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World War II Online is a Massively Multiplayer Online First Person Shooter based in Western Europe between 1939 and 1943. Through land, sea, and air combat using a ultra-realistic game engine, combined with a strategic layer, in the largest game world ever created - We offer the best WWII simulation experience around.

Feedback - Lowered fps in 1.33


Fabao
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Good point Zeke. I wasn't too worried about it as there are no comparisons here so these benches aren't very useful to begin with. What they do telkl me is that similar machines I bench on are getting similar results so that then means that my historical data is probably valid for comparing results from previous version.

@company0

I'd like to see if you get better results turning everything (including driver set to defaults or performance) to performance improves this for you.

Scratch everything I've said. Alienware laptops feature a stealthmode button used to conserve power, but it fails to inform you well if stealthmode is enabled or not. Sorry for the time waste, just didn't think about that button since I NEVER use it.

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I would imagine my old rig would be about the bottom of the barrel for gameplay.

/benchremagen=36fps

/benchinfantry=17

/bench inf and veh=11

E2160 Oced @2.35ghz

9800Gt V260.99 driver

2gigs ram

Plantronics DSP500 headset sound

winxp pro 32 sp3

Yea just loaded up the game on it. Heavy battle, vis players set to low and pretty raw with fps in the low/mid teens.

Edited by OldZeke
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So to keep my stats official...

Intel i7 740 1.73 GHz (2nd Generation)

6 gb of ram

Windows 7 64 bit Home Premium (WWII runs in 32 auto)

ATI 5850 Mobility Radeon with 1 GB of Onboard Ram. Driver Version 8.763.0.1083

BenchRemagen: 49-59 FPS.

BenchInfantry: 22-30 (This froze my laptop for about two/three seconds)

BenchVehicles: 23 FPS

All Three : 16 FPS

All on Best Performance settings.

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I'm new to the game and mythed as to why i can only seem to achieve and average of 20 fps (inf)-

Not to sure of Navy or air but im sure they arn't high- i can feel it

btw- the fps is low on whatever graphical setting and resolution.

INF- low 15fps- high 40 fps(rare) - Average 22 fps

Air - minimum of 20 fps average of 25 fps

NAvy- no idea

AMD phenom II 955 3.2GHz- 4 cores

5GB DDR3 RAM

ATI Radeon HD 5850

Win 7 64 bit

DirectX 11

What's going on?

Its making me reconsider paying for the game after the trial ends.

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Yup me too......I used to get 20-30fps in cities with alot going on, now it falls as low as 6fps.... :(

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Just adding my specs. Have only logged in for one mission w/1.33 so far.

GPU: GeForce 8800 GTS 512

Driver Version: 266.58

CPU: Core2Quad Q6600 2.4GHz

RAM: 6GB

OS: Windows 7 Pro 64-bit

.benchremagen: 52-55 fps

.benchinfantry: 25-27 fps

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ur both silver builder people aswell ^

i'd expect better optimization for new systems from this company for this game.

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ur both silver builder people aswell ^

i'd expect better optimization for new systems from this company for this game.

They will get it kuoguy. This was a huge patch. They will get it optimized...they always do.

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I7 920 @ 3.6ghz

4gb of ram

Ati Radeon 5570HD.

Haven't ran the test's yet, but I've been getting 10-15fps in towns, and 40-50 while flying, which is ridiculous seeing as my specs obliterate the recommended specs.

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-My FPS before patch: 80 - 90

-Now: 16 - 30

-Proc. Intel core 2 Duo 3.0ghz

-6g mem ram

-Gforce GTX285 1g

-Audio: SB audigy (this patch does not work I have to use DRiver primary)

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All of these reports need OS, GPU and driver version to be of value.

I'd also suggest running a .benchremagen and then a .benchinfanrtry offline and reporting those.

  • launch offline

  • at ui type '.benchremagen'

  • spawn

  • record fps

  • while spawned type '.benchinfantry'

  • record fps

srsly ... all ppl had almost double FPS like now ... they didnt change anything. the only thing that changed was done by you guys from CRS

looks like something in your coding or memory stuff is problem

some still have the same specs like weeks before

i had only 7 fps in Hirson while i was in AB with my IV G. slideshow par excellence

what i noticed is that smoke from smoke nades and tank wrecks pull down my FPS massively

Edited by bronco69
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OS: WinXp SP 3

GC : Nvidia GeForce 8800 GT Driver 266.58 (Card Set To Performance)

Pentium 4 Cpu 3.625GHz

2.00 GB Ram

All on min settings in game

Benchremagen 30fps

Benchinfantry 16fps

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We have an idea on the infantry slowness and are investigating changes.

Sweet, bro! Thanks!

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What the hell is that?

If the earth were shrunk to a sphere with the same surface as our game world i guess that is how one would see it from up there.

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Hi

OS: Win7 64Bit

GC : Nvidia GT 220

Treiber: 8.17.12.6658 07.01.2011

Intel Core 2Quad Q8300 2,5GHz

4 GB Ram

Benchremagen 38fps

Benchinfantry 18fps

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What the hell is that?

So thats what the world looks like from space... green with some brown patches :D

I wish I could have seen your reaction.

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OS: Win7 64Bit

GC : ATI 5870 1gb

Drivers : Catalyst 11.2

Intel Core I7 920 @ 3.8ghtz

6 GB Triple channel Ram

Running at 5760 x 1200 Eyefinity.

Benchremagen - 75

Benchinfantry - 47

Benchinfantry + benchvehicles - 28

Seeing slightly lower FPS in game, only really noticable near big fights and some towns.

Not really having a problem to tell the truth.

Edited by kamel
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and just to compare. My wifes PC where I run my other account.

OS: Win7 64Bit

GC : Nvidia GTX 260

Driver : 257.15

Intel Core 2 Duo 8500 @ stock

8 GB Ram

Running at 1920 x 1200.

Benchremagen - 71

Benchinfantry - 33

Benchinfantry + benchvehicles - 20

Haven't really tried it in game since the patch though.

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Intel Core I7 920 @ 3.8ghtz

Benchinfantry + benchvehicles - 28

Seeing slightly lower FPS in game, only really noticable near big fights and some towns.

Not really having a problem to tell the truth.

The issue we are looking is correlated to CPU performance.

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how's the multicore support for this game? cause we all seem to have quad core cpu's

how does it run on a single core compared to a quad core cpu?

p4 vs i7

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