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      Attention Soldiers Operation Fury Needs you!   02/20/2020

      Attention All Soldiers, Operation Fury needs you.  You need to choose a side and sign up.  
      For more intel on Operation Fury Please click HERE Please go to Special Event Forum (here), And sign up for allied or axis.
      This will be a CRS Lead event on both sides.  Xoom will be heading up the axis side and Heavy265 will be heading up the Allied side. This will be for bragging rights.
      Why are we asking players to sign up you ask. We are trying for a role play experience.   We want this to be a true realistic event.  
      So get up and sign up and let's make this the best event ever!!!!!!!!!!
      Give me your war cry, grrrrrrrrrrrrr
      Heavy265 **out**
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birdog

Suggestions for gameplay for CRS. Bombing and default spawn<-----

4 posts in this topic

For playablility, I recommend that CRS make it possible for the bombardier to be able to trim the airplane while the autopilot is on. I think this was allowed in Air Warrior. Its just to difficult to have fun and try to bomb from high altitude and line up correctly.

Also, make it so one could turn off the default spawn option for mobile spawn. That cannot be too hard to code.

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While the bombardier can't fly the plane, if multicrewing (in a 111, I don't know about the others), the bombardier can line up the target and the pilot will be able to see the offset gauge and yaw accordingly. That isn't what you're asking for though. It would be nice if the planes that did have such ability, could.

Spawning at a mobile spawn can be turned off with the checkbox at the spawn screen.

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That seems like weak sauce to me. Shouldn't we be asking that the player commanding the bomber should have an experience like he is playing all the crew and not just one position at a time?

IRL the bomber and pilot are in communication. Bombers looking through the scope telling the pilot heading changes etc. I think duplicating that operation is a better idea than just trimming from the bombsight. Why shouldn't you be able to fly the plane and drop the bombs and use the bombsight and be the tail gunner?

Wouldn't you rather play the whole crew at once than play them one at a time?

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That seems like weak sauce to me. Shouldn't we be asking that the player commanding the bomber should have an experience like he is playing all the crew and not just one position at a time?

IRL the bomber and pilot are in communication. Bombers looking through the scope telling the pilot heading changes etc. I think duplicating that operation is a better idea than just trimming from the bombsight. Why shouldn't you be able to fly the plane and drop the bombs and use the bombsight and be the tail gunner?

Wouldn't you rather play the whole crew at once than play them one at a time?

well gophur if you guys would fix that damn lag issue with multicrewing, maybe he wouldn't be asking for this =)

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