online.app/Contents/MacOS/World War ][ Online

__TEXT 0000000000001000-0000000000a12000 [ 10.1M] r-x/rwx SM=COW /Applications/World War ][ Online.app/Contents/MacOS/World War ][ Online

Application Specific Information:

objc[10163]: garbage collection is OFF

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread

0 com.playnet.ww2ol 0x005f935b _CalculateAxis(double const (&) [4], double const (&) [4], double const (&) [4], double (&) [4]) + 372

1 com.playnet.ww2ol 0x0036aa13 std::invalid_argument::~invalid_argument() + 2315453

2 com.playnet.ww2ol 0x003e615f std::invalid_argument::~invalid_argument() + 2821129

3 com.playnet.ww2ol 0x0023c268 std::invalid_argument::~invalid_argument() + 1076498

4 com.playnet.ww2ol 0x000e76a5 TrimeshCollidersCache::TrimeshCollidersCache() + 724617

5 com.playnet.ww2ol 0x0044e24b std::invalid_argument::~invalid_argument() + 3247349

6 com.playnet.ww2ol 0x0044e34e std::invalid_argument::~invalid_argument() + 3247608

7 com.playnet.ww2ol 0x00286286 std::invalid_argument::~invalid_argument() + 1379632

8 com.playnet.ww2ol 0x0044add0 std::invalid_argument::~invalid_argument() + 3233914

9 com.apple.Foundation 0x98cfdbdf __NSFireTimer + 166

10 com.apple.CoreFoundation 0x9af18656 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 22

11 com.apple.CoreFoundation 0x9af17fe7 __CFRunLoopDoTimer + 743

12 com.apple.CoreFoundation 0x9aef6f70 __CFRunLoopRun + 1888

13 com.apple.CoreFoundation 0x9aef647c CFRunLoopRunSpecific + 332

14 com.apple.CoreFoundation 0x9aef6328 CFRunLoopRunInMode + 120

15 com.apple.HIToolbox 0x98fc517f RunCurrentEventLoopInMode + 318

16 com.apple.HIToolbox 0x98fcc4e7 ReceiveNextEventCommon + 381

17 com.apple.HIToolbox 0x98fcc356 BlockUntilNextEventMatchingListInMode + 88

18 com.apple.AppKit 0x92be9a9c _DPSNextEvent + 678

19 com.apple.AppKit 0x92be9306 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 113

20 com.apple.AppKit 0x92be5675 -[NSApplication run] + 911

21 com.apple.AppKit 0x92e79261 NSApplicationMain + 1054

22 com.playnet.ww2ol 0x00037859 TrimeshCollidersCache::TrimeshCollidersCache() + 4157

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Crashed just as I shot down a stuka with my bofors:(

Process: World War ][ Online [657]

Path: /Applications/World War ][ Online.app/Contents/MacOS/World War ][ Online

Identifier: com.playnet.ww2ol

Version: 1.34.9.255 (1.34.9.255)

Code Type: X86 (Native)

Parent Process: launchd [230]

Date/Time: 2012-06-10 16:22:01.324 +0900

OS Version: Mac OS X 10.7.4 (11E53)

Report Version: 9

Interval Since Last Report: 385344 sec

Crashes Since Last Report: 6

Per-App Interval Since Last Report: 14010 sec

Per-App Crashes Since Last Report: 1

Anonymous UUID: 0BDF0AA0-BB48-4348-8BEF-C7E59E50B01F

Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Exception Type: EXC_BAD_ACCESS (SIGBUS)

Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000008

VM Regions Near 0x8:

--> __PAGEZERO 0000000000000000-0000000000001000 [ 4K] ---/--- SM=NUL /Applications/World War ][ Online.app/Contents/MacOS/World War ][ Online

__TEXT 0000000000001000-0000000000a12000 [ 10.1M] r-x/rwx SM=COW /Applications/World War ][ Online.app/Contents/MacOS/World War ][ Online

Application Specific Information:

objc[657]: garbage collection is OFF

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread

0 com.playnet.ww2ol 0x0066752d Opcode::AABBTreeOfVerticesBuilder::~AABBTreeOfVerticesBuilder() + 86547

1 com.playnet.ww2ol 0x00667731 Opcode::AABBTreeOfVerticesBuilder::~AABBTreeOfVerticesBuilder() + 87063

2 com.playnet.ww2ol 0x006083f2 dArray::push(dxTriMesh::SphereTC) + 7658

3 com.playnet.ww2ol 0x005fd465 dxHashSpace::~dxHashSpace() + 277

4 com.playnet.ww2ol 0x005fabd1 _CalculateAxis(double const (&) [4], double const (&) [4], double const (&) [4], double (&) [4]) + 6634

5 com.playnet.ww2ol 0x00238be2 std::invalid_argument::~invalid_argument() + 1062540

6 com.playnet.ww2ol 0x005fbf69 dArray::remove(int) + 259

7 com.playnet.ww2ol 0x005fc275 dArray::remove(int) + 1039

8 com.playnet.ww2ol 0x005fc62e dArray::remove(int) + 1992

9 com.playnet.ww2ol 0x00238496 std::invalid_argument::~invalid_argument() + 1060672

10 com.playnet.ww2ol 0x005fbf69 dArray::remove(int) + 259

11 com.playnet.ww2ol 0x005fc275 dArray::remove(int) + 1039

12 com.playnet.ww2ol 0x005fc62e dArray::remove(int) + 1992

13 com.playnet.ww2ol 0x00238496 std::invalid_argument::~invalid_argument() + 1060672

14 com.playnet.ww2ol 0x005fb1e3 dxGeom::recomputeAABB() + 241

15 com.playnet.ww2ol 0x005fb3d9 dxGeom::recomputeAABB() + 743

16 com.playnet.ww2ol 0x005fbe16 dxGeom::recomputeAABB() + 3364

17 com.playnet.ww2ol 0x005fc62e dArray::remove(int) + 1992

18 com.playnet.ww2ol 0x00238496 std::invalid_argument::~invalid_argument() + 1060672

19 com.playnet.ww2ol 0x005fbf69 dArray::remove(int) + 259

20 com.playnet.ww2ol 0x005fc1d1 dArray::remove(int) + 875

21 com.playnet.ww2ol 0x005fc62e dArray::remove(int) + 1992

22 com.playnet.ww2ol 0x00238496 std::invalid_argument::~invalid_argument() + 1060672

23 com.playnet.ww2ol 0x005fbf69 dArray::remove(int) + 259

24 com.playnet.ww2ol 0x005fc275 dArray::remove(int) + 1039

25 com.playnet.ww2ol 0x005fc62e dArray::remove(int) + 1992

26 com.playnet.ww2ol 0x00238496 std::invalid_argument::~invalid_argument() + 1060672

27 com.playnet.ww2ol 0x005fbf69 dArray::remove(int) + 259

28 com.playnet.ww2ol 0x005fc275 dArray::remove(int) + 1039

29 com.playnet.ww2ol 0x005fc62e dArray::remove(int) + 1992

30 com.playnet.ww2ol 0x00238416 std::invalid_argument::~invalid_argument() + 1060544

31 com.playnet.ww2ol 0x00238853 std::invalid_argument::~invalid_argument() + 1061629

32 com.playnet.ww2ol 0x003e61a7 std::invalid_argument::~invalid_argument() + 2821201

33 com.playnet.ww2ol 0x0023c268 std::invalid_argument::~invalid_argument() + 1076498

34 com.playnet.ww2ol 0x000e76a5 TrimeshCollidersCache::TrimeshCollidersCache() + 724617

35 com.playnet.ww2ol 0x0044e24b std::invalid_argument::~invalid_argument() + 3247349

36 com.playnet.ww2ol 0x0044e34e std::invalid_argument::~invalid_argument() + 3247608

37 com.playnet.ww2ol 0x00286286 std::invalid_argument::~invalid_argument() + 1379632

38 com.playnet.ww2ol 0x0044add0 std::invalid_argument::~invalid_argument() + 3233914

39 com.apple.Foundation 0x03fcfbab __NSFireTimer + 166

40 com.apple.CoreFoundation 0x03cd02a6 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 22

41 com.apple.CoreFoundation 0x03ccfc37 __CFRunLoopDoTimer + 743

42 com.apple.CoreFoundation 0x03caecd0 __CFRunLoopRun + 1888

43 com.apple.CoreFoundation 0x03cae1dc CFRunLoopRunSpecific + 332

44 com.apple.CoreFoundation 0x03cae088 CFRunLoopRunInMode + 120

45 com.apple.HIToolbox 0x08bc2723 RunCurrentEventLoopInMode + 318

46 com.apple.HIToolbox 0x08bc9a8b ReceiveNextEventCommon + 381

47 com.apple.HIToolbox 0x08bc98fa BlockUntilNextEventMatchingListInMode + 88

48 com.apple.AppKit 0x043e20d8 _DPSNextEvent + 678

49 com.apple.AppKit 0x043e1942 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 113

50 com.apple.AppKit 0x043ddcb1 -[NSApplication run] + 911

51 com.apple.AppKit 0x0466ebd9 NSApplicationMain + 1054

52 com.playnet.ww2ol 0x00037859 TrimeshCollidersCache::TrimeshCollidersCache() + 4157

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I keep getting a teul_ERROR message when I try to play online. Offline mode works, but it's rather boring.

I use a Mac running OSX 10.9.5, with 8 GB of Memory and a 2.4 GHz Intel Core 2 Duo.

Here are the steps for re-creating the problem:

1.) I open the application from Finder.

2.)I enter my username and password and hit "Play Online."

3.)A pop-up comes up about a patch download, then closes, and pops-up another window that says "Logging in."

4.) An error message pops-up saying "teul_ERROR."

I have re-started my router and my wifi. It started between 11:45 and 12:00 (NY Time) today. Earlier, I was able to get online and play.

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I get on and when it's loading it says finding best connection and then when that finishes slowly like a half second after it switches to the next message it crashes totally but it works fine offline. I have a mac what do I do

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