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1.34.4 ctd

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is it possible to create ability to create trenches on the battlefield?

i mean can you do patch to this game with trenches?:rolleyes:

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Still CTD random occasions; Getting real frustrating. Problem started with 134 update and patches haven't helped.

[Wed Nov 30 23:04:49.497 2011] t:0 closing code:30100

[Wed Nov 30 23:04:50.072 2011] t:1 closing code:30006

[Wed Nov 30 23:04:50.674 2011] t:2 closing code:30006

Wed Nov 30 23:04:50 2011 network election of 2 addresses: 66.28.224.143:324ms. 209.144.109.143:350ms. Winner: 66.28.224.143

[Wed Nov 30 23:04:51.002 2011] t:3 srvInf

[Wed Nov 30 23:04:51.002 2011] t:3 on:1 h:1109188751 p:27015 aMap

[Wed Nov 30 23:11:05.341 2011] t:3 pAcc

[Wed Nov 30 23:11:05.786 2011] tciRx ro:2 ip:0.0.0.144

[Wed Nov 30 23:11:05.789 2011] t:3 sNot

[Wed Nov 30 23:11:05.789 2011] ! no cell for rvj

[Wed Nov 30 23:11:06.123 2011] Netcode2:66.28.224.144 Opening 66.28.224.144...

[Wed Nov 30 23:11:06.123 2011] t:5 on:1 h:1109188752 p:27015 aCell

[Wed Nov 30 23:11:06.123 2011] redired

[Wed Nov 30 23:11:06.280 2011] Netcode2:66.28.224.144 Opened

[Wed Nov 30 23:11:08.675 2011] Netcode2:66.28.224.144 Established

[Wed Nov 30 23:17:48.280 2011] Netcode2:66.28.224.144 Disconnecting

[Wed Nov 30 23:17:48.280 2011] Netcode2:66.28.224.144 Max bps: 0.00 in, 0.00 out

[Wed Nov 30 23:17:48.280 2011] Netcode2:66.28.224.144 Session Statistics:

Actual bytes per second sent 1088

Actual bytes per second received 5920

Message bytes per second sent 640

Message bytes per second resent 83

Message bytes per second queued 640

Message bytes per second processed 5549

Message bytes per second ignored 0

Total bytes sent 386029

Total bytes received 2234709

Total message bytes sent 220879

Total message bytes resent 83

Total message bytes queued 220879

Total message bytes received 2085885

Total message bytes ignored 0

Messages in send buffer, by priority 0,0,0,0

Bytes in send buffer, by priority 0,0,0,0

Messages in resend buffer 2

Bytes in resend buffer 128

Current packetloss 0%

Average packetloss 0%

Elapsed connection time in seconds 402

[Wed Nov 30 23:17:48.280 2011] spe

[Wed Nov 30 23:17:48.280 2011] t:5 sending pEx

[Wed Nov 30 23:17:48.606 2011] pmr

[Wed Nov 30 23:17:48.606 2011] t:5 closing code:30006

[Wed Nov 30 23:17:52.309 2011] redired

[Wed Nov 30 23:17:52.789 2011] t:3 pAcc

[Wed Nov 30 23:18:05.469 2011] t:3 pAcc

[Wed Nov 30 23:18:05.925 2011] tciRx ro:2 ip:0.0.0.144

[Wed Nov 30 23:18:05.928 2011] t:3 sNot

[Wed Nov 30 23:18:05.928 2011] rvj

[Wed Nov 30 23:18:06.264 2011] Netcode2:66.28.224.144 Opening 66.28.224.144...

[Wed Nov 30 23:18:06.264 2011] t:6 on:1 h:1109188752 p:27015 aCell

[Wed Nov 30 23:18:06.264 2011] ! cell active

[Wed Nov 30 23:18:06.264 2011] redired

[Wed Nov 30 23:18:06.414 2011] Netcode2:66.28.224.144 Opened

[Wed Nov 30 23:18:07.245 2011] Netcode2:66.28.224.144 Established

[Wed Nov 30 23:31:05.727 2011] t:4 closing code:30016

[Wed Nov 30 23:31:05.727 2011] t:4 got ENOTCONN:126

[Wed Nov 30 23:31:06.992 2011] t:7 got ECONNREFUSED:10061

[Wed Nov 30 23:31:06.992 2011] Lost connection to chat host connection error (#4): 10061 - Connection was refused: Server may be offline

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not sure if any body is still having probs but i cant get in the game when i sign in and it goes to launch it just dumps me back to my desc top if i down load the patch from the home padge i can play but when i quite the game and try to come back on latter i have to down load the patch all over again to play not sure what is going on

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I changed my Firewall settings that Avast automatically set for me and this corrected the problem, or so it seems. Not sure WHAT CHANGED IN 134 to cause this but there you are.

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S!

12/6/11-12/7/11

I am still experiencing continued crashes resulting in loss of position in game, dropping me back onto the Regiment page with all missions scrubbed and all that time on mission lost. This has happened repeatedly over the course of several days. This morning I can't connect to the main BGE server.

I came back for the US stress test and liked what I saw regardless of the crash issues. Instead of waiting for the $9.99 offer to reinstate my account I went the whole way and re-upped for 6 months. After doing so I then encountered worsening problems rather than less. Yesterday I joined only once and crashed with-in 30 seconds. After too many frustrations and serious multiple crashes over the last several days I logged off disgusted.

I know CRS is small potatoes in the gaming industry and this won't make them any larger but I still have hope. I still back the game and this community. CRS, can you please try to straighten this out once and for all? Your programming issues and problems will be the death of us if your programmers can't solve these game stoppers. I haven't read any recent reviews lately. But I'll bet you have. You know what you have to do.

Regards and with hope for CRS' future,

StelGard....Out!

Edited by stelgard

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I was experiencing all of the cell host errors every single spawn, so I uninstalled the game, did a full download, updated video card drivers, then set details to low, and visible inf to low, and have not had a error since.

I know that is a patch work fix, but the game is playable and to me the difference isnt really that noticable

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so ur saying download it again?

i just dl 3 or 4 days a go.

and set my video card setting to low?

what did you download and what dl do i dl first?

ill do just what you did.

xp home here. what you use?

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what are we paying for a game i cant play are u going to refund us or time we lose or do i scrap this game 4 a nother yr or so

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uninstalled everything related to WWIIonline this morning. Restarted, running win7/64 w/8 gig. Downloaded the latest full install and started the game. Got into the menus, remapped, entered brigade, chose mission, picked weapon, clicked on enter game. Straight to desktop for me, again.

Seriously getting a bit ticked over here. I try to play every day and every day nothing. I had my old squad join back up for the US game only two of us made it into that game. I bought a new computer so I could actually enjoy playing this again.

Now it's back to only me, the other guys bailed with the issues. I re-upped for the 9.99 one month deal. I don't plan on sticking around after the month is over.

I hope something around here will change and convince me to stay. I have a tiny bit of hope left.

Edited by tk895
adding dx info

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Here is my logfile from DXdiag:

------------------

System Information

------------------

Time of this report: 12/15/2011, 11:20:19

Machine name: DOMECITY

Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110622-1506)

Language: English (Regional Setting: English)

System Manufacturer: Dell Inc.

System Model: Inspiron 620

BIOS: BIOS Date: 07/27/11 10:59:30 Ver: 04.06.04

Processor: Intel® Core i3-2120 CPU @ 3.30GHz (4 CPUs), ~3.3GHz

Memory: 8192MB RAM

Available OS Memory: 8104MB RAM

Page File: 2060MB used, 14147MB available

Windows Dir: C:\Windows

DirectX Version: DirectX 11

DX Setup Parameters: Not found

User DPI Setting: Using System DPI

System DPI Setting: 96 DPI (100 percent)

DWM DPI Scaling: Disabled

DxDiag Version: 6.01.7601.17514 32bit Unicode

------------

DxDiag Notes

------------

Display Tab 1: No problems found.

Sound Tab 1: No problems found.

Input Tab: No problems found.

--------------------

DirectX Debug Levels

--------------------

Direct3D: 0/4 (retail)

DirectDraw: 0/4 (retail)

DirectInput: 0/5 (retail)

DirectMusic: 0/5 (retail)

DirectPlay: 0/9 (retail)

DirectSound: 0/5 (retail)

DirectShow: 0/6 (retail)

---------------

Display Devices

---------------

Card name: Intel® HD Graphics Family

Manufacturer: Intel Corporation

Chip type: Intel® HD Graphics Family

DAC type: Internal

Device Key: Enum\PCI\VEN_8086&DEV_0102&SUBSYS_04ED1028&REV_09

Display Memory: 1696 MB

Dedicated Memory: 64 MB

Shared Memory: 1632 MB

Current Mode: 1366 x 768 (32 bit) (60Hz)

Monitor Name: DELL IN1920(Analog)

Monitor Model: DELL IN1920

Monitor Id: DELF021

Native Mode: 1366 x 768(p) (59.790Hz)

Output Type: HD15

Driver Name: igdumd64.dll,igd10umd64.dll,igd10umd64.dll,igdumdx32,igd10umd32,igd10umd32

Driver File Version: 8.15.0010.2559 (English)

Driver Version: 8.15.10.2559

DDI Version: 10.1

Driver Model: WDDM 1.1

Driver Attributes: Final Retail

Driver Date/Size: 10/21/2011 17:30:04, 8313856 bytes

WHQL Logo'd: Yes

WHQL Date Stamp:

Device Identifier: {D7B78E66-4242-11CF-677A-E724A9C2C535}

Vendor ID: 0x8086

Device ID: 0x0102

SubSys ID: 0x04ED1028

Revision ID: 0x0009

Driver Strong Name: oem40.inf:IntelGfx.NTamd64.6.0:iSNBD0:8.15.10.2559:pci\ven_8086&dev_0102

Rank Of Driver: 00E62001

Video Accel: ModeMPEG2_A ModeMPEG2_C ModeWMV9_C ModeVC1_C

Deinterlace Caps: {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend

{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend

{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend

{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend

{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend

{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend

{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend

{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend

D3D9 Overlay: Supported

DXVA-HD: Supported

DDraw Status: Enabled

D3D Status: Enabled

AGP Status: Enabled

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part 2

-------------

Sound Devices

-------------

Description: Speakers (Conexant HD Audio)

Default Sound Playback: Yes

Default Voice Playback: Yes

Hardware ID: HDAUDIO\FUNC_01&VEN_14F1&DEV_50A1&SUBSYS_102804ED&REV_1001

Manufacturer ID: 1

Product ID: 100

Type: WDM

Driver Name: CHDRT64.sys

Driver Version: 8.50.0004.0000 (English)

Driver Attributes: Final Retail

WHQL Logo'd: Yes

Date and Size: 3/10/2011 17:27:32, 1576576 bytes

Other Files:

Driver Provider: Conexant

HW Accel Level: Basic

Cap Flags: 0xF1F

Min/Max Sample Rate: 100, 200000

Static/Strm HW Mix Bufs: 1, 0

Static/Strm HW 3D Bufs: 0, 0

HW Memory: 0

Voice Management: No

EAX 2.0 Listen/Src: No, No

I3DL2 Listen/Src: No, No

Sensaura ZoomFX: No

---------------------

Sound Capture Devices

---------------------

Description: Front Microphone (Conexant HD Audio)

Default Sound Capture: Yes

Default Voice Capture: Yes

Driver Name: CHDRT64.sys

Driver Version: 8.50.0004.0000 (English)

Driver Attributes: Final Retail

Date and Size: 3/10/2011 17:27:32, 1576576 bytes

Cap Flags: 0x1

Format Flags: 0xFFFFF

Description: Stereo Mix (Conexant HD Audio)

Default Sound Capture: No

Default Voice Capture: No

Driver Name: CHDRT64.sys

Driver Version: 8.50.0004.0000 (English)

Driver Attributes: Final Retail

Date and Size: 3/10/2011 17:27:32, 1576576 bytes

Cap Flags: 0x1

Format Flags: 0xFFFFF

-------------------

DirectInput Devices

-------------------

Device Name: Mouse

Attached: 1

Controller ID: n/a

Vendor/Product ID: n/a

FF Driver: n/a

Device Name: Keyboard

Attached: 1

Controller ID: n/a

Vendor/Product ID: n/a

FF Driver: n/a

Device Name: Microsoft SideWinder Precision Pro (USB)

Attached: 1

Controller ID: 0x0

Vendor/Product ID: 0x045E, 0x0008

FF Driver: n/a

Poll w/ Interrupt: No

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I did a full install on a new Dell with NVIDIA video card Xmas day. I've been CTD when I try to enter world. I just logged in, don't think a patch loaded, and I still CTD when trying to enter world.

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