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JAMMYMAN

Pearl Harbor III

470 posts in this topic

Looks like we will barely make 50% player participation for this.

Anticipate others to join last minuet, but the may loose some due to no-shows.

May have the consolidate nearly all the ships around Ford Island, or in a few groups, to get the right setting.

The number of pilots participating looks anemic as well. It may be best to have them all on same mission from single AF.

Edit:

40x Stuka

6x T-bombers

3x 109E4

Have more ship players (and I suspect more ships) then attackers!

Just some $0.02 suggestions

agree im gunna get my butt kicked if we dont get more Pilots to sign up

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agree im gunna get my butt kicked if we dont get more Pilots to sign up

If we still cannot get enough, we should put all the 109 into Stuka's, and the allied fighters into ships, yes, forget about the air side.

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Yes we Need more Stuka's pilots desperatly, also the second wave of stuka's will be sitting ducks with all the allied fighters as japenese has only 2 which will be overwhelmed.

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put ,me in as alt naval pilot for usa, i will also go in as a freighter as escort ship if no one else does, or if no navy pilot seats open up.

That is a tad confusing but I think I get it.

Here is the problem. I can't do both for you at the same time. If I assign you to a Transport and then you go Naval Pilot you leave the Transport weak by it only having one gunner.

If I assign you as a Naval Pilot you will be 4th on the list of Alternates.

Now I do have a very good Transport Captain, Vulcan6, whom I am assigning a Transport to and you could crew with him.

So please decide what you wish to do.

Thank you.

Ice, Fleet Command

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Sign me up for a Transport please.

Vulcan6

Vulcan6 assigned as Captain of the USS Whitney (Ship #24).

Expect Crew so please check back.

Ice, Fleet Command

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sorry Im late. please post me to a Destroyer if possible. thanks

Hho7 assigned to the USS Hull as Captain (Ship #50), Mile1979 Gunner.

Ice, Fleet Command

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i would like an allied destroyer if possible. thanks. :)

any ship and poss will be fine. ;)

Mile1979 assigned as Gunner aboard the USS Hull (Ship #50), Hho7 Captain.

Ice, Fleet Command

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If we still cannot get enough, we should put all the 109 into Stuka's, and the allied fighters into ships, yes, forget about the air side.

I would agree with that but it is too late to shift that many players from what they wish to play.

I think it would benefit the Event but at this point just doesn't work.

Ice, Fleet Command

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Naval Alert!! All Naval Captains and Gunners west, northwest, and southwest of the island are being tranferred to Destroyers and Fairmiles to the east and south of the island due to the limited time frame for signups (sorry guys).

Event Date is December 11th.

Event Start Time for Naval is 7:00 PM GMT, 11:00AM PST, 1:00PM CST, 2:00PM EST.

Event Start Time for Air is 7:30 PM GMT, 11:30AM PST, 1:30PM CST, 2:30PM EST.

Main Event Start Time is 8:00 PM GMT, 12:00AM PST, 2:00PM CST, 3:00PM EST.

Check your time here: Time Conversion Link: http://www.timeanddate.com/worldclock/converter.html

Naval Players please check into the thread entitled Fleet Command, Pearl Harbour III located here: http://forums.battlegroundeurope.com/showthread.php?t=346115

The Event will be held on the Training Server. In order to play you select the Training Option when loading the Game but you have to avoid the Training "Program" once you are in the Training Server by typing in:

.graduate true

Ice, Fleet Command

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Naval Alert!! All Naval Captains and Gunners west, northwest, and southwest of the island are being tranferred to Destroyers and Fairmiles to the east and south of the island due to the limited time frame for signups (sorry guys).

Event Date is December 11th.

Event Start Time for Naval is 7:00 PM GMT, 11:00AM PST, 1:00PM CST, 2:00PM EST.

Event Start Time for Air is 7:30 PM GMT, 11:30AM PST, 1:30PM CST, 2:30PM EST.

Main Event Start Time is 8:00 PM GMT, 12:00AM PST, 2:00PM CST, 3:00PM EST.

Check your time here: Time Conversion Link: http://www.timeanddate.com/worldclock/converter.html

Naval Players please check into the thread entitled Fleet Command, Pearl Harbour III located here: http://forums.battlegroundeurope.com/showthread.php?t=346115

The Event will be held on the Training Server. In order to play you select the Training Option when loading the Game but you have to avoid the Training "Program" once you are in the Training Server by typing in:

.graduate true

Ice, Fleet Command

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Looks like we will barely make 50% player participation for this.

Anticipate others to join last minuet, but the may loose some due to no-shows.

May have the consolidate nearly all the ships around Ford Island, or in a few groups, to get the right setting.

The number of pilots participating looks anemic as well. It may be best to have them all on same mission from single AF.

Edit:

40x Stuka

6x T-bombers

3x 109E4

Have more ship players (and I suspect more ships) then attackers!

agree im gunna get my butt kicked if we dont get more Pilots to sign up

Frantish,

They do all launch from the same base, I think.

Giggadee,

Actually you have 47 Stukas so far along with your 6 Torp Bombers and 3 109-E4s.

There are less ships that that. However a heavy percentage of those are multi-crewed.

I still think you have a better than even chance of winning Giggadee. Depends on how you play it.

But I would agree that you have a problem with my Naval Fighters. I'm quite sure Jammyman never intended for there to be more Naval Fighters than 109-E4s considering he allowed for 24 signups of 109-E4s and only 12 for Naval Fighters.

Those Naval Fighters were suppposed to get slaughtered on the ground with Jammyman's rules.

Now that may not happen. For your second wave that is going to be a big problem I think.

But hey, I didn't want Fighters for either side or Torp Bombers in the Event (and protested it to Jammyman, which was fruitless), so don't blame me.

Ice, Fleet Command

Edited by icetwp

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Sent to Jammyman.

Ship Additions

USS Hull - Hho7/Mile1979

USS Whitney - Vulcan6

USS Dewey - Stu

USS Worden - Warlain

Ship Changes

USS Case - (remove Warlain)

Overflow Fairmile Ships

Reifirup - Ship #88

Monsjoex - Ship #89

Ice, Fleet Command

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This will be happening tomorrow (11th for me tomorrow) or the American 11th (which is 2 days from now)

2days

Saturday the 11th USA

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I will take an allied spot. Destroyer crewed with someone or by myself is fine. thanks

Give me a bit of time.

Check back please.

Ice, Fleet Command

Crap....forgot about you there for bit Ltsquirt. Forgive me please.

Say, would you like to multi-crew a Transport with Vulcan6.? He is one heck of a good shot. And the Transport has very very good 20mm AA too. :)

And the USS Whitney (Ship #24) should see good action. Or I'll find a DD spot for you.

Let me know please.

Ice, Fleet Command

Edited by icetwp

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Can anyone tell me how many Ships got destroyed at Pearl harbor during the real raid???

Sunk: 7 (4 Battleships, 2 Destroyers, 1 Minelayer)

Heavily Damaged: 9 (4 Battleships, 3 Cruisers, 2 Desroyers)

Lightly damaged: Avg around 30 or so (4 cruisers, lots of destroyers and support ships).

Aircraft Destroyed: 188

Aircraft Damaged: 155

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SUGGEST RULE:

The FIRST TWO ships (or crew from one) to sink are to spawn in as TRUCKS, one in Veere, one in Kamperland, to tow other sunken ships spawning as AA guns to gunning spots.

While 1 for each town is minimum, other towers will be useful if too many ships are sunk.

Your effort will be recognized!

S!

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